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“The Crimson Wrath” Special Project

“The Crimson Wrath” Special Project

Armies On Parade – a yearly contest held by Games Workshop, pitting lovingly crafted Warhammer armies from across the globe against each other. I always admired all the stunningly painted pieces of art presented in the content with a mix of awe and jealousy. Deep down I felt (and still feel) the ceiling is just too high for me to reach. Then again the entire theme of this competition seems to be fun and participation, sharing our hobby joy, rather than trying to win against the very pinnacle of talented people out there. This year, seven days before the very deadline, I have decided to unleash my Crimson Fists and join the challenge!



Humble Beginnings

Like all of my hobby projects, the Crimson Fists collection started out of nowhere. I was ‘divorced’ with Warhammer 40,000 for about ten years, after abandoning a huge Space Marines army back at the down of the sixth edition. The new Primaris Marines grew on me and for a long time I felt like it’ll be fun to start a new army. One day something broke and I went for it, getting just enough carefully selected boxes to build a solid 2000 points list. I had many ideas on where to take my miniatures, including multiple made up Chapters and color schemes. In the end, remembering the wrathful charge of the Crimson Fists from the “Crimson Tears” Soul Drinkers novel, I decided to follow up on a youthful dream of a Crimson Fists collection. Contrary to my usual practices of fast bulk painting to play, I focused on small numbers, cherishing the process and pouring my heart and soul into each and every miniature. I steadily grew the collection, adding a few units at a time, prioritizing unit diversity rather than chasing the meta. As it happens, expanding a collection by adding one or two units every month, allows for some awesome hobby experience – but also expands the available toolset to breathe fresh air into the gaming experience. With a lively, positive local community around the corner, I’m having the time of my life with miniatures games right now and am speaking from over 25 years of wargaming experience behind my belt.
Easy to say that having a main, living project – a growing collection to add to and have fun with, might have saved me as a hobbyist. I love my Crimson Fists army and it is for this reason that I chose to honor it by preparing a special diorama.



From Ground Up

Once I’ve committed I had a really bad time sleeping – multiple ideas ferociously fighting with one another inside my head. I spent almost four hours laying in bed, trying to fall asleep, grinding thoughts on how to better present the army. In the end I chose to focus on a two level base with a part of an exposed ground level and a large vantage point. I have been building advanced Crimson Fists themed scenery for the last year and figured a relatively simple base would allow me to use everything I have to build an interesting background and add detail.



To spice things up I have added a decrepit bunker complex entry tunnel and taken it a little bit further with a set of small lights spread across its length. Because there was an entire vantage level coming in on top – I had to finish painting the tunnel before starting to work on the exterior area.



It took me about four hours from laying a wooden worktop on the ground to sealing the vantage floor on top of the finished tunnel. What was left was the exterior and this part was rather easy in comparison. It took less than two hours of the actual work (and a lot of AK Interactive’s Dark Ground texture paint apart from other hobby materials) to see the thing completed.



Setting the Scene

Once the painting process was finished, I was left with the tedious and challenging process of setting up the background, planning the scene and breathing some life into it. I always admired cinematic shots from White Dwarf magazines – never would I ever dared to imagine I would be taking one myself 🙂

It took a lot of time and hard decision making on which units to include and which ones had to be cut, but in the end I finally had my epic, cinematic shot. Or at least a test shot to be precise.



Now all is in the hands of Games Workshop’s team. Let’s see if I can get as much as a shout out from them. Keep your fingers crossed for me mates!


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