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COLOUR RECIPES

Colour Recipes: Beyond the Gates of Antares Boromites

Here are some Colour Recipes for Beyond the Gates of Antares Boromites from Gallery: Boromites. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends in between, that lead to the final product. It is supposed to be used as guideline not a step-by-step.


GREY rocks:

Panzer Dark Grey (Val), *

Neutral Grey (Val a), *

Neutral Grey (Val), drbr

Pallid Wych Flesh (GW), dbrb

Strong Tone (AP), wash

Bone White (Val a), bl


SANDY Armour:

Desert Yellow (Val a), manual

Strong Tone (AP), wash



BLACK Weapons:

Mix: Grim Black (AP) 1:1 Dark Tone (AP), wash

Pallid Wych Flesh (GW), l&p


ORANGE Light Effects:

White (oil), recess wash

Orange Fire (Val a), *

Black (Val), stpl



MARTIAN Basing:

Mix: Matrian Ironcrust (GW) 1:1 Martian Ironearth (GW), texture

Hot Orange (Val), flbr



l&p – lines and points,

p – points,

bl – blend,

gl – glaze,

drbr – drybrush,

flbr – flatbrush,

stpl – stippling,

*Airbrushed (with multiple layers and mixes)



I hope you find this tutorial interesting. Be sure to let me know your thoughts in the comments below, or at Facebook or Instagram. I would also appreciate it if you considered sharing this content with your friends, who might find it useful. Finally if you are looking for a professional miniatures painting service, be sure to contact me with this contact form. I always reply within 24 hours, after which please check out your spam folder.

Colour Recipes: Age of Sigmar Skaven

Here are some Colour Recipes for Age of Sigmar Skaven from Gallery: Skaven. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends in between, that lead to the final product. It is supposed to be used as guideline not a step-by-step.


BROWN base:

Charred Brown (Val a), *

Earth (Val a), *

Barbarian Skin (Val), drbr

Strong Tone (AP), *

Flayed One Flesh (GW), l&p


METAL:

Tinny Tin (Val a),

Hammered Copper (Val), flbr

Shining Silver (AP), stpl

Strong Tone AP, *

Mix: Nott’s Hobbies Verdigris 2:1 Nott’s Hobbies Grime

True Copper (AP), drbr, scratches



GREEN clothes:

Mix: Burnt Moss (AP) 1:1 Gunner Camo (ap), speedpaint

Strong Tone AP, *

Angel Green (Val), flbr, l&p

Lizard Green (Val XP), bl

Camouflage Green (Val), l&p


SKIN:

Tan (Val),

Cadian Fleshtone (GW), flbr

Strong Tone (AP), *

Cadian Fleshtone (GW), flbr, gl, l&p

Pale Flesh (Val), p



GREEN OSL:

Verdigris (Val), bl

Bile Green (al a), *

Verdigris (Val), bflbr, l&p

Green Ink (Val), thinned bl


BASES:

Panzer Dark Grey (Val),

Stonewall Grey (Val), drbr

Grey RLM02 (Val a), * filter

///

Nurgle’s Rot (GW), effect

Sepia Ink (Val), bl



l&p – lines and points,

p – points,

bl – blend,

gl – glaze,

drbr – drybrush,

flbr – flatbrush,

stpl – stippling,

*Airbrushed (with multiple layers and mixes)



I hope you find this tutorial interesting. Be sure to let me know your thoughts in the comments below, or at Facebook or Instagram. I would also appreciate it if you considered sharing this content with your friends, who might find it useful. Finally if you are looking for a professional miniatures painting service, be sure to contact me with this contact form. I always reply within 24 hours, after which please check out your spam folder.

Colour Recipes: Star Wars Shatterpoint Scenery

Here are some Colour Recipes for Kashyyyk themed Star Wars Shatterpoint scenery from Gallery: SW Shatterpoint Kashyyyk. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends in between, that lead to the final product. It is supposed to be used as guideline not a step-by-step.


GREY-GREEN walls:

Panzer Dark Grey (Vallejo), *

Grey LRM02 (Vallejo), *

Neutral Grey (Vallejo), edge highlight


DARK RED doors:

German Red Brown (Vallejo),

Charred Brown (Vallejo), stpl



WEATHERING:

Charred Brown (Vallejo), thinned – streaks

Grime (Nott’s Hobbies), oil wash

Streaking Grime (AK Interactive), streaks


FILTERS:

Strong Tone (The Army Painter), *

Green Tone (The Army Painter), *



BLUE screens:

White (Vallejo), gl

White (Vallejo), detail

Blue Tone Ink (The Army Painter), wash

Omega Green (Vallejo XP), gl


LIGHTS:

White (Vallejo air), *

Sunrise Blue (Vallejo air), *

White (Vallejo), stpl

Blue Tone Ink (The Army Painter), wash



l&p – lines and points,

p – points,

bl – blend,

gl – glaze,

drbr – drybrush,

flbr – flatbrush,

stpl – stippling,

*Airbrushed (with multiple layers and mixes)


I hope you find this tutorial interesting. Be sure to let me know your thoughts in the comments below, or at Facebook or Instagram. I would also appreciate it if you considered sharing this content with your friends, who might find it useful. Finally if you are looking for a professional miniatures painting service, be sure to contact me with this contact form. I always reply within 24 hours, after which please check out your spam folder.

Colour Recipes: Armada Twilight Kin

Here are some Colour Recipes for Kings of War: Armada Empire of Dust from Gallery: Armada Twilight Kin. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends in between, that lead to the final product. It is supposed to be used as guideline not a step-by-step.


‘BROWN’ hulls:

Tinny Tin (Vallejo), *

Hammered Copper (Vallejo), flbr

Silver (Vallejo), flbr

-Strong Tone (The Army Painter), *strong

-Strong Tone (The Army Painter), *soft & dry

–Vallejo Poliurethane Matt Varnish, *



PURPLE sails:

Mix Midnight Purple (Vallejo air) 1:1 Midnight Purple (Vallejo), *

-Strong Tone (The Army Painter), *strong

-Strong Tone (The Army Painter), *soft & dry

Mix Midnight Purple (Vallejo air) 5:1 Alien Purple (Vallejo Air), *

Mix Midnight Purple (Vallejo air) 3:1 Alien Purple (Vallejo Air), *

Alien Purple (Vallejo Air), * soft zenithal highlight

–Vallejo Poliurethane Matt Varnish, *



GREEN osl:

Duck Egg Green (Vallejo Air), *

Pallid Wych Flesh (Games Workshop), flbr

Light Livery Green (Vallejo Air), *

Off White (Vallejo), l&p

Light Livery Green (Vallejo Air), bl

–Vallejo Poliurethane Matt Varnish, *


BASES:

Mix Ghost Green (Vallejo) 1:1 Ghost Green (Vallejo a),

Mix Ghost Green (Vallejo) 1:1 Ghost Green (Vallejo a),

Green Stuff World Splash Gel Water Effect Light Green Water,

AK Interactive Atlantic Blue Texture,

AK Interactive Pacific Blue Texture,

AK Interactive Water Foam Texture,


l&p – lines and points,

p – points,

bl – blend,

gl – glaze,

drbr – drybrush,

flbr – flatbrush,

stpl – stippling,

*Airbrushed (with multiple layers and mixes)



I hope you find this tutorial interesting. Be sure to let me know your thoughts in the comments below, or at Facebook or Instagram. I would also appreciate it if you considered sharing this content with your friends, who might find it useful. Finally if you are looking for a professional miniatures painting service, be sure to contact me with this contact form. I always reply within 24 hours, after which please check out your spam folder.

Colour Recipes: Horus Heresy Salamanders

Here are some Colour Recipes for Horus Heresy Mechanicum from Gallery: Salamanders. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends in between, that lead to the final product. It is supposed to be used as guideline not a step-by-step.


GREEN armor:

Dark Green (Val a), *

Sick Green (Val a), *

Duck Egg Green (Val a), *

Light Livery Green (Val a), * bl

Green Tone (AP), * bl


BLACK shoulder guards:

Panzer Dark Grey (Val a),

Strong Tone (AP), wash

Ghost Grey (Val), flbr [on detail such as logo]

Dark Tone (AP), wash



BLACK vehicle plate:

Pancer Dark Grey (Val a), *

Cold Grey (Val a), *

Black Wash for Vehicles (Val), *


Weathering:

Charred Brown (Val a), *


Fire:

White (Val a), * stencil

Golden Yellow (Val a), *

Hot Orange (Val a), *

Red Tone (AP), * underline



Gold:

Rust (Val a),

Greedy Gold (AP), flbr

Strong Tone (AP), wash


Metal:

Rust (AP a),

Gun Metal (AP), flbr

Shining Metal (AP), flbr

Strong Tone Ink (AP),



Bases:

Dark Earth (AK Interactive), texture

Wasteland Tufts (The Army Painter)


l&p – lines and points,

p – points,

bl – blend,

gl – glaze,

drbr – drybrush,

flbr – flatbrush,

stpl – stippling,

*Airbrushed (with multiple layers and mixes)



I hope you find this tutorial interesting. Be sure to let me know your thoughts in the comments below, or at Facebook or Instagram. I would also appreciate it if you considered sharing this content with your friends, who might find it useful. Finally if you are looking for a professional miniatures painting service, be sure to contact me with this contact form. I always reply within 24 hours, after which please check out your spam folder.

Colour Recipe: Infinity Combined Army

Here are some Color Recipes for the Combined Army. Please take note that this is a simple color scheme, not covering multiple overlapping layers and blends in between, that lead to the final product. It is supposed to be used as guideline not a step-by-step.


BLACK/GREY armour & weapons:

Black Undercoat,

Panzer Dark Grey (Val),*

Fenrisian Grey (GW), l&p

Pallid Wych Flesh (GW), l&p

Dark Tone Ink (AP),

Pallid Wych Flesh (GW), l&p


ORANGE fibers:

Mix: Hot Orange (Val) 1:1 Heavy Orange (Val)

Heavy Orange (Val), flbr, l&p

Mix: Strong+Soft 6:3:1 Bloodletter (GW), Medium, wash

Skin Tone (val), l

Hot Orange (val a), bl

Skin Tone (val), p



BROWN:

Satchel Brown (AP), bl

Khaki (AP), l&p


PURPLE blades:

Warlord Purple (Val a), bl

Squid Pink (Val), l&p

Warlord Purple (Val a), bl

Off White (Val), l&p



SKIN:

Tan (Val),

Anthea Skin (Val), flbr

Skin Tone (Val), l&p

Mix Purple Tone Ink (AP) 2:1:1 Strong Tone Ink (AP), Medium, wash

Skin Tone (Val), l&p


BASES:

Bloody Land (AK Interactive), texture

Heavy Orange (Val), drbr

Alien Fire Tufts (Gamers Grass),


l&p – lines and points,

p – points,

bl – blend,

gl – glaze,

drbr – drybrush,

flbr – flatbrush,

stpl – stippling,

*Airbrushed (with multiple layers and mixes)



I hope you find this tutorial interesting. Be sure to let me know your thoughts in the comments below, or at Facebook or Instagram. I would also appreciate it if you considered sharing this content with your friends, who might find it useful. Finally if you are looking for a professional miniatures painting service, be sure to contact me with this contact form. I always reply within 24 hours, after which please check out your spam folder.

Colour Recipes: Infinity Varuna

Here are some Color Recipes for Infinity Varuna. Please take note that this is a simple color scheme, not covering multiple overlapping layers and blends in between, that lead to the final product. It is supposed to be used as guideline not a step-by-step.

Purple Armor:

Mix Alien Purple (val) 1:1 Water, *

Lustful Purple (val), flbr

Mix Deep Purple (val xp) 3:1-1:1 Water, wash

Lustful Purple (val), l&p

Mix Lustful Purple (val) 1:1 Warm Grey (val), l&p


Turquoise Armor:

Hydra Turquoise (ap),

Aquamarine (val), flbr

Mix Snake Green (val xp) 1:3 Water, wash

Verdigris (val), l

Verdigris (val), p

Black Armor:

Panzer Dark Grey (val a),

Fenrisian Grey (gw), flbr

Pallid Wych Flesh (gw), flbr

Dark Tone Ink (ap), wash

Pallid Wych Flesh (gw), l&p

Off White (val), l&p


Skin:

Tan (val),

Mix 1:1 Tan (val), Dwarf Flesh (val a), flbr

Strong Tone Ink (ap), wash

Dwarf Flesh (val a), l&p

Brown:

Gorgon Brown (val),

Khaki (val), flbr

Copper Brown (val xp), wash

Strong Tone Ink (ap), wash

Strong Tone Ink (ap), wash


Lights:

Aquamarine (val),

Verdigris (val), p

Dark Turquoise (val ink), wash

Verdigris (val), p

l&p – lines and points,

l – lines, edge highlights,

p – points,

dl – deep lining,

bl – blend,

gl – glaze,

drbr – drybrush,

flbr – flatbrush,

lobr – loaded brush,

stpl – stippling,

*Airbrushed (with multiple layers and mixes)

Colour Recipes: Warhammer 40,000 Tau Empire

Here are some Color Recipes for Warhammer 40,000 Tau Empire from Gallery: Tau Empire. Please take note that this is a simple color scheme, not covering multiple overlapping layers and blends in between, that lead to the final product. It is supposed to be used as guideline not a step-by-step.

White Armor:

Desert Tan (val primer),

White (val primer),

Scrofulous Brown (val),* stencil stripes

White (val), scratches


Clothes / Mesh:

Panzer Dark Grey (val a) *

– White Armor –

Panzer Dark Grey (val a), wash

Cold Grey (val a), flbr

CLOTHES: Strong Tone Ink (ap), wash

Weapons:

Panzer Dark Grey (val a),

Cold Grey (val), weathering, edge highlight


Weathering:

Smokey Ink (val), stpl

Desert Yellow (val a),*

German Red Brown (val primer), *


Blue OSL:

Light Sea Blue (val a), bl / *
White (val), l&p
Guilliman Blue (gw), glaze

Bases:

German Red Brown (val primer),

Mix Martian Ironcrust (gw texture) 1:1 Martian Ironearth (gw texture), texture

Orange Fire (val), flbr

Lugganath Orange (gw), drbr

TUFT: Army Painter Wasteland Tuft

TUFT: Gamers Grass Burned Tuft

l&p – lines and points,

p – points,

dl – deep lining,

bl – blend,

gl – glaze,

drbr – drybrush,

flbr – flatbrush,

lobr – loaded brush,

stpl – stippling,

*Airbrushed (with multiple layers and mixes)

Colour Recipes: Warhammer 40,000 Adeptus Mechanicus

Here are some Color Recipes for Warhammer 40,000 Adeptus Mechanicus from Gallery: Adeptus Mechanicus. Please take note that this is a simple color scheme, not covering multiple overlapping layers and blends in between, that lead to the final product. It is supposed to be used as guideline not a step-by-step.

Metal:

Rust (val a),*

Gun Metal (ap), flbr

Shining Silver (ap), flbr

True Copper (ap), alternative spots

Strong Tone (ap), wash / wash*

Shining Silver (ap), l&p


RED Vehicles:

German Red Brown (val primer), *

Desert Tan (val primer), *preshade

Mix: German Red Brown 1:1 Red RLM 23 (val a),*

Bonewhite (val a), stencil stripes

Smokey Ink (val), weathering

Red Clothes:

Hull Red (val),

Strong Tone (ap), wash / wash*

German Red Brown (val primer), flbr, bl

German Red Brown (val primer), bl, edges

Scarlet Blood (val), edges


Black Clothes:

Panzer Dark Grey (val a),

Fenrisian Grey (gw), flbr

Hero: Ghost Grey (val), l&p

Strong Tone (ap), wash

Hero: Ghost Grey (val), l&p

Hero: Off White (val), l&p

Blue Light:

Light Sea Blue (val a), *

White (val a), *

Guilliman Blue (gw), wash

Off White (val), l&p


Purity Seals:

Hull Red (val),

Strong Tone (ap), wash

Rosy Flesh (val), p

/

Flayed One Flesh (gw),

Pallid Wych Flesh (gw), flbr

Strong Tone (ap), wash

Black markings,

Skulls:

Ghost Grey (val),

Strong Tone (ap), wash

Ghost Grey (val), p


Skin:

Tan (val),

Dwarf Flesh (gw), flbr

Flesh (val a),

Strong Tone (ap), wash

Hero: Flesh (val), l&p

Hero: Pale Flesh (val), l&p


Bases:

Earth (val a), *

Light Brown (val a), *

European Dust (val), *

Sandy Desert (AK texture),

Ice Yellow (val), drbr, flbr,

TUFT: Wasteland Tuft (ap),

TUFT: Burned 6mm wild (gg),

l&p – lines and points,

p – points,

dl – deep lining,

bl – blend,

gl – glaze,

drbr – drybrush,

flbr – flatbrush,

lobr – loaded brush,

stpl – stippling,

*Airbrushed (with multiple layers and mixes)

Colour Recipes: Warhammer 40,000 Crimson Fists

Here are some Colour Recipes for Warhammer 40,000 Crimson Fists from Gallery: Crimson Fists. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends in between, that lead to the final product. It is supposed to be used as guideline not a step-by-step.

BLUE armor:

Black undercoat,

French Blue (val a), * around

Mix Ultramarine Blue (val a) 5:2 Light Sea Blue (Val a), * from top, points focused

Black Wash for Vehicles (val), * from bottom, points focused

Hoeth Blue (gw), l&p

Glacier Blue (val), p


RED armor:

Hull Red (val),

Burnt Red (val)

Flat Red (val), l&p, highlight flbr (x3)

Lugganath Orange (gw), l&p

Vehicles: Flat Red (val), stpl (large areas)

DARK mesh:

Panzer Dark Grey (val a),

Fenrisian Grey (gw), l&p

Dark Tone Ink (ap),

Glacier Blue (val), l&p / Ghost Grey for vehicles)


METAL:

Warplock Bronze (gw),

True Copper (ap) / Gun Metal (ap), flbr

Shining Metal (ap), l&p

Strong Tone Ink (ap),

Shining Metal (ap), l&p


BROWN detail:

Burnt Umber (val a),

Karak Stone (gw) l, detail filling,

Off White (val), l&p

Dark Olive Drab (val a), bl

Flayed One Flesh (gw), l&p

Mix: Strong Tone Ink (ap) 1:1:1 Soft Tone Ink (ap), Flesh Tone Ink (ap),

Flayed One Flesh (gw), l&p

SKULLS & PAPER:

Karak Stone (gw),

Flayed One Flesh (gw), flbr

Mix: Off White (val) 1:2 Skeleton Bone (ap), flbr

Strong Tone Ink

Off White (val), l&p


ORANGE OSL:

White (val a), *

Hot Orange (val a), *

Off White (val), l&p

Hot Orange (val a), bl


EYES:

Flat Red (val),

Lugganath Orange (gw), dots

Hot Orange (val a), glaze

l&p – lines and points,

p – points,

dl – deep lining,

bl – blend,

gl – glaze,

drbr – drybrush,

flbr – flatbrush,

lobr – loaded brush,

stpl – stippling,

*Airbrushed (with multiple layers and mixes)