Welcome to Painting “Guijia” tutorial. Here I will take you on a Step-by-step trip through almost entire process of painting Infinity the Game “Guijia” Special Project.
Before we start, some notes:
* This one requires an Airbrush.
* Paints are to be properly thinned before airbrush application.
* As usual, please take note that what works for me might not necessarily work for you.
Allright! Undercoat the miniature with black, check your gear and let’s do this!
* Start with a solid layer of airbrushed Val. Orange Brown. I applied mine in three delicate, overlaping layers. I went around the miniature, with top and bottom, focusing on Armor Plates areas.
* Next, airbrush Val. Scrofulous Brown. Mostly from the top and up to 45* degree, focusing on the most exposed areas. You can start building transitions to previous layer avoiding shadowed areas.
* I forgot to take a picture of this layer. That's on me. Fortunatelly the result can be seen on the next picture. The layer is a mix of Val. Scrofulous Brown and Val. Off White, applied from top onto the center of all exposed areas.
* Next, outline all the edges with Val. Ice Yellow
* Lastly, underline armor plates with Army Painter Soft Tone Ink. I also used strongly dilluted Soft Tone to apply some more shadow in certain 'over the edge' areas.
* This is the most difficult part of the process. Mix Val. Black (air) 1:5 with Val. Panzer Dark Grey (air) and apply it to everything, that is not external armour plates and blade. The difficult part is to not mess up all these sexy Orange-to-Yellow armour plates. If you do, you can try out Erasing Bloopers following one of my tutorials, still the airbrushed nature of the layer will make it extremely difficult.
* Next apply a watered down GW Fenrisian Grey over black areas. It is important not to fill any recesses. You can apply more than one thin layer, overlaping each other and even leave some irregularities - this will work to the overall paint job's advantage.
* Next, higlight edges with GW Pale Wych Flesh. This time no thinning down the paint. You can imitate some scratches, reflexions etc.
* Now wash it all with a thinned down Army Painter Dark Tone Ink. Once again be extra carefuul not to paint over finished armour plates.
* Now it's time to make it POP! Using GW Pale Wych Flesh and Val. Off White, highlight the edges and create some points of focus, scratches, reflections etc.
* Start by masking the Guijia's leg. I used a piece of foil and masking tape to cover areas that I didn;t wanted to get dirty. Then manually applu a layer of Val. Prussian Blue, avoiding areas of Black Mesh.
* Next airbrush a layer of Light Sea Blue, focusing on the most exposed areas of armour.
* Next, airbrush a mix of Val. Light Sea Blue with a bit of Val. White focusing on middle areas, creating a transition from previous layer.
* Next highlight the edges with GW Pale Wych Flesh.
* To seal Blue, wash it with thinned down GW Guilliman Blue Glaze. You can see that I have also painted some battle damage. I did it using Val. Cavalry Brown, underlined with Val. Off White.
I leave adding Black Under Armour and additional details to you. Now to the Sword… To be honest, because of strong light, pictures taken during this one’s painting process did not captured how the sword looked like and I really don’t like how they turned out. That being said – I will still show you the Sword and name the paints used, but instead of a Step-by-step tutorial, let’s just call it a BONUS.
List of paints:
Val. Warlord Purple,
Val. Off white,
GW. Pale Wych Flesh,
AP. Purple Tone Ink,
I leave the base and additional detail to you. Congratulations, you have painted a Guijia 🙂
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In this easy, step-by-step tutorial I’m going to show you how to create a Toxic Sludge Base. I designed these bases for Warhammer 40,000 Death Guuard Plague Marines.
**Where I’m from there’s a small paper bag filled with moist absorbsion balls in every shoe box. If you can’t get that, just use some grains or make small balls out of green stuff or modeling clay.
* I started by covering entire base with a layer of basing glue.
* I then put couple of tiny balls onto the base, creating 'buubbles' and let it all dry.
* Once dry, I covered are around the bubbles with another layer of basing glue.
* I let it all dry for about an hour, then undercoated entire base black.
* I then airbrushed a layer of Vallejo Interior Green over entire base.
* Next I airbrushed a layer of Duck Egg Green concentrating on bubbles and surrounding areas.
* Last thing to do was to airbrush two layers of Light Livery Green over entire bases and paint the sides black.
In this easy, step-by-step tutorial I’m going to show you how to create a Lush Base. I designed these bases to fit Infinity the Game Tohaa ‘tactical rocks’ – you can see how it turned out at Infinity TOHAA ‘Witness Me!’ gallery.
* I started by separating Grape mounts from the dried out Grape branch. Being rather soft, their topf have been removed to improove durability and shape.
* I then applied a drop of basing glue onto the base, followed up shortly by another drop - this time super glue.
* Before mixed glue drop was able to dry out I've planted Grape mount on top of it, creating strange looking plant.
* Once glue dried up I've painted the bases following choosen colour scheme (see below). I then added some texture on top of them with Stirland Battlemire texture paint.
* orem ipsum dolor sit amet, Integer commodo tristiqu odio, aliquet ut. Maecenas sed justo imperdiet bibendum. Vivamus nec sapien imperdiet diam. Aliquam erat volutpat. Sed onsectetur suscipit nunc et rutrum. Lorem ipsum dolor sit amet,volutpat. Sed onsectetur suscipit nunc et rutrum. Lorem ipsum dolor sit amet, volutpat.
* Last step was to apply regular tufts. I used some noname tufts in large numbers filling most of the flat areas. Job done.
Black Undercoat,
Stirland Battlemire (GW), texture
Karak Stone (GW), stones & plants
Flayed One Flesh (GW), flatbrush stones & plants
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP), wash
Here are some Colour Recipes for Combined Armys from GALLERY: INFINITY COMBINED ARMY lvl 5. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.
BLACK/GREY armour & weapons:
Black Undercoat,
Panzer Dark Grey (Val),*
Light Grey (Val),*p
Fenrisian Grey (GW), l&p
Pallid Wych Flesh (GW), l&p
Dark Tone Ink (AP),
Wolf Grey (Val), blend
Pallid Wych Flesh (GW), l&p
Red Terracota (Val), blend
Off White (Val), l&p
ORANGE fibers:
Mix Hot Orange (Val) 9:1 Troll Slayer Orange (GW), wash
Mix Hot Orange (Val) 1:1 Troll Slayer Orange (GW), wash
Mix Troll Slayer Orange (GW) 9:1 Mix Hot Orange (Val),
Mix Troll Slayer Orange (GW) 9:1:X Mix Hot Orange (Val), Pale Wych Flesh (GW), l&p
Pale Wych Flesh (GW), p
Mix Strong Tone Ink (AP) 1:1:1:1 Soft Tone Ink (AP), Bloodletter (GW), Medium,
Hot Orange (Val), blend
RED lights:
Lugganath Orange (GW), l&p
Gory Red (Val), glaze
LAVA bases:
Mahogany (Val), *
Gorthor Brown (GW), drbr rocks
Gory Red (Val), * lava
Scrofulous Brown (Val), * lava
Mix Scrofulous Brown (Val) 2:1 White, * lava
Black, p lava
Scrofulous Brown (Val), *p lava
Lamenters Yellow (Val), * lava
Hot Orange (Val), * lava
White, * bubbles
Mix Scrofulous Brown (Val) 5:1 Black, * rocks
Black, blend rocks
Gloss Varnish, lava
l&p – lines and points,
p – points,
bl – blend,
gl – glaze,
drbr – drybrush,
flbr – flatbrush,
stpl – stippling,
*Airbrushed (with multiple layers and mixes)
In this easy, step-by-step tutorial I’m going to show you how to create and paint a Lava Bases. I used these bases for Infinity the Game Combined Army – you can see how it turned out at Infinity COMBINED ARMY ‘Witness Me!’ gallery.
**Where I’m from there’s a small paper bag filled with moist absorbsion balls in every shoe box. If you can’t get that, just use some grains or make small balls out of green stuff or even modeling clay.
* I started by breaking a piece of Cork into smaller bitz.
* I then applied Super Glue over the bases in a random pattern. No need to be precise here.
* Pieces of Cork followed to form 'volcanic rocks' and future spots for the miniatures to be mounted on.
* Once Super Glue dried out I covered entire base with Basing Glue.
* I then dropped tiny balls (shoe moist absorbers) oon top of the Basing Glue, between 'volcanic rocks' to create an effect boiling lava bubbles.
* Next I applied Basing Glue over the bubbles.
* Black Undercoat.
* Mahogany (Val) airbrushed all over the base.
* Gorthror Brown (GW) drybrush over the Rocks.
* Gory Red (Val) airbrushed over Lava.
* Scrofulous Brown (Val) airbrushed over Lava.
* Scrofulous Brown (Val) + White airbrushed over Lava.
* Black spots added around Rocks
* Scrofulous Brown (Val) airbrushed over Black spots.
* Lamenters Yellow (GW) airbrushed over Lava.
* Hot Orange (Val) spots airbrushed over Black spots, White airbrushed over bubbles.
* Scrofulous Brown (Val) + Black, then pure Black glaze applied oved the Rocks.
* Gloss Varnish applied over Lava.
Here are some Colour Recipes for Steelheart’s Champions from GALLERY: SHADESPIRE STEELHEART’S CHAMPIONS. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.
GOLDEN armour:
Black Undercoat,
Mix Rust metallic (Val) 1:1 Blackk metallic (Val), *
Bright Bronze (Val), *
Mix Bright Bronze (Val) 1:1 Brass Balls (P3),
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Mix Brass Balls (P3) 1:1 Shining Silver (AP), l&p
BLUE:
Steel Blue (Val),
Magic Blue (Val),
Mix Magic Blue (Val) 1:1 French Blue (Val), l
Mix Magic Blue (Val) 1:1:1 French Blue (Val), Off White (Val), l&p
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Baharroth Blue (GW), l&p
Guilliman Blue (Gw), glaze
Off White (Val), l&p
SCROLLS:
Khaki (Val), *
Bonewhite (Val), *
Mix flayed one Flesh (GW) 1:1 Off White (Val),
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Off White (Val), l&p
Hot Orange (Val), gl
Gloss Varnish (Val), p
METAL weapons:
Black Undercoat,
Warplock Bronze (GW),
Gun Metal (AP),
Shining Silver (AP), l&p
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Shining Silver (AP), l&p
GREY belts & strips:
Black Undercoat,
Panzer DK. Grey (Val),
Fenrisian Grey (GW), flbr
Pallid Wych Flesh (GW), l&p
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Off White (Val), l&p
ORANGE hafts:
Black Undercoat,
Cavalry Brown (Val),
Orange Brown (Val), l&p
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Orange Brown (Val), l&p
Lugganath Orange (GW), l&p
Off White (Val), l&p
Hot Orange (Val), gl
BASES:
Medium Sea Grey (Val), *
Light Grey (Val)*,
Pale Grey (Val),*
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Off White (Val), l&p
Dirt (Val), bl
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP), bl
l&p – lines and points,
p – points,
bl – blend,
gl – glaze,
drbr – drybrush,
flbr – flatbrush,
stpl – stippling,
*Airbrushed (with multiple layers and mixes)
Here are some Colour Recipes for Garrek’s Reavers from GALLERY: SHADESPIRE GARREK’S REAVERS. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.
SKULLS:
Black Undercoat,
Bonewhite (Val),
Skeleton Bone (AP),
Mix Skeleton Bone (AP) 1:1 Off White (AP), l&p
Off White (Val), l&p
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Off White (Val), l&p
SKIN:
Black Undercoat,
Red Terracotta (Val), *
Dwarf Skin (Val), *
Flesh (Val), *
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Dwarf Skin (Val), bl
Flesh (Val), b
Tanned Flesh (Val), gl
Flesh (Val), l&p
RED armour:
Black Undercoat,
Red Terracotta (Val), *
Khorne Red (GW),
Mephiston Red (GW),
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Fire Dragon Bright (GW), l&p
Lugganath Orange (GW), l&p
Streaking Grime (AK),
METAL armour:
Black Undercoat,
Warplock Bronze (GW),
Gun Metal (AP),
Shining Silver (AP), l&p
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Shining Silver (AP), l&p
BROWN belts & strips:
Red Terracotta (Val), * undercoat,
Pallid Wych Flesh (GW), flbr
Off White (Val), l&p
Mix: Scorched Brown (Val) 1:1:1 Dark Fleshtone (Val), Medium,
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
GREY clothes:
Black Undercoat,
Panzer DK. Grey (Val),
Fenrisian Grey (GW), flbr
Pallid Wych Flesh (GW), l&p
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Off White (Val), l&p
BASES:
Medium Sea Grey (Val), *
Light Grey (Val)*,
Pale Grey (Val),*
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Off White (Val), l&p
Dirt (Val), bl
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP), bl
Off White (Val), l&p
l&p – lines and points,
p – points,
bl – blend,
gl – glaze,
drbr – drybrush,
flbr – flatbrush,
stpl – stippling,
*Airbrushed (with multiple layers and mixes)
Here are some Colour Recipes for Sepulchral Guard from GALLERY: SHADESPIRE SEPULCHRAL GUARD. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.
BONES:
Black Undercoat,
Dark Earth (Val), *
Khaki Brown (Val), *
Bonewhite (Val), *
Mix Bonewhite (Val) 1:1 White, *
Off White (Val), l&p, stpl
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Streaking Grime (AK),
Off White (Val), l&p, stpl
METAL armour:
Black Undercoat,
Warplock Bronze (GW),
Gun Metal (AP),
Shining Silver (AP), l&p
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Shining Silver (AP), l&p
Streaking Grime (AK),
BROWN belts & strips:
‘BONES’ undercoat,
Mix: Scorched Brown (Val) 1:1:1 Dark Fleshtone (Val), Medium,
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Flayed One Flesh (GW), l&p
Off White (Val), l&p
BLUE clothes:
Black Undercoat,
Stegadon Scale Green (GW),
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Stegadon Scale Green (GW),
Mix Stegadon Scale Green (GW) 5:1 Off White (Val),
Mix Stegadon Scale Green (GW) 4:1 Off White (Val),
Mix Stegadon Scale Green (GW) 3:1 Off White (Val), l&p
Mix Stegadon Scale Green (GW) 2:1 Off White (Val), l&p
Mix Stegadon Scale Green (GW) 1:1 Off White (Val), l&p
Off White (Val), l&p
BASES:
Medium Sea Grey (Val), *
Light Grey (Val)*,
Pale Grey (Val),*
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Off White (Val), l&p
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP), bl
Dirt (Val), bl
Off White (Val), l&p
l&p – lines and points,
p – points,
bl – blend,
drbr – drybrush,
flbr – flatbrush,
stpl – stippling,
*Airbrushed (with multiple layers and mixes)
Here are some Colour Recipes for Nomads from GALLERY: INFINITY OPERATION ICE STORM. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.
RED armour & uniforms:
Black Undercoat,
Scarlet Red (Val), *
Orange Brown (Val), *
Red RLM 23 (Val), *
Elf Skintone (Val), l&p
Red Tone Ink (AP),
Hot Orange (Val), B
Lugganath Orange (GW), L&p
BLACK/GREY outfits & weapons:
Black Undercoat,
Skavenblight Dinge (GW),
Fenrisian Grey (GW),
Pallid Wych Flesh (GW), l&p
Dark Tone Ink (AP),
Pallid Wych Flesh (GW), l&p
White, l&p
LIGHT GREY outfits:
Black/Grey outfits +
Pallid Wych Flesh (GW), l&p
Pale Grey Wash (Val),
Off White (Val), l&p
SKIN:
Bugmans Glow (GW),
Dwarf Flesh (GW),
Flesh (Val),
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Flesh (Val) l&p,
GREEN lights:
Sick Green (VAL),
Escorpena Green (VAL),
MIX: Escorpena Green (VAL) 1:1 Off White (VAL), l&p
Waywatcher Green (GW), glaze
Light Livery green (VAL), blend
l&p – lines and points,
p – points,
b – blend,
drbr – drybrush,
flbr – flatbrush,
stpl – stippling,
*Airbrushed (with multiple layers and mixes)
Here are some Colour Recipes for Necromunda scenery pieces from GALLERY: NECROMUNDA UNDERHIVE. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.
METAL:
Black Undercoat,
Warplock Bronze (GW), *
Gun Metal (AP),
Shining Silver (AP),
Strong Tone Ink (AP),
Shining Silver (AP), l&p
Streaking Grime (AK),
ORANGE’ish elements:
Black Undercoat,
Cavalry Brown (Val), *
Orange Brown (Val), *
Strong Tone Ink (AP),
Orange Brown (Val), stpl
Lugganath Orange (GW), l&p
Streaking Grime (AK),
GREEN lights:
Duck Egg Green (Val), *
Light Livery Green (Val), *
Waywatcher Green (GW),
Off White (Val), l&p
l&p – lines and points,
p – points,
b – blend,
drbr – drybrush,
flbr – flatbrush,
stpl – stippling,
*Airbrushed (with multiple layers and mixes)