Here are some Colour Recipes for Beyond the Gates of Antares Boromites from Gallery: Boromites. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends in between, that lead to the final product. It is supposed to be used as guideline not a step-by-step.

GREY rocks:
Panzer Dark Grey (Val), *
Neutral Grey (Val a), *
Neutral Grey (Val), drbr
Pallid Wych Flesh (GW), dbrb
Strong Tone (AP), wash
Bone White (Val a), bl
SANDY Armour:
Desert Yellow (Val a), manual
Strong Tone (AP), wash

BLACK Weapons:
Mix: Grim Black (AP) 1:1 Dark Tone (AP), wash
Pallid Wych Flesh (GW), l&p
ORANGE Light Effects:
White (oil), recess wash
Orange Fire (Val a), *
Black (Val), stpl

MARTIAN Basing:
Mix: Matrian Ironcrust (GW) 1:1 Martian Ironearth (GW), texture
Hot Orange (Val), flbr



l&p – lines and points,
p – points,
bl – blend,
gl – glaze,
drbr – drybrush,
flbr – flatbrush,
stpl – stippling,
*Airbrushed (with multiple layers and mixes)

I hope you find this tutorial interesting. Be sure to let me know your thoughts in the comments below, or at Facebook or Instagram. I would also appreciate it if you considered sharing this content with your friends, who might find it useful. Finally if you are looking for a professional miniatures painting service, be sure to contact me with this contact form. I always reply within 24 hours, after which please check out your spam folder.
Here are some Colour Recipes for Age of Sigmar Skaven from Gallery: Skaven. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends in between, that lead to the final product. It is supposed to be used as guideline not a step-by-step.

BROWN base:
Charred Brown (Val a), *
Earth (Val a), *
Barbarian Skin (Val), drbr
Strong Tone (AP), *
Flayed One Flesh (GW), l&p
METAL:
Tinny Tin (Val a),
Hammered Copper (Val), flbr
Shining Silver (AP), stpl
Strong Tone AP, *
Mix: Nott’s Hobbies Verdigris 2:1 Nott’s Hobbies Grime
True Copper (AP), drbr, scratches

GREEN clothes:
Mix: Burnt Moss (AP) 1:1 Gunner Camo (ap), speedpaint
Strong Tone AP, *
Angel Green (Val), flbr, l&p
Lizard Green (Val XP), bl
Camouflage Green (Val), l&p
SKIN:
Tan (Val),
Cadian Fleshtone (GW), flbr
Strong Tone (AP), *
Cadian Fleshtone (GW), flbr, gl, l&p
Pale Flesh (Val), p

GREEN OSL:
Verdigris (Val), bl
Bile Green (al a), *
Verdigris (Val), bflbr, l&p
Green Ink (Val), thinned bl
BASES:
Panzer Dark Grey (Val),
Stonewall Grey (Val), drbr
Grey RLM02 (Val a), * filter
///
Nurgle’s Rot (GW), effect
Sepia Ink (Val), bl



l&p – lines and points,
p – points,
bl – blend,
gl – glaze,
drbr – drybrush,
flbr – flatbrush,
stpl – stippling,
*Airbrushed (with multiple layers and mixes)

I hope you find this tutorial interesting. Be sure to let me know your thoughts in the comments below, or at Facebook or Instagram. I would also appreciate it if you considered sharing this content with your friends, who might find it useful. Finally if you are looking for a professional miniatures painting service, be sure to contact me with this contact form. I always reply within 24 hours, after which please check out your spam folder.
Here are some Colour Recipes for Kashyyyk themed Star Wars Shatterpoint scenery from Gallery: SW Shatterpoint Kashyyyk. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends in between, that lead to the final product. It is supposed to be used as guideline not a step-by-step.

GREY-GREEN walls:
Panzer Dark Grey (Vallejo), *
Grey LRM02 (Vallejo), *
Neutral Grey (Vallejo), edge highlight
DARK RED doors:
German Red Brown (Vallejo),
Charred Brown (Vallejo), stpl

WEATHERING:
Charred Brown (Vallejo), thinned – streaks
Grime (Nott’s Hobbies), oil wash
Streaking Grime (AK Interactive), streaks
FILTERS:
Strong Tone (The Army Painter), *
Green Tone (The Army Painter), *

BLUE screens:
White (Vallejo), gl
White (Vallejo), detail
Blue Tone Ink (The Army Painter), wash
Omega Green (Vallejo XP), gl
LIGHTS:
White (Vallejo air), *
Sunrise Blue (Vallejo air), *
White (Vallejo), stpl
Blue Tone Ink (The Army Painter), wash




l&p – lines and points,
p – points,
bl – blend,
gl – glaze,
drbr – drybrush,
flbr – flatbrush,
stpl – stippling,
*Airbrushed (with multiple layers and mixes)
I hope you find this tutorial interesting. Be sure to let me know your thoughts in the comments below, or at Facebook or Instagram. I would also appreciate it if you considered sharing this content with your friends, who might find it useful. Finally if you are looking for a professional miniatures painting service, be sure to contact me with this contact form. I always reply within 24 hours, after which please check out your spam folder.
Here are some Colour Recipes for Kings of War: Armada Empire of Dust from Gallery: Armada Twilight Kin. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends in between, that lead to the final product. It is supposed to be used as guideline not a step-by-step.

‘BROWN’ hulls:
Tinny Tin (Vallejo), *
Hammered Copper (Vallejo), flbr
Silver (Vallejo), flbr
-Strong Tone (The Army Painter), *strong
-Strong Tone (The Army Painter), *soft & dry
–Vallejo Poliurethane Matt Varnish, *

PURPLE sails:
Mix Midnight Purple (Vallejo air) 1:1 Midnight Purple (Vallejo), *
-Strong Tone (The Army Painter), *strong
-Strong Tone (The Army Painter), *soft & dry
Mix Midnight Purple (Vallejo air) 5:1 Alien Purple (Vallejo Air), *
Mix Midnight Purple (Vallejo air) 3:1 Alien Purple (Vallejo Air), *
Alien Purple (Vallejo Air), * soft zenithal highlight
–Vallejo Poliurethane Matt Varnish, *

GREEN osl:
Duck Egg Green (Vallejo Air), *
Pallid Wych Flesh (Games Workshop), flbr
Light Livery Green (Vallejo Air), *
Off White (Vallejo), l&p
Light Livery Green (Vallejo Air), bl
–Vallejo Poliurethane Matt Varnish, *
BASES:
Mix Ghost Green (Vallejo) 1:1 Ghost Green (Vallejo a),
Mix Ghost Green (Vallejo) 1:1 Ghost Green (Vallejo a),
Green Stuff World Splash Gel Water Effect Light Green Water,
AK Interactive Atlantic Blue Texture,
AK Interactive Pacific Blue Texture,
AK Interactive Water Foam Texture,
l&p – lines and points,
p – points,
bl – blend,
gl – glaze,
drbr – drybrush,
flbr – flatbrush,
stpl – stippling,
*Airbrushed (with multiple layers and mixes)


I hope you find this tutorial interesting. Be sure to let me know your thoughts in the comments below, or at Facebook or Instagram. I would also appreciate it if you considered sharing this content with your friends, who might find it useful. Finally if you are looking for a professional miniatures painting service, be sure to contact me with this contact form. I always reply within 24 hours, after which please check out your spam folder.
Here are some Colour Recipes for Horus Heresy Mechanicum from Gallery: Salamanders. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends in between, that lead to the final product. It is supposed to be used as guideline not a step-by-step.

GREEN armor:
Dark Green (Val a), *
Sick Green (Val a), *
Duck Egg Green (Val a), *
Light Livery Green (Val a), * bl
Green Tone (AP), * bl
BLACK shoulder guards:
Panzer Dark Grey (Val a),
Strong Tone (AP), wash
Ghost Grey (Val), flbr [on detail such as logo]
Dark Tone (AP), wash

BLACK vehicle plate:
Pancer Dark Grey (Val a), *
Cold Grey (Val a), *
Black Wash for Vehicles (Val), *
Weathering:
Charred Brown (Val a), *
Fire:
White (Val a), * stencil
Golden Yellow (Val a), *
Hot Orange (Val a), *
Red Tone (AP), * underline

Gold:
Rust (Val a),
Greedy Gold (AP), flbr
Strong Tone (AP), wash
Metal:
Rust (AP a),
Gun Metal (AP), flbr
Shining Metal (AP), flbr
Strong Tone Ink (AP),

Bases:
Dark Earth (AK Interactive), texture
Wasteland Tufts (The Army Painter)
l&p – lines and points,
p – points,
bl – blend,
gl – glaze,
drbr – drybrush,
flbr – flatbrush,
stpl – stippling,
*Airbrushed (with multiple layers and mixes)


I hope you find this tutorial interesting. Be sure to let me know your thoughts in the comments below, or at Facebook or Instagram. I would also appreciate it if you considered sharing this content with your friends, who might find it useful. Finally if you are looking for a professional miniatures painting service, be sure to contact me with this contact form. I always reply within 24 hours, after which please check out your spam folder.
Here are some Color Recipes for the Combined Army. Please take note that this is a simple color scheme, not covering multiple overlapping layers and blends in between, that lead to the final product. It is supposed to be used as guideline not a step-by-step.

BLACK/GREY armour & weapons:
Black Undercoat,
Panzer Dark Grey (Val),*
Fenrisian Grey (GW), l&p
Pallid Wych Flesh (GW), l&p
Dark Tone Ink (AP),
Pallid Wych Flesh (GW), l&p
ORANGE fibers:
Mix: Hot Orange (Val) 1:1 Heavy Orange (Val)
Heavy Orange (Val), flbr, l&p
Mix: Strong+Soft 6:3:1 Bloodletter (GW), Medium, wash
Skin Tone (val), l
Hot Orange (val a), bl
Skin Tone (val), p

BROWN:
Satchel Brown (AP), bl
Khaki (AP), l&p
PURPLE blades:
Warlord Purple (Val a), bl
Squid Pink (Val), l&p
Warlord Purple (Val a), bl
Off White (Val), l&p

SKIN:
Tan (Val),
Anthea Skin (Val), flbr
Skin Tone (Val), l&p
Mix Purple Tone Ink (AP) 2:1:1 Strong Tone Ink (AP), Medium, wash
Skin Tone (Val), l&p
BASES:
Bloody Land (AK Interactive), texture
Heavy Orange (Val), drbr
Alien Fire Tufts (Gamers Grass),
l&p – lines and points,
p – points,
bl – blend,
gl – glaze,
drbr – drybrush,
flbr – flatbrush,
stpl – stippling,
*Airbrushed (with multiple layers and mixes)


I hope you find this tutorial interesting. Be sure to let me know your thoughts in the comments below, or at Facebook or Instagram. I would also appreciate it if you considered sharing this content with your friends, who might find it useful. Finally if you are looking for a professional miniatures painting service, be sure to contact me with this contact form. I always reply within 24 hours, after which please check out your spam folder.
Here are some Color Recipes for Infinity Varuna. Please take note that this is a simple color scheme, not covering multiple overlapping layers and blends in between, that lead to the final product. It is supposed to be used as guideline not a step-by-step.

Purple Armor:
Mix Alien Purple (val) 1:1 Water, *
Lustful Purple (val), flbr
Mix Deep Purple (val xp) 3:1-1:1 Water, wash
Lustful Purple (val), l&p
Mix Lustful Purple (val) 1:1 Warm Grey (val), l&p
Turquoise Armor:
Hydra Turquoise (ap),
Aquamarine (val), flbr
Mix Snake Green (val xp) 1:3 Water, wash
Verdigris (val), l
Verdigris (val), p

Black Armor:
Panzer Dark Grey (val a),
Fenrisian Grey (gw), flbr
Pallid Wych Flesh (gw), flbr
Dark Tone Ink (ap), wash
Pallid Wych Flesh (gw), l&p
Off White (val), l&p
Skin:
Tan (val),
Mix 1:1 Tan (val), Dwarf Flesh (val a), flbr
Strong Tone Ink (ap), wash
Dwarf Flesh (val a), l&p

Brown:
Gorgon Brown (val),
Khaki (val), flbr
Copper Brown (val xp), wash
Strong Tone Ink (ap), wash
Strong Tone Ink (ap), wash
Lights:
Aquamarine (val),
Verdigris (val), p
Dark Turquoise (val ink), wash
Verdigris (val), p

l&p – lines and points,
l – lines, edge highlights,
p – points,
dl – deep lining,
bl – blend,
gl – glaze,
drbr – drybrush,
flbr – flatbrush,
lobr – loaded brush,
stpl – stippling,
*Airbrushed (with multiple layers and mixes)
Here are some Color Recipes for Warhammer 40,000 Tau Empire from Gallery: Tau Empire. Please take note that this is a simple color scheme, not covering multiple overlapping layers and blends in between, that lead to the final product. It is supposed to be used as guideline not a step-by-step.

White Armor:
Desert Tan (val primer),
White (val primer),
Scrofulous Brown (val),* stencil stripes
White (val), scratches
Clothes / Mesh:
Panzer Dark Grey (val a) *
– White Armor –
Panzer Dark Grey (val a), wash
Cold Grey (val a), flbr
CLOTHES: Strong Tone Ink (ap), wash

Weapons:
Panzer Dark Grey (val a),
Cold Grey (val), weathering, edge highlight
Weathering:
Smokey Ink (val), stpl
Desert Yellow (val a),*
German Red Brown (val primer), *
Blue OSL:
Light Sea Blue (val a), bl / *
White (val), l&p
Guilliman Blue (gw), glaze

Bases:
German Red Brown (val primer),
Mix Martian Ironcrust (gw texture) 1:1 Martian Ironearth (gw texture), texture
Orange Fire (val), flbr
Lugganath Orange (gw), drbr
TUFT: Army Painter Wasteland Tuft
TUFT: Gamers Grass Burned Tuft

l&p – lines and points,
p – points,
dl – deep lining,
bl – blend,
gl – glaze,
drbr – drybrush,
flbr – flatbrush,
lobr – loaded brush,
stpl – stippling,
*Airbrushed (with multiple layers and mixes)
Here are some Color Recipes for Warhammer 40,000 Adeptus Mechanicus from Gallery: Adeptus Mechanicus. Please take note that this is a simple color scheme, not covering multiple overlapping layers and blends in between, that lead to the final product. It is supposed to be used as guideline not a step-by-step.

Metal:
Rust (val a),*
Gun Metal (ap), flbr
Shining Silver (ap), flbr
True Copper (ap), alternative spots
Strong Tone (ap), wash / wash*
Shining Silver (ap), l&p
RED Vehicles:
German Red Brown (val primer), *
Desert Tan (val primer), *preshade
Mix: German Red Brown 1:1 Red RLM 23 (val a),*
Bonewhite (val a), stencil stripes
Smokey Ink (val), weathering

Red Clothes:
Hull Red (val),
Strong Tone (ap), wash / wash*
German Red Brown (val primer), flbr, bl
German Red Brown (val primer), bl, edges
Scarlet Blood (val), edges
Black Clothes:
Panzer Dark Grey (val a),
Fenrisian Grey (gw), flbr
Hero: Ghost Grey (val), l&p
Strong Tone (ap), wash
Hero: Ghost Grey (val), l&p
Hero: Off White (val), l&p

Blue Light:
Light Sea Blue (val a), *
White (val a), *
Guilliman Blue (gw), wash
Off White (val), l&p
Purity Seals:
Hull Red (val),
Strong Tone (ap), wash
Rosy Flesh (val), p
/
Flayed One Flesh (gw),
Pallid Wych Flesh (gw), flbr
Strong Tone (ap), wash
Black markings,

Skulls:
Ghost Grey (val),
Strong Tone (ap), wash
Ghost Grey (val), p
Skin:
Tan (val),
Dwarf Flesh (gw), flbr
Flesh (val a),
Strong Tone (ap), wash
Hero: Flesh (val), l&p
Hero: Pale Flesh (val), l&p
Bases:
Earth (val a), *
Light Brown (val a), *
European Dust (val), *
Sandy Desert (AK texture),
Ice Yellow (val), drbr, flbr,
TUFT: Wasteland Tuft (ap),
TUFT: Burned 6mm wild (gg),

l&p – lines and points,
p – points,
dl – deep lining,
bl – blend,
gl – glaze,
drbr – drybrush,
flbr – flatbrush,
lobr – loaded brush,
stpl – stippling,
*Airbrushed (with multiple layers and mixes)
Here are some Colour Recipes for Warhammer 40,000 Crimson Fists from Gallery: Crimson Fists. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends in between, that lead to the final product. It is supposed to be used as guideline not a step-by-step.

BLUE armor:
Black undercoat,
French Blue (val a), * around
Mix Ultramarine Blue (val a) 5:2 Light Sea Blue (Val a), * from top, points focused
Black Wash for Vehicles (val), * from bottom, points focused
Hoeth Blue (gw), l&p
Glacier Blue (val), p
RED armor:
Hull Red (val),
Burnt Red (val)
Flat Red (val), l&p, highlight flbr (x3)
Lugganath Orange (gw), l&p
Vehicles: Flat Red (val), stpl (large areas)

DARK mesh:
Panzer Dark Grey (val a),
Fenrisian Grey (gw), l&p
Dark Tone Ink (ap),
Glacier Blue (val), l&p / Ghost Grey for vehicles)
METAL:
Warplock Bronze (gw),
True Copper (ap) / Gun Metal (ap), flbr
Shining Metal (ap), l&p
Strong Tone Ink (ap),
Shining Metal (ap), l&p
BROWN detail:
Burnt Umber (val a),
Karak Stone (gw) l, detail filling,
Off White (val), l&p
Dark Olive Drab (val a), bl
Flayed One Flesh (gw), l&p
Mix: Strong Tone Ink (ap) 1:1:1 Soft Tone Ink (ap), Flesh Tone Ink (ap),
Flayed One Flesh (gw), l&p

SKULLS & PAPER:
Karak Stone (gw),
Flayed One Flesh (gw), flbr
Mix: Off White (val) 1:2 Skeleton Bone (ap), flbr
Strong Tone Ink
Off White (val), l&p
ORANGE OSL:
White (val a), *
Hot Orange (val a), *
Off White (val), l&p
Hot Orange (val a), bl
EYES:
Flat Red (val),
Lugganath Orange (gw), dots
Hot Orange (val a), glaze


l&p – lines and points,
p – points,
dl – deep lining,
bl – blend,
gl – glaze,
drbr – drybrush,
flbr – flatbrush,
lobr – loaded brush,
stpl – stippling,
*Airbrushed (with multiple layers and mixes)
