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Author Archives: Nazroth

April 2016

MIESIĄC KWIECIEŃ 2016

What a month!? April almost overwhelmed me with many different challenges. It started just like every month should – with Epic 40,000 Titans. Two God Mashines, that I started, but wasn’t able to finish in March. Maybe that’s for the better as I wasn’t going tu rush such a commission. Next came some really ‘random stuff’, including Vampire Countess with a battle standard, painted for Warhammer Fantasy Battles. [It turned out that Warhammer still lives in the community, 9th edition was ‘released’ and people still game it. Either way I sold my Vampire Counts army just before the end of the month. It was gathering dust at the bottom of a wardrobe – such waste, that I just had to make someone happy with it.] There were two miniatures from Waste Knights board game [Miniatures produced by Prodos Games], some ‘fast’ Talisman Adventurers, first miniature painted for I AM NOMAD giveaway campaign, and even some of my own Corregidor Nomads as well. Then I was forced to take couple of days off and go relax by the sea. Last week was all about more Titans, started just before my short vacation and finished before the month ended. [I have two more left, so that May will start, just like every month should :P… ]. Somewhere inbetween all of that I got back to “THE COLONY” Special Project, so be sure to check it out 🙂

Epic 40,000 TITAN LEGIONS – View gallery…

Epic Titan Imperator 6

Epic Titan Warmonger 1

Reavers 6

Epic Warhounds all 1

WASTE KNIGHTS – View gallery…

Naomi 3

Heugh 1

Infinity CORREGIDOR – View gallery…

Nomad Specops 2

Nomad Bandit 2

Nomad Rems

Epic 40,000 ORK CLANS – View gallery…

Epic Ork Rockwagon 2

Warhammer VAMPIRE COUNTESS lvl 5

Vamp B1

Vamp B5

TALISMAN ADVENTURERS lvl 2

Talisman

“The Colony” Special Project – View gallery…

Barrelt new 2

Cocomo 2

I’m ready for May!

Nazroth

BATTLE REPORT: INFINITY CORREGIDOR vs QAPU KHALQI

I’m back with another Infinity Battle Report! Such articles are uncommon here, cause this is clearly a site about painting miniatures – still what would painting mean if not for gaming in the end?

Nazroth vs Jezus

PROLOGUE:

I went on a short vacation, on a trip to 3city (Gdańsk, Gdynia and Sopot – all located over the Baltic Sea, up notrh from Toruń, where I currently live). As it happened – I took my miniatures with me and used free time to game some Infinity. One of my ventures took me to Micro Art Studio’s headquarters, where i visited my friends. I was given a chance to play one game against Micro Art Studio, represented by Jan Horydowiec aka ‘Jezus’. For the sole purpose of this game, a splendid gaming table was prepared, with use of all the cool stuff made by Micro Art Studio and presented at Kickstarter, early this year! Well, ain’t I lucky?!

MAS 13

When I was taken to the MAS’s Gaming Room – I was awed. So many fantastic terrain pieces. Almost one half of the walls was covered with shelves from top to botom, and each shelf was filled with masterpieces. The table itself looked just amazing and I was shocked to see how superior these terrain pieces really were. Kickstarter does bearly cover the amount of AWESOME that I myself have witnessed.

MAS 14

BATTLE OVER DISTRICT 5:

LOCATION: Zhurong Power Plant, Flamia Island

SCENARIO: ARMIES: Seize the Antennas

ARMIES: Nazroth, Corregidor vs Jezus, Qapu Khalqi

The game itself started with me being so impressed by my surroundings, that I almost exploded! Jezus in the other hand was rather calm and at ease. I now can’t help but wander – what does he felt like, seeing me adrenalized to the point of overheating, spilling thousand word per second etc… Well, at least he is a Nomad player so he had some experience dealing with freaks like me…

Either way – I asked him to use an alternative army, so that in case I won – the points will be scored for the RED team in Operation Flamestrike. He picked some sweet looking Haqqislam miniatures and used a pre-made Army List, prepared by the armie’s owner (another old friend from MAS). We picked a simple scenario, which would compliment the Terrain, already set up on the table. Made Command Rolls (I won) and started the dance of war. This was my first game against Qapu Khalqi so I decided to keep Deployment. Wanted to see what would be fielded against me – before I could decide what to do about that. Jezus decided he will start then, and set up his army first, on the side appointed by me. Qapu Khalqi looked rather regular, with some nice 360* Odalisque chicks (in my opinion defenders), a link, a doc, some FO’s here and there, three Yuan Yuans and a MSV2 HMG guy. This one could become a real problem so I deployed covering him with five ARO’s including both Intruders and some Linked troops. That was supposed to deliver my victory along with supremacy over that sweet looking battlefield.

MAS Cor Dep

MAS Haqq Dep

J  Jezus's 1st turn:

That also prooved to be my undoing, as once the game started with me stealing two orders from Jezus’s Order Pool – I was shocked to see a Smoke Grenade landing before HMG DJANBAZAN! Damn – that is a second time I was took by surprise with a Smoke – being sure that Corregidor (using the same tactic) is somehow Smoke-proof. I totally missjudged the situation and deployed like target-practice against a superior firepower. First shot took down my MSR Intruder (I made an ARO and failed), while soon after some of my Alguacils followed (Unconcious). Jezus ate my Crazy Koalas with a Nasmat rush – then used Odalisque to annihilate my Moran. He also seized the central Antenna. After that I lost another Intruder. Ended up with both Intruders DEAD along with Spec Ops. Two out of four remaining Alguaciles were Unconcious. In that state I started my first turn.

MAS 6

MAS 11

MAS 10

N  Nazroth's 1st turn:

I tried to make the best out of this situation. Used Daktari to revive both fallen Alguaciles (Lupe being one of them), then using Tomcat Doctor to (what I thought would be) outflank enemy forces. I lost my Tomcat but managed to send one Odalisque to Unconcious. I reformed a Link with four remaining Alguaciles and managed to overshoot second Odalisque, Husam and Djanbazan one by one. I also managed to seize the closest Antenna, made some reshuffle then ended up my turn.

MAS 7

MAS 8

MAS 12

J  Jezus's 2nd turn:

Jezus’s turn was more about healing, with one Odalisque getting back on her feet. Yuan Yuans were advancing, alongside a Camo Marker. Due to lack of most of my heavy hitters my ARO’s were somehow diminished with Qapu Khalqi’s superior firepower. Linked Ghulams advanced and seized another Antenna, still I managed to loose Lupe Balboa to a HMG Ghulam’s mad firepower… She was meant to seize the central Antenna, so I had to change my plans a bit…

MAS 4

N  Nazroth's 2nd turn:

My second turn was to be Lunokhods great debiut. He managed to survive, hidden in the District5 Warehouse, and I used that huge cover to get him into position. One Yuan Yuan went down, peppered with Heavy Shotgun shells. I smoked the way forward and sent Lunokhod advancing. I hoped to burn Ghulams to a crips and dig deep into enemy lines, so that Alguacil Hacker, or Daktari be able to get to the cenrtal Console and seize it. Just when I got close to Linked Ghulams I felt like something was wrong. I knew that this was my last line of offence – once dead, I had no means to actually keep the enemy out of the Antennas. I pimped Lunokhod with Marksman L2 and went to eliminate a single Ghulam FO that was keeping watch over his fellows. That’s when it strucked me – I was sure that a single fck’n Critical Hit would end this action – I said it aloud and THAT’S WHAT ACTUALLY HAPPENED merely seconds later. (OH GOD WHY?!?!?). At that point I was sure to loose this game. Still – show must go on. I tried to move my Hacker closer to the central Antenna, was cought off-guard by enemy Hacker, but managed to Burn his Brain in responce. (That was the first time ever, when I killed enemy Hacker with an actual Hacker Attack!). I went Sup.Fire with my Hacker and ended my turn.

MAS 1

MAS should vs did

MAS hackers

J  Jezus's 3rd turn:

Jezus moved his troops into position, fullfilled a ‘Telemetry’ Classified Objective, tried to overshoot my HMG Alguacil, but lost with three Ghulams in a row, depleeting his Command Token pool and achieving much less than we both anticipated. He finally killed my HMG speciallist, then repositioned his troops and took another Nomad life – Alguacil Hacker was dead.

MAS 3

MAS 9

MAS 5

N  Nazroth's 3rd turn:

With not much orders left I tried to figure out a plan that would let me grab the Antenna, I so desperately needed to win. I started with a Jaguar, smoking the way, then moving and smoking some more – and finally moving firward with last smoke grenade being thrown – and failed with a roll of 19. That screwed the plan, as with a final grenade in place I coul’v easily move Alguacil Paramedic to the Antenna and make two attempts of seizing it. Without the final smoke – this game became a gambit. I moved Paramedic forward to the limits of the second Smoke Grenade, then went down, moved two inches and ended up with a final order to try and seize the Antenna. I went for it – with three ARO’s received in response – ALL FAILED! The final roll – I seized the Antenna! OMG – that was so fortunate! I did not believe in this one and was more than happy to see it actually worked! The rush of adrenaline was so intense that I almost jumped. It got even better when I saw that this last move took my Paramedic into ZOC of enemy HVT and I was able to grab an additional point for it.

MAS smoke action

MAS 15

GAME SUMMARY:

The game ended up with my forces depleted, but victorious. Two Antennas and one C.O. vs one Antenna and one C.O. meant I won 7 to 4.
Hero of the match: Alguacil Paramedic – for sure!
Worst performance: Nazroth, for playing it like a retard… XD

 

MAS Wincon

EPILOGUE:

This was a fantastic game against a cool opponent. I do appreciate the fact I was able to play on legendary MAS gameboard, surrounded all over by my favorite hobby. If theres a Disneyland of Wargaming – that certainly was one for me. Can’t wait to visit Gdańsk once again!
In case of any questions about the terrain performance, or just about the game – feel free to comment!

 

And be sure to Commend me HERE 😛

Go Go Nomads!

Nazroth

“THE COLONY” SPECIAL PROJECT part four

The long awaited moment is finally here – I acquired all the materials necessary to proceed with “The Colony Special Project”!  Somewhere along this month I have received packages filled with stuff from Titan Forge, Reycast and Micro Art Studio. Each time I got one, I almost jumped out of my pants with excitement, but kept my precious ‘bitz’ for later, when all the components be here. 26th of April the last delivery arrived and not being able to wait any moment longer, I jumped straight to this project!  By the way – if you need to catch up to this project – visit “The Colony” Special Project part ONE, TWO or THREE. If you are like ‘Show me more of this stuff, now!’ then proceed below…

THE COLONY - part four: MAKING IMPROVEMENTS

The longer I waited for the missing parts, the more ideas came to my mind. More designs were added to the toll and I kept ordering stuff from Micro Art Studio and Reycast. In my mind’s eye “The Colony” gaming table was expanding with each new addition. Having some of the parts at my immediate disposal, inspired me to improve some early solutions, along with creating new ones…

Improoved Barrels

Barrelt old 1

This one came to me just like that – one day I was totally happy with the way my cap-made barrels worked, next I was disgusted by how limited the idea was. My barrels were firm structures, with uncomfortable bases, difficult to shape them into a bigger mass. The solution was obvious – I had to get rid of the bases somehow. Still a base was the only thing that kept the barrels together and I really didn’t wanted to keep each barrel separate. (Which would be totally unplayable, with all the barrels moving around etc.) So I decided to improve, rather than remove the bases – a quick drawing and Micro Art Studio was working with my new design.

mas podstawkiUsing these re-designed bases let me combo my barrels in many new ways, while maintaning their firm and durable form.

Barrels 1

Barrels 2

Barrels 3

Barrelt new 1

Barrelt new 2

Barrelt all

Objective Room

Somewhere between second and third part of this article I felt like something is amiss. Some vital part of gaming tables designed for Infinity that I hadn’t thought about. The ‘Objective Room’ – that was it! So important, yet I totally forgot about it when preparing my initial designs. I started thinking about choosing an Objective Room from among all the cool looking terrain provided by many different companies. In the end I couldn’t find any that would fit into “The Colony”. I wanted to implement something that would compliment all the sparkling holo-ads used to fill this gaming table at some point. In addition to that, I’m not a fan of roofed Objective Rooms. These should be of infinite height and I really wanted to design an objective room that could be considered to fill the role, not being a scyscraper at the same time. I’ve figured out to use a force field theme! It was perfect in it’s simplicity and would go well with holo-ads. In order to keep the cubic force field in the theme of “The Colony” I’ve designed a base that would be used to contain it. Just imagine a futuristic city space, where a permanent force fields are set up in the key locations, like around the antennas, some military consoles etc. VIP’s have access to these, while regular citizens are denied entry. So that’s the bassic idea of my Objective Room. It was made into reality by the courtesy of Micro Art Studio, which used my initial scetch to provide me with the final product. Just take a look at it…

The idea on the paper:

mas 2

Pieces have arrived:

Objective Room 1

The base for the force field: Built using a method of errors and corrects, using one MDF piece as a universal ruler and the idea as an actual instruction…

Objective Room 2

Objective room – closed doors (access denied):

Objective Room closed 2

Objective Room closed 1

Objective Room – open doors (access granted):

Objective Room opened 1

Objective Room opened 2

Ingame pictures:

garran 7

wincon room end

I really do like the end result, and cannot wait to paint this stuff. If anyone is interrested in purchasing one – please contact Micro Art Studio. It is somehow exclusive with a price set to around 50€ and that’s because of the production costs. Still I’d love to see my own design on some random battle report pictures around the internet. I hope that some of you will find the price sufficient and purchase one of these.

Decorating Walls

2 2

TRASH 1

Up from the start the idea was to decorate my buildings, at some point, with use of cool looking stuff like vents, doors etc. My buildings are tall and without some detail – could look really intimidating and cold. In order to breathe life into my gaming table I had to forfeit a small percentage of my terrain’s playability tho. This decision was not an easy one, but in the end – once I started to decorate with common stuff – I just couldn’t force myself to stop and started adding some sweet looking details like food booths and Robo-Prostitues enclosed in special display casings. I also decided to distinct both big buildings by giving them a theme. One became a “GO GO NOMADS!” night club, while the other became a small restaurant center.

Doors:

c drzwi

c drzwi2

drzwi dużo

Robo-Prostitutes displays: The idea goes like this: I liked Karakuri miniatures, ordered them to use them at some point, still didn’t had any idea how. Once they came, I figured to display them around the strip club. I made some simple math, asked Reycast to cut some pieces for me and once they came in, used some trash to complete my designs. In meantime I already painted Karakuris, leaving their weapons in place (Cause this is a Nomad club, and Nomads do love guns just as much as the robo-chicks!)

c1

c2

c3

c5

“GO GO NOMADS!” strip club: Is still being decorated, but I can show you how it looks by now. Will have to prepare some of the bitz to finish decorating tho – and I also ordered two larger Holo-Ads with club’s name – Will have to wait for these…

Cocomo 1

Cocomo 2

Cocomo 3

Cocomo 4

 

“Astro-Gastro Center”: The whole idea was about a big building with couple of food booths in it’s bowls. I had some leftovers from Zen Terrain’s food booth, along with some trash I used to create my won mini-bars. Some of them simple, while others with their personal theme and all. And here’s where I would like to stop this part of “THE COLONY” SPECIAL PROJECT article. I will leave you with shis little teaser. (Hope you don’t mind.)

kebab 2 done

Epilogue

I do hope to see you soon in the next part of “THE COLONY” SPECIAL PROJECT article. Keep your fingers crossed for me, as there’s a lot of work awaiting my attention. In meantime, feel free to ask any questions about this project – here, or at my Facebook.

 

 

 

Nazroth

MY CORREGIDOR BASES BY MICRO ART STUDIO?

Some of you may already know my Corregidor Bases. The initial idea appeared like two years ago, when I prepared a TUTORIAL: CONCRETE BASES and was polished since then. WHAT IF I TOLD YOU THAT MICRO ART STUDIO IS CONSIDERING TO PRODUCE A SERIE OF ROUND BASES DESIGNED BY ME? These would be inspired by my Concrete Bases, but this time I design them to look like the innards of Corregidor Jail Ship itself, with more detail and some interresting new features! Would you like to buy it?

Corregidor Bases

 

Zapisz

Nazroth

FISHING BAG? RATHER A TOURNAMENT HOBBY BAG!

Guys – I have a nice story for you.

Today, just as usual, I was wandering around LIDL supermarket. I have my favorite route which goes something like ‘bread, vegetables, meat, milk, all the crazy sheeet section, cash-in’ and just when I got close to ‘all the crazy sheeet section’ I went numb. There was a basket full of HOBBY BAGS! I’ve seen many strange things in LIDL, including shoes, bikes, guitars, puzzle, tools – but to see a hobby bag was unexpected! I assaulted the basked and started digging through bags to find an opened one and check it out. As it happened it actually was a “Fishing Bag”, but still it looked so good, that I took a peak inside – and BOOM – there where fck’n hobby bitz boxes inside! And plenty of them too! My mind blown I checked the pricing and saw 25€. Soon later, with a smile splitting my face in two – I was walking home, with a new Hobby Bag under one arm…

Lidl Bag x1

For it’s price the bag is of a really good quality. When taking these pictures my mind was racing with the possibilities. All the future tournaments… all these segregated bitz…

Lidl Bag x2

Lidl Bag x3

Lidl Bag x4

Lidl Bag x5

Lidl Bag x6

Lidl Bag x7

I bet you feel it too… in your mind’s eye you see all the miniatures, tournament accessories and bitz being put into this awesome bag and boxes!

Lidl Bag 5

If you read TUTORIAL: 10 TIPS TO KEEP YOUR HOBBY SPACE ORGANIZED and GAMING TUTORIAL: INFINITY TOURNAMENT PREPARATION, you now that I’m a hobby bag freak, who likes to keep his stuff organized and miniatures zipped. My eyes filled with tears of joy when I layed eyes on this beauty while taking the pictures. I also went to check out if this one will be Infinity Tournament friendly…

Lidl Bag 1

Lidl Bag 2

Lidl Bag 3

Lidl Bag 4

 

It passed the test! So much space in the main body that both my Feldherr Mini plus tank and Feldherr Mini (in which I keep my miniatures) fit in.  There’s a special slot to keep the army list in. There are two side pockets to keep some sweets along with tape measures… one bigger pocket at the front to hold some additional stuff like cash and phone. This one is perfect for Infinity or other skirmish games… ‘fishing bag’ my ass!

LIDL you made my day once again…

Nazroth

“I AM NOMAD”

I’m proud to announce that Scar_hand Painting is now co-sponsoring the “I AM NOMAD” promo campaign for Infinity the Game!

The whole idea of the campaign poped out in the Nomad Briefing Room – a faction wide forum at Operation Flamestrike site. The goal of the promo campaign is to recruit more players for the Nomad faction and to  encourage all the existing players into stronger participation in Operation Flamestrike!

I AM NOMAD:

GO GO NOMADS ZHURONG

[Communication disturbed. Receiving inbound communicate from The Free People of Nomads…]

Fellow gamers! Never before being a Nomad was so awesome as it is right now! Not only do we share some sort of friendship, but also provide each other with prizes beyond simple ‘thank you’! [see below…]

Being a Nomad is all about participation in Operation Flamestrike! (You don’t know what it is? Visit: http://flamestrike.warconsole.com and learn more…). We Nomads struggle in a terrible conflict over Flamia Island and had already thrown everything we’ve got into the cauldron of war! We would like to invite you to join our struggle, reinforcing us but also benefiting from a “I AM NOMAD” promo campaign!

To participate in the campaign you need to:
Registed as a Nomad Commander at http://flamestrike.warconsole.com
Just play some games and make us proud!

While gaming – you will get an opportunity to win/earn fantastic prizes!

NOMAD KEEP UP FIGHTING

“HEROES OF FLAMIA”

– BE THE ONE OF THE FIRST FIVE PLAYERS TO SCORE 50pts FOR NOMADS AND WIN A PRO-PAINTED, FLAMIA PATTERN MOBILE BRIGADA MINIATURE!
Sponsored by Nomads. Paint job provided by https://www.scarhandpainting.com

I AM NOMAD MOBILE BRIGADAS 1

“CHAMPION OF FLAMIA”

– SCORE AT LEAST 30 POINTS TO PARTICIPATE IN A DRAW OF PRO-PAINTED, MULTI SNIPER RIFLE INTRUDER MINIATURE!
Miniature sponsored by https://www.scarhandpainting.com

Infinity Nomad Intruders

“VETERAN OF FLAMIA”

– FOR EACH 7 UPLOADED BATTLE REPORTS* YOU RECEIVE ONE RAFFLE FOR THE ‘COSMICA TERRAIN STARTER’! THIS AWESOME TERRAIN SET MAY BE YOURS!
(Terrain starter includes: Large Hub Module, Small Hub Module, Control Room, Extras)
Sponsored by Nomads.
*Battle Reports must be of a quality that will not see them removed by the Beasts of War at the end of the Campaign.

“BLED FOR THE RED”

– OBTAIN THE “BLOODED” ACHIEVEMENT TO PARTICIPATE IN A DRAW OF PRO-PAINTED CORREGIDOR BANDID MINIATURE!
Sponsored by Goonhammer. Paint job provided by https://www.scarhandpainting.com

I AM NOMAD BANDIT 1

LIMITED TIME ACHIEVEMENTS

“POKED THE DRAGON”

– SCORE 3 WINS AT ZHURONG BETWEEN 25.4.2016 – 1.5.2016 TO RECEIVE ONE RAFFLE FOR A PRO-PAINTED CORREGIDOR HEAVY MASHINE GUN INTRUDER! EACH 3 WINS IS ONE RAFFLE!
Sponsored by Nomads. Paint job provided by https://www.scarhandpainting.com

 

Poked the dragon copyIntruder 2

“PAINTED THE ISLAND RED”

– SCORE 3 REPORTED WINS BETWEEN 2nd MAY and 10th MAY 2016 FOR ONE RAFFLE FOR A PRO-PAINTED MORLOCK MINIATURE! EACH SUCCESSIVE 2 REPORTED WINS WILL GET YOU ANOTHER RAFFLE!

Sponsored by Nomads.

paint this island red

“SURVIVORS OF FLAMIA”

– SCORE AT LEAST 3 POINTS FOR NOMADS TO PARTICIPATE IN A DRAW OF ONE OF THREE OF THESE EXCLUSIVE “HEROES OF FLAMIA” 20 ORDERS SETS.

Sponsored by Micro Art Studio.

MAS HoF orders

 

What are you waiting for? Not a Nomad yet? It’s about time to become one! Not registered yet? Move soldier! Let’s not waste time! Already registered and supporting the good cause? You make us proud – go and earn some points for the RED team!

GO GO NOMADS!

#iamnomad

What can I say? Come and join us! Become a Nomad, and if you already are one – join the fight for Flamia Island!

Heroes Of Flamia

 

See you in the Nomad’s Briefing Room…

 

LINKS:

OPERATION FLAMESTRIKE

CORVUS BELLI – INFINITY

NOMADS ON FACEBOOK

 

COME FORTH NOMADS

WINNERS:

Hey guys! ‘I AM NOMAD’ results and winners list is here! It’s like a giveaway within giveaway within giveaway!

Here’s the video:

Be sure to read the description before you tear your eyes out and stuck them into your bleeding ears! I’m not a pro at this kind of stuff – actually I cried with anger doing it and digging for commanders stats for more than six hours total.

All in all – thanks to all Nomads who participated, and also congrats to all the winners! We achieved a second place which is a great feat! I love you guys and am proud to be part of the RED TEAM!

If you won – be sure to contact me HERE with your e-mail adress, so that we can arrange a shipment 😉 After leaving me your e-mail you can send me one at contact@scarhandpainting.com with your shipment adress, including a phone number.

Zapisz

Zapisz

Nazroth

TUTORIAL: HEAVY SNOW

There’s plenty of ‘how to make snow‘ tutorials in the web. Some are better than the others, still I do preffer to use my own technique when it comes to modelling snow. During many years of painting I tested this technique using a variety of materials, including baking soda, fine-grained white sand, salt and couple different modelling snow products. As it came out – Citadel Modelling Snow works best for me, producing a heavy, white coverage of snow. Yup – some techniques make snow look much more realistic, but just as Modelling Tufts – snow should compliment the miniature’s colour scheme and style. If you saw my Gallery then you know that I tend to pick rather colorful schemes for my works, thus my snow must look strong, heavy and white.  Below is the tutorial of making such a snow…

Snow 0

I USED:

  • Super Glue,
  • Citadel Modelling Snow,
  • White Paint,

Snow 1

1  I applied some Super Glue onto the previously painted surface...                                                       

Snow 3

2  I applied a quick fat layer of Citadel Modelling Snow and left it be for around fifteen seconds...

Snow 4

3  After Super Glue dried out, holding some snow in it, I shaked down all the remaining snow and applied another layer of Super Glue...

Snow 5

4  Then I applied another layer of snow - even bigger than the first one. This time I left it dry for around five minutes...

Snow 6

5  I shaked down all the remaining snow and used a soft brush to brush away all the little snow specks that were left on the base...

Snow 7

6  I used a large brush to apply some White Paint. I did not use drybrush technique, just some wet paint applied with a brush moved in one direction...

Snow 10

The final effect on the table looks like this:

Snow 8

I hope you like this effect and that this tutorial will work fine for you.

 

 

 

 

Zapisz

Zapisz

Nazroth

March 2016

Mies mar 2016

March went so fast! I could really use some more painting time. It started with last month’s WiPs being finished – so a complete collection of Infinity Aleph miniatures was finally done and picked up by the customer. Sweet stuff – especially Ajax and Achilleses which all ended up being painted lvl 5. (More fine miniatures for that army are under way and will fall into the cauldron of paint in the months to come.) Painting so much Infinity I was able to sneak-paint my own Nomad miniature inbetween the Aleph ones. Senor Massacre joined my private collection – which saw a lot of combat this past few weeks. “Operation Flamestrike” begun and swallowed up more than a week of my usual painting time, with “The Colony” Special Project doing the same. That and Easter themed familly meeting literally cut March in two for me. Still I was able to write some articles and paint few Epic 40,000 miniatures (in some cases – ‘start painting’ is more accurate).

Let’s take a look at what I’ve managed to paint…

Infinity ALEPH – View gallery…

Aleph 1

Ajax 2

Infinity CORREGIDOR – View gallery…

senor massacre 0

Epic 40,000 TITAN lvl 4

Epic Warhound 5

Epic 40,000 Work in Progress TITAN LEGIONS

Epic Imperator and Warmonger

Epic Imperator and Warmonger 3

“The Colony” Special Project – View article…

ao kebab

ao Consoles

ao Planters

ao Sculptures

ao Walls

April… come and face me!

Nazroth

REVIEW: CORAX WHITE SPRAY

Not so long ago I was in the middle of painting gaming terrain for my Infinity Gaming Table. I used GW’s Skull White undercoat as this is the base colour for all the terrain. As you can imagine my stockpile of White was depleted pretty fast. In search of Skull White Spray I visited couple Online Stores, but everywhere I checked – Corax White was the only available ‘White’ undercoat. So I made my mind and ordered three cans. I received the package two days later – started undercoating right away… and was shocked with what I saw to a point where I just had to review Corax White.

review corax white 1

Properties

The first thing that I observed was the way in which Corax White covered the surface. It worked almost as good as Chaos Black Spray – producing a smooth and strong colour. This, in my opinion, makes Corax White a very user-friendly spray. Skull White in comparison is very difficult to use, producing a layer that is a bit translucent and tends to run more like ‘hold fire button and forget’. I’m sure that Corax White will be great for some colour schemes, including Yellow, Orange, Pink, light Grey and a lot of others. It may even be good for White colour scheme – but here’s the surprise: Corax White is not ‘White’! It’s more like GW’s ‘Astronomican Grey’, or Vallejo ‘Pale Grey Blue’. Just take a look at the pictures:

review corax white 3

review corax white 4

You probably wornder ‘what the hell GW?’ right now. I was taken aback with this effect – more so, because I ordered three cans of that, so called, ‘White’ spray thus ending up with three cans of spray that is everything but White 🙂

Some more pictures – this time with Vallejo ‘Dead White’ applied to both caps:

review corax white 6

review corax white 5

At some angles Skull White is 1:1 match for the Dead White, while Corax not-White is something totally else.

Summary

So my final opinion about Corax White is as follows:

Games Workshop’s Corax White is a big step forward when it comes to coverage and way of applying the spray. It is very user friendly and may be used to achieve great results. Still removing Skull White from the offer while introducing Corax White was an unfair move – because Corax White IS NOT WHITE AT ALL.

Be aware before you happen to purchase!

For all those of you who happened to paint an entire army/project using Skull White and run out of stock in the process – I strongly recommend a purchase of Army Painter’s White Primer instead. It is a bit stronger than GW and the layer it produces is also less grainy – but atleast it’s WHITE!

Nazroth

“THE COLONY” SPECIAL PROJECT part three

Ever been in a situation when you really wanted to work on a certain project but couldn’t? I just found myself in such. I’m almost ready to paint my gaming table, with almost all of the pieces already assembled. I even purchased a big stock of sprays and paints required to complete “The Colony” in one go. (Yup – at this point I already picked a perfect Colour Scheme for “The Colony”, being White-Creeme with addition of Grey and Orange elements.)  If you read “The Colony” Special Project part two – then you know that once I’m into something – I usually do it at once, regardless of weariness and time required to do it. This time I feel like a trapped animal. The erge to continue my project is killing me, but I cannot proceed without vital pieces that are still to arrive. That’s why I decided to deceive the system.

THE COLONY - part three: DECEIVING SYSTEM

Being unable to proceed with “The Colony” buildings I focused on add-ons instead. I had some cool ideas for new ‘filler’ type terrain pieces, along with some old ones that needed refitting. If you have a gaming table than you know that buildings provide a variety of different levels and shooting corridors, but it is the fillers that build up the table’s theme and atmosphere. Just take a look at this picture:

ao m clear

Looks kinda empty doesn’t it? Well that’s because it is completely devoid of climate. Just like my old ‘White Boxes’ were. Ok – it is still very playable, with all the additional features, but for a gaming table to have a soul – there must be a plenty of small, sweet looking fillers to attrack the sight. As I am very impressed with Zen Terrain’s design, I decided to incorporate some of their style and colour scheme around my rather industrialised, cumbersome buildings.

Zen Fillers

Not much to say about these, except for a fact that they are just awesome – It’s love from the first sight 🙂

ao kebab

ao Neon City Signs 1

ao Neon City Signs 2

ao Planters

MAS Fillers

Micro Art Studio’s Kickstarter campaign just finished and I’m sure to purchase some of their new fillers. What I like the most are standing tripple-holo-ads and benches, but since these are not available for purchase right now – I concentrated on repainting a set of best in the market MAS Holo-Ads. One cannot complete an Infinity Gaming Table if one does not possess these!

ao HoloAds

Old DIY Fillers

I already had a lot of fillers made for my previous gaming table. You can see them all in Tutorial: ‘Do it Yourself’ Gaming Terrain article. All of them could use some additional paint job, or rebasing to better suit the new theme, but the ones that needed it the most were: medium sized walls and (my favorite) futuristic sculptures. I really wanted to provide them with some extra love, cause they looked like this:

x2

murek 1

I invested some time to redevelop these pieces, adding cool looking plants and a new-themed paint job. I also used a Zen-based pieces to solidify the theme. The end result is exactly as it should – futuristic & juicy.

ao Sculptures

ao Walls

New DIY Fillers

Inspiration strikes like a lightning and I’m pumped with urge of creation. New ideas come and go – some of them just too good to be skipped. One of such ideas came to me more than a year ago, when I saw a pile of leaflets. These were so ‘Infinity’ styled, that I took couple to use them at some point. As it happened – now, with a new project on the run – these funny, 3d hologram leaflets were perfect to base a terrain piece on. Just some PCV, MDF pieces and twenty minutes provided me with two of these:

add 1

ao AD Walls 2

ao AD Walls 1

Another idea came to me last week, during shower. It sounds stupid, but once you see the end result, you won’t be laughting 🙂 This was certainly the best idea of 2016, yet to be beaten. Infinity 3d Consoles instead of usual tokens, born out of thin air in a matter of two days.

ao Consoles

You can read some more about how these were made in Tutorial: Infinity DIY Console. If you like them – be sure to spread the word, so that more people will see them 🙂

Leftover Fillers

Having so much terrain pieces left me with a dilemma of what to do with some of them. Gaming on “White Boxes” required a lot of playable fillers to expand table’s properties. Now, with brand new design some pieces are too big, or too many to be used. Still don’t know if I should try to sell these, strip bare and re-use the parts or redesign against reason…

ao cutouts 2

ao cutouts

Themed

Now you have seen all the fillers I currently worked on. Why are they so important? Well… do you still remember that poor looking terrain at the top of this article? Take a look at this and tremble with ecstatic shiver!

ao m full

Epilogue

There were supposed to be at least three parts of this article. With outdoor Objective Room in development, buildings awaiting some substantial parts, new table’s playability being regularly tested, Now I’m pretty sure that two to three more are yet to come. Who knows – If I have to wait more for a delivery of resin pieces – I might loose some of my sanity but also come up with some more ideas! Stay tuned for “THE COLONY” SPECIAL PROJECT part four!

Nazroth