“In the fictional multiverse of the Dungeons & Dragons fantasy role-playing game, Modrons are creatures native to the outer plane of Mechanus. Modrons resemble geometric shapes with humanoid limbs and represent a living, physical manifestation of law without regard to good or evil. They follow a strict hierarchy, with each rank reporting to the rank directly above it, and issuing commands to the ones ranking beneath it. For example, a quadrone modron will report to a pentadrone, and command several tridrones.”
This Special Project is a part of the ever growing Thomas’s Peculiar Collection. With new D&D adventure just being released and the Modrons playing an important role in it – Thomas have asked me to prepare a set of Modrons of different shapes and sizes – to fill eventual requirements of his Game Master needs. He then provided some fantastic and imaginative materials to base my work on.
Thomas knew very well how to support his favorite Arcane Artificer for the grand task of creating an entire collection of Modrons. He ordered a variety of awesome hobby (and not entirely hobby) materials that were meant to bolster my own collection of ‘scrap’. With the concept already implanted in my mind and a magnificent drop of loot delivered by a courier – I spent half a day just segregating and preparing bitz and usable stuff for later use.
The project was then put on hold, due to other projects standing in the way (schedules must be met). Fortunatelly it did not took long and about a month later I reignited the spark of the arcane – sat down and started working on the Clockwork Modrons.
First a test subject, and then – upon it being accepted by my master – I worked day and night to bring more such magical creatures into being. Bodies invoked with use of wooden balls and smooth dice of many shapes. Sockets, joints and detail forged with decorative beads. Limbs created with toothpicks, bases cut of plasticard, weapons stolen from the Warhammer 40,000 miniatures… A wast production line was set up on my workbench and I was at the same time the coordinator, concept supervisor and the working force…
Some time passed, before totally exhausted and with fingers covered in a layer of hardened super glue, I reached the goal of creating vessels for souls of the Modrons to occupy. I then put a lot of effort to bolster them against the forces of gravity and potential stress they might suffer during games to come.
For the Modrons to truly come alive I obviously had to do my magic and paint them. The entire process was long and not without challenges. Modrons are mechanical constructs so I decided to go ‘metal’ with a trusted Five Layer Technique: Metal. I then added more and more layers of different effects like rust streaks, smears, patina, splatters of stippled metal and some edges. In this the ‘AK Interactive’ paints became a vital factor. Slowly, steadily the Modrons came alive at my desk.
Finally I’ve reached the goal and reported a success to my master. His bidding done I can now present to you the fruits of my arcane labour in the “CLOCKWORK MODRONS” Special Project gallery…
Here are some Colour Recipes for Infinity Haqqislam from GALLERY: INFINITY HAQQISLAM lvl 4. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.
SANDY armour:
Black Undercoat,
Light Brown (VAL),*
Bonewhite (Val),*
White, l&p
Soft Tone Ink (AP),
RED elements:
Sanguine Base (P3),
Mephiston Red (GW),
Evil Sunz Scarlet (GW),
Troll Slayer Orange (GW), l&p
Fire Dragon Broght (GW), l&p
GREEN lights:
Sick Green (VAL),
Escorpena Green (VAL),
MIX: Escorpena Green (VAL) 1:1 Off White (VAL), l&p
Waywatcher Green (GW), glaze
Light Livery green (VAL), blend
WHITE elements:
‘Sandy Armour’ base,
Pallid Wych Flesh (GW),
White,
White, corrections
BROWN elements:
‘Sandy Armour’ base,
Off White (VAL), l&p
Dark Fleshtone (VAL),
MIX: Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
l&p – lines and points,
p – points,
b – blend,
drbr – drybrush,
flbr – flatbrush,
*Airbrushed (with multiple layers and mixes)
Here are some Colour Recipes for Blood Bowl Human Team from GALLERY: BLOOD BOWL HUMAN TEAM. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.
GREEN armour:
Black Undercoat,
Olive Green (VAL),*
Light Green Chrm. (Val),*
Escorpena Green (Val),*
Mix Escorpena Green (Val) 1:1 Duck Egg Green (Val),*
Light Livery Green (Val), b
Waywatcher Green (GW),
Dark Green (Val), b
Green Tone Ink (AP),
Skarsnik Green (GW), l&p
BROWN clothes:
Charred Brown (Val),
Calthan Brown (GW),
Gorthor Brown (GW),
Mix Strong Tone Ink (AP) 1:1:1 Soft Tone Ink (AP), Lahmian Medium (GW),
Karak Stone (GW), l&p
SKIN:
Bugmans Glow (GW),
Dwarf Flesh (GW),
Mix Dwarf Flesh (GW) 1:1 Elf Skintone (Val),
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Flesh (Val), l&p
YELLOW clothes:
Moldy Ochre (P3),
Pale Yellow (Val),
Pale Yellow (Val),
Flesh Tone Ink (AP),
METAL:
TUTORIAL: PAINTING ‘FIVE LAYERS’ METAL
l&p – lines and points,
p – points,
b – blend,
drbr – drybrush,
flbr – flatbrush,
*Airbrushed (with multiple layers and mixes)
In this easy, step-by-step tutorial I’m going to show you how to create a Cobblestone Base in a what is probably the fastest and simplest way ever.
*Just find a suitable one at a local builder’s store.
1 I started by covering entire base with Basing Glue.
2 I then cut off a piece of the wallpaper to be slightly larger then the base itself.
3 Next I glued the piece onto the base, turned the base upside down and cut off the excess of the wallpaper with a Hobby Knife.
4 Last step was to smoother the edges with a slightly moisted fingertip.
Now you see how insanely fast and easy this was. For the purpose of this tutorial I made just this simple base, but once you get your hands on a proper wallpaper, options are limitless. You can use it to texturize bases and terrain, add more detail or even mix different types of texture.
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It has been six months of peace for The Colony Special Project. I’ve mentioned before that such grand projects are never fully complete – so here I am, adding even more stuff to the already vast collection of scenery. The reason for this is obviously the restless muse, but also I grew up to a decision to expand my scenery collection. On top of more variety I will be able to cover two gaming boards and that might come in handy from time to time…
Not so long ago I have attended a big Infinity the Game event. About 40 participating players, including some of my friends. As a co-organizer I took The Colony with me, so that along with Micro Art Studio, Zen Terrain and After Hours Workshop, there were more fully painted tables at the event. I even streched my terrain set to cover two gaming tables, thus was hyped by the vision of creeping onto another 48×48″ board. At that point I already had some new stuff purchased at Antenocitis, so it’s not like I was ever going to stop anyway 😛
Still, once the dust settled and I had a moment to thik about it, I realized that more terrain was inevitable if I was to do it again in the future…
The idea was to build more interresting stuff to fill all the empty spaces between buildings. At that point more buildings were rather out of question as I’d rather produced terrain pieces to improove single gaming table, with an option to allow me to eliminate vast empty spaces if I went double…
The obvious choice was to produce more sculptures, as these look nice, are awesome LOF blockers and work pretty well with the theme of The Colony.
For this purpose I used a hard box and some random leftovers provided by friendly Terrain making companies and my wife.
This one was a totally new approach to the ‘sculpture’ idea. The exclusive Winsor & Newton brush box was an inspiration on it’s own and summed with my newly acquired experience in using clear resin – a fountain or a pond was a must go. I decided to use wooden balls as a sculpture to compliment the water theme with their smooth oval shapes. Now I feel like a second Winsor & Newton box is soon to follow…
Plant compartments from THE COLONY – part seven: BEYOND are by far one of the best Infinity scenery pieces I have created. They have the looks but are also very playable, providing a lot of cover and breaking long shooting corridors. Yves Saint Laurent cosmetics plug and couple more drill covers, that I received from a friend, and an I was ready to build another Plant compartment. This time tho I lacked some of the MDF pieces, necessary to build an exact copy of the previous template. I decided to do some magic and tinker a bit with the design – using materials I actually had.
I also redesigned the plant to add variety on the table. These were made using a method from THIS TUTORIAL. It is simple and very effective and can be used to create many awesome shapes and textures. It took me around ten minutes to prepare three of these, so if you ever wandered if you should try the tutorial out – just go for it 😉
These three were inspired by boredom and awesome looking Orbit Gum pendants. Upon seeing the pendants I grabbed a bunch of them, knowing well that they will come in handy in the future. Did not took much time to try and use them for Infinity scenery and a set of Food Mashines (closed and secured cause ‘Nomads are in town’) are now complete. On top of three Orbit pendants I mostly used trash and leftovers, but there also are some special MDF pieces which you probably reckognize by now.
Another weekend well spent. Now I can’t stop to think about other ways of using clear resin, wooden balls, basing-super glue made plants and all the new stuff. Might also want to shift my attention to designing the actual MDF scenery as recently I’ve entered into an arrangement with Every Little War which will tweak some of my stuff, including Objective Room and provide it in the online offer. A lot of stuff to wait for XD
The Army Painter – a worldwide supplier of hobby products, such as paints, colour primers, glues, brushes, tufts and well… fck’n barbaric ‘Quickshades’. The company entered the market in 2007th introducing a medium sized offer of hobby products meant, as the name suggests, to paint entire armies. My personal adventure with Army Painter started pretty early, as I was a hobby store manager back in the days they’ve appeared. Easy to say that throughout ten years I had a pleasure of getting to know their entire range to a point, where Army Painter’s products had no secrets from me. Since 2007 the Army Painter’s offer had grewn potentially expandindg their paints range more than thrice and introducing some revamped products as well. This brings even more opportunities to get to know some new cool stuff.
When it comes to my opinion about entire AP’s range – I have mixed feelings. AP do have some fantastic products like:
Still, they also produce stuff like:
Atop of all the above they also produce Hobby Tools, different glues, paints, Licensed Warpaints and Battlefields XP Tufts – and today I would like to take a closer look at the latter.
For me the most important trait of a product is the quality. There’s plenty of products priced closely in the market, but among them there are some which exceed in quality. That’s where I aim, when deciding if I should purchase a range of particular products or not. In case of Army Painter’s Battlefield XP Tufts I used them for a very long time due to easy access and limited competition. Back in the days I wasn’t entirely happy with the AP’s tufts, as their quality varried between good and very bad. Old tufts were applied randomly, rendering a significant part of the product useless, be it due to not enought material being used or some tufts being applied to the fold in the foil, they came attached to. New tufts in the contruary, are applied selectively, numbering the exact 77 ideal pieces in a straight raws and varrying in shapes and sizes. This makes the new tufts superior to their previous incarnation and most of the current competition in the market. One might say that they are as close to being perfect as possible.
They come in a variety of colours and designs. I really dig the entire range. One thing that set’s me on edge and lowers my rating from ‘awesome’ to ‘very good’ is the number of differently coloured blades mixed with the main colour. Oh’ Army Painter – why, for the love of God, you do things like this? These black hair are more horrific than your graphic layout and it is ‘a thing’…
Jokes (or not) aside, I miss the old Swamp Tuft’s strong green colour, not to mention old Winter Tuft. I do hope that with all the new designs and revamps you will bring more tufts to the fold and fill the void in my heart. Either way – be it mixed or solo, all the new Tufts look very good.
I have the exact zero issues with new Army Painter Battlefield XP Tufts. They come in perfect shapes, hair held firmly in the adhesive base. All hair are pointed upwards and on the sides. Colours are mixed well and in some cases different colours are also of a different length. Being arranged in straight raws makes these tufts easy to grab, while adhesive base has enough glue to keep them in place once used.
I have a little fetish of mine, tending to apply tufts over Super Glue and AP’s tufts behave very good when done so.
Army Painter’s Battlefield XP Tufts are very well priced. They are priced close to previously reviewed Paint Forge products, offering 77 pieces in a variety of sizes, including big ones. Would be awesome if they were cheaper, but that would be just too good, to say the least.
Army Painter’s Battlefields XP Tufts look cool, are very user friendly, easy to apply, of solid quality and come in a variety of colors – and the price is exactly what I would expect of these. Solid stuff.
All in all I’m happy to finally be reviewing the Army Painter, with which I spent like ten years of solid painting by now. In my opinion some of their products are totally undervalued by hobbyists around the globe. I plan to bring more AP’s products on to the review table in the future. Mostly, the ones I like to use and have plenty of, like Washes or the best of the best Miniature & Model Super Glue.
Where to purchase? If you are lucky, then your local hobby store has some, but if not – go straight to the source at Army Painters Online store. If you happen to be managing a hobby store in Poland, then I strongly recommend you to contact THESE GUYS, they are very friendly distributors based here in Rzeczpospolita Polska.
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Today I’m going to reveal one of my dearest secrets: how Super Glue and Basing Glue can be used to make some fantastic, crazy, awesome stuff! I have invented it by accident when I was a kid, used it since and love it for both simplicity and awesome texture effect. In this easy, step-by-step tutorial I will show you how to produce your own Overgrown Bases!
*I purchased a huge pack of these for approximately 1€,
**Once you eat up all the goodie goodie grapes, you have like a bunch of wooden leftovers. Once dried out these are awesome bor basing miniatures.
***I use either Air Soft Gun ammuniton, or for smaller calliber moist absorber balls obtainable with every new pair of shoes. Just ask your gf to dig out one of her shoeboxes, there should be a small paper bag filled with tiny, translucent balls in it.
1 I started by applying basing glue all over the base. No need to make it smooth, just enough not to leave any empty spaces.
2 I then dropped some of the tiny balls and Birch-tree seeds over the wet glue.
3 Here's where MAGIC begun. I covered entire base with Super Glue and watched as it was warped before my eyes in a matter of merely seconds.
4 Before it dried out I added some pieces of dry grape vines to make it look like some strange, alien mushrooms, or plants. I then covered additional stuff with more Super Glue to harden it.
5 Last step was to leave entire thing to dry out. Usually it takes around five minutes for a base to get dry, but it might take a bit longer, depending on how much basing glue is used.
6 The final step was to undercoat dried out base with Chaos Black spray... then do a quick paint job with random colours.
Now seriously – tell my that’s not an awesome texture effect XD This is like ultra-fast, mega-cool way of using two glues to create utter chaos on any surface. Chaos mutations, warped stuff, Zerg creep, alien planet foliage, jungle floor, faerie glade, name it – then glue+glue it 😉
Do not hesitate to let me know and send some pictures via FACEBOOK if you ever use the tutorial. I will be happy to see how it turned out 😉
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In this easy, step-by-step tutorial I’m going to show you how to create a Cave Base.
*Ask your GF if you don’t know where to obtain the latter.
**Search in IKEA or any home/garden store. A lifetime stockpile of these is less than 5€.
1 I started by cutting off the tips of both toothpicks and nail sticks. These would do for fine stalagmites later on.
2 I then applied couple of drops of basing glue onto the base. Before it dried out I applied Super Glue on it and mounted stalagmites, tip upwards, on the mix.
3 Next I covered entire stalagmites with basing glue and left it to dry. The excess glue, moved by the power of gravity, was drawn downwards, where it rested around the base of the stalagmites, making them look smooth and natural.
4 Using the previous technique I applied some basing glue in few spots and then Super Glue'ed some gravel over it. You can actually glue any type of stuff with this - like skulls, some pieces of armour etc.
5 I then covered antire surface, except for any fillers, with Games Workshop's texture paints. I used a mix of Agrellan Earth and Agrellan Badland for this tutorial, but actually any of the range will do - as long as you would like to undercoat the base afterwards.
6 The final step was to undercoat dried out base with Chaos Black spray...
Now, what’s left is just to paint the bases with your preferable colour scheme. I chose to go red/copper style similar to ‘the Wave’ and watered some spots with clear resin, but the number of potential colour schemes is unlimited.
If you ever use the tutorial – be sure to let me know and send some pictures via FACEBOOK. I will be happy to see how it turned out 😉
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Here are some Colour Recipes for Infinity Panoceania from GALLERY: INFINITY NEOTERRA lvl 5. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.
BLUE armour:
Black Undercoat,
French Blue (VAL),*
Light Sea Blue (Val),*
Mix Light Sea Blue (Val) 8:3 White,*
Mix Guilliman blue (GW) 1:1:1 Blue Tone Ink (AP), Lahmian Medium (GW),
Pale Wych Flesh (GW) l&p,
Light Sea Blue (Val) glaze,
White glaze & l&p,
Black Wash (Val) deep lining,
CREME/BROWN clothes:
Karak Stone (GW),
Flayed One Flesh (GW),
Flayed One Flesh (GW),
Mix Strong Tone Ink (AP) 1:1:1 Soft Tone Ink (AP), Lahmian Medium (GW),
Flayed One Flesh (GW) l&p
Mix Flayed One Flesh (GW) 1:1 Pale Wych Flesh (GW) l&p,
Dark Brown Wash (Val) deep lining,
SKIN:
Bugmans Glow (GW),
Dwarf Flesh (GW),
Mix Dwarf Flesh (GW) 1:1 Elf Skintone (Val),
Elf Skintone (Val) l&p,
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Flesh (Val) l&p,
RED helmets:
Sanguine Base (P3),
Mephiston Red (GW),
Evil Sunz Scarlet (GW),
Red Tone Ink (AP),
Bloodletter (GW) glaze points,
Troll Slayer Orange (GW) l&p,
Lugganath Orange (GW) l&p,
RED lights:
Evil Sunz Scarlet (GW),
Troll Slayer Orange (GW),
Lugganath Orange (GW) p,
Pale Wych Flesh (GW) p,
Bloodletter (GW),
Lugganath Orange (GW) p,
BASES:
Administratum Grey (GW),
/ Skeleton Bone (AP),
Mix Skeleton Bone (AP) 1:1 Pale Wych Flesh (GW),
/Frostbite (P3) drbr,
l&p – lines and points,
p – points,
drbr – drybrush,
*Airbrushed (with multiple layers and mixes)
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I drilled. Slowly, gentle at first, then harder, with more and more pressure. My movements became more firm when I grabbed the lower parts and drilled deep and hard. Upon a finale my hands were covered with a thin layer of sweat. I fealt the fastened beat of my heart, when I plucked the drill out of the hole. It was there – vast, shiny. I never had time to fully appreciate it. I grabed a hard metal pin and sticked it deep into the hole. Metal squealed under pressure but that only made me push even harder up to a rapid stop. I sat then, in silence, breathing erratically. The miniature stood before me, pinned to a scenic base. So delicate and yet unbroken. I wanted more. More of the purifying labour. My airbrush responded in appreciation – It twitched once in agreement…
It started a bit awkward, but what the hell. I’m currently drunk with excitement and happiness so I hope you’ll excuse me. Today it’s Party Time – Scarhandpainting.com’s first birthday!
Who would have thought that Scarhandpainting.com is already one year old!? For me it’s like if it came online just a month ago. One moment it was 17th of February 2016 with me copying old articles and estabilishing a new website, and now BAM! It’s a full year later with a tone of new content added to the site’s Blog and Gallery. If not for the stathistics I wouldn’t believe it, but here I am, appreciating thousands of visitors and views. This seems unreal, especially in comparisson to my old blog at blogspot.com, which generated less than one fifth of the activity. I’m thrilled to see the popularity of Scarhandpainting.com. It means a lot to me. I see that all the work I put into writing articles is totally worth the effort.
The concept of Scarhandpainting.com appeared in the late 2015th. I always wanted to start freelancing full time, but untill then I had an estabilished source of income and a trustworthy employer. Needless to say that I had this ‘sphere of comfort’ built around me and it grew as vast as to provide me with confidence to start my own project. I knew that success is not something laying around for everyone to pick at leaisure and without a good fight. Calculating risks and eventual gains, making plans, switching towns – it all took around two months, after which I decided to go all-in. I rent a huge server, registered the domain and purchased a professional theme. First steps almost made me regret the decission, cause I was an utter noob about such stuff. Still the site came to life one piece at a time while I uploaded previously prepared content and learned a thing or two about how things work in the site’s Dashboard…
The idea behing Scarhandpainting.com was and still is to express myself. I love to paint miniatures and feel extatic each time a project is nearing the finish line. I know that there’s plenty of bussiness-like sites around the web, but I had something more friendly in mind. I wanted to let you into my thoughts and lifestyle a bit. Scarhandpainting.com is my home where I share not only the miniatures I’ve painted, but also some of the techniques and colour recipes that I use. Like many artists, I want to share my passion with all of you. This domain is a medium I chose for the purpose. For me Scarhandpainting.com is not a strict advertisement, but a way of life. Painting miniatures keeps me hyped, while writing articles helps me reset, calm down after each major project. Every comment I receive is precious while each awesome friendstomer that I meet thanks to the site is just a hidden bonus.
For you to understand how my life changed upon dedicating myself to Scarhandpainting it is important to get to know how things were before. So, here’s a quick look back. Just before Scarhandpainting.com hit the internet, I used to paint in a corner of a living room, surrounded by utter chaos, not having an Airbrush and working with a limited choice of colours and materials. Might be difficult to believe it, but that’s my old working space. Here’s where all of the early projects of 2016th came to being…
For most, a year is not much in terms of a lifetime. For me ‘today’ is a lightyear jump distant from how I used to work, how my workbench looked like, what equipment and materials I owned and how everything was organized by the time in 2016th. I still spend most of my time near a desk in the corner of a room, with a brush and a miniature in my hand, the fact did not changed a lot – but all the rest is just forced evolution step ahead of what it used to be… And upon that I recently got married, so you see… a lightyear jump.
The road throughout the year was very interresting. I was able to lay my hands on many sweet new releases, rare pieces, awesome scenery and miniatures I never ever knew existed. At many occassions I had an opportunity to paint on a much higher level than in the years before. During all that painting I met a bunch of great people, many of which are at least as passionate about hobby as I am. This led me to redevelopment of my preferable painting style and learning a lot, both in terms of painting and taking pictures. I also evolved many of my habits, got better acquainted with airbrushing and made peace with the fact that some projects are meant to be painted on a lower level than the others. The amount of experience I have earned is vast and the best proof of that is the series of Monthly Galleries. In the comming years I aim to further expand the variety of techniques at my disposal and become a better painter. I only hope you will stay with me to witness it…
Using this opportunity I would like to thank all of my friendstomers who accompanied me in this crazy, heroic journey. You all are very important to me and without you I wouldn’t be where I am today. For your support, for all the hours spent talking, for your friendship and trust with which you honor me – I thank YOU. This was a fantastic year and I hope we would still be a great team at the same time next year and the year after and the next, just until the end of the world!
Special thanks to Andreas and Markus. You guys were the reasons I decided to choose this glorious path of life.
Among almost eighty articles on Scarhandpainting.com there are those which viewers found the most interresting. As this is a 1st year anniversary, I have selected twelve articles that were viewed the most. If you don’t know some/any of these then here’s what makes Scarhandpainting.com worth reading today’s entire article.
COLOUR RECIPES: INFINITY USARF
TUTORIAL: PAINTING MICRO ART STUDIO CONCRETE WALLS
REVIEW: HOBBYZONE ‘MODULAR WORKSHOP SYSTEM’
REVIEW: BRUSH CLASH TAMIYA vs CITADEL
TUTORIAL: INFINITY DIY CONSOLE
“THE COLONY” SPECIAL PROJECT part one
TUTORIAL: INFINITY ‘DO IT YOURSELF’ GAMING TERRAIN
TUTORIAL: PAINTING NOMAD RED ARMOUR
Today a brand new chapter begins for Scarhandpainting.com. The website is still young but there is a strong community of viewers. I look forward to bringing yet more miniatures to life under the Scar_hand Painting logo and further evolving myself. I hope to produce more articles to keep all of you here. There should be many opportunities to do that, cause things that are currently awaiting paint job are just crazy awesome. Stay tuned…
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Address:
Scarhandpainting Kulesza Maciej
Damrota 11, 42-622 Świerklaniec, Poland
E-mail: contact@scarhandpainting.com
Scarhandpainting is a professional miniatures painting service. Why choose Scarhandpainting? Two decades worth of hobby experience, a decade in the market, hundreds of finished commissions and happy customers. We offer a characteristic style of paint job on seven different levels to cater to your needs.
Looking for Warhammer 40,000 painting service on a budget? Or maybe high quality paint job with quick turnaround time? We’ve got you covered! Red more…
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