fbpx
  • contact@scarhandpainting.com

Tag Archive Tutorial

Tutorial: Painting Post-apo Survivors part 2 Bandits

Welcome to Painting Road to Survival Bandits tutorial. Here I will present to you a Step-by-step of an easy and fast painting process for Orzol Studio’s Bandits team from the Post-apo Survivors Kickstarter.

Before we start, some notes:

  • This tutorial require airbrush.
  • You can use any paints, not just the ones I recommend. You can use this chart to compare paints between different brands.
  • Please note pictures present a huge miniature under strong light that might result in a feel of messy and clumsy paint job.
  • As usual, please take note that what works for me might not necessarily work for you.

Step one: Undercoat

I applied a strong layer of Citadel Chaos Black spray. I prefer spray over manual application, but this is just a personal preference. Any matt black undercoat will do, as long as it’s thorough.



Step two: Grey clothes base

I started by airbrushing a strong layer of Vallejo Panzer Dark Grey all over the miniature. I used an airbrush mainly to have a thin but also strong and smooth layer. 
Next I airbrushed a layer of Vallejo Cold Grey on top, zenithally and partially on the sides of the miniature.



Step three: Brown clothes

With a solid grey foundation I moved to painting browns. I started by applying a thinned down Vallejo Ghost Grey in a gritty, haphazard fashion on top of everything soon to be brown. I also used this opportunity to apply highlights on weapons and pieces of clothes meant to be black. 
Then I applied a strongly thinned layer of Vallejo Burnt Umber instantly changing grey to nice vibrant brown, but keeping all the detail of the previous layer still visible. You might say I glazed with Burnt Umber. 



Step four: Red clothes

I moved to Reds, staring with a strong layer of Vallejo Hull Red, followed by a wide highlight of Vallejo Flat Red.



Step six: Blue clothes

Another color I took on was blue. I applied Vallejo Prussian Blue then highlighted with Vallejo Electric Blue.



Step seven: Gas masks

For the masks and some additional detail I applied a layer of Games Workshop Karak Stone. I then strengthened the layer using Games Workshop Flayed One Flesh. 



Step eight: Orange boots

For some shoes I applied a single layer of Vallejo Orange Brown. I knew boots will inevitably get messy during basing, so I decided to keep them super-simple.



Step nine: Brown wash

Here’s where all the magic happens. I applied a strong layer of Army Painter Strong Tone Ink mixed with just a drop of Matt Varnish. I washed everything, skin* included, except for weapons*. I kept coming back to the miniatures to remove the ostentatious excess of wash throughout the drying process.



Step ten: Highlights

I used Vallejo Glacier Blue and Games Workshop Pallid Wych Flesh to highlight blue, black and paint some extra detail on the shoes and buttons.



Step eleven: Gasmask visors

Finally I painted gasmask visors with Games Workshop Pallid Wych Flesh, followed by Vallejo Light Livery Green. I then applied a glaze of Games Workshop Waywatcher Green. Last step was to paint diagonal lines of Vallejo Off White through the visors – adding that extra flash effect to them. 



Other steps: *You can learn how to paint weapons, skin and bases in previous tutorial: Painting Post-apo Survivors part 1 Stalkers

I hope you find this tutorial interesting. Be sure to let me know your thoughts in the comments below or via Facebook.or Instagram. I would also appreciate if you considered sharing this content with your friends, who might find it useful. Finally if you are looking for a professional miniatures painting service be sure to contact me with this contact form. I always reply within 24 hours, after which please check out your spam folder.

 


Tutorial: Painting Five Layers Technique Metal

Welcome to Painting Five Layers Technique – Metal tutorial. Here I will present to you a Step-by-step of an easy and fast painting process for metal, that I myself use in most of my projects.

Before we start, some notes:

  • Five Layers Technique is a self developed, easy to learn, simple and rewarding technique I myself use on regular basis. It is a great way to prepare groundwork for a particular color, or as an end result on a large scale project. To learn more about the technique visit: Tutorial: Five Layers Technique
  • This tutorial does not require airbrush.
  • You can use any paints, not just the ones I recommend. You can use this chart to compare paints between different brands.
  • Please note pictures present a huge miniature under strong light that might result in a feel of messy and clumsy paint job.
  • For the purpose of this tutorial I used Games Workshop Stormcast Eternal free sample miniature.
  • As usual, please take note that what works for me might not necessarily work for you.

Prep: Undercoat

I started with a thorough layer of Games Workshop Chaos Black spray.

Step one: Base layer

I then applied first layer (base) with GW Warplock Bronze. Thinning the paint down a notch might help leading the paint to recesses and speed up the process. 

Step two: Bronze Highlight

Next, with a side of a large brush tip, I applied a layer of Army Painter True Copper. The movement and technique behind this layer was similar to flatbrushing. The key was to leave some of the previous layer visible in recesses, all the while applying new color to everything beyond. 

Step two alt: Metal Highlight

I did the same for weapon, except I switched to Army Painter Gun Metal, instead of True Copper. 

Step three: Edge highlight

Next I edge highlighted all areas with Army Painter Shining Silver. This one does not have to be precise and might get a bit messy. Any additional scratches or lines painted on the armor will benefit the final result. 

Step four: Wash

The Army Painter Strong Tone was next. I applied a rich layer of wash all over the miniature.
NOTE: I recommend applying and highlighting any colors compatible with Strong Tone before commencing this step. Proper layer planning is key to achieving fast painting time. For this tutorial I left the rest of the miniature as is. 

Step five: Highlight

Finally I edge highlighted with Army Painter Shining Silver. I also painted few additional scratches and lines to add diversity to some areas. 

Job complete. It is just that simple. Now you have a nice base to add depth and additional detail with color washes/glazes, or you can just leave it as is, if you prefer. Below are some examples of Metal painted with Five Layers Technique. 


I hope you find this tutorial interesting. Be sure to let me know your thoughts in the comments below or via Facebook or Instagram. I would also appreciate if you considered sharing this content with your friends, who might find it useful. Finally if you are looking for a professional miniatures painting service be sure to contact me with this contact form. I always reply within 24 hours, after which please check out your spam folder.

Tutorial: Resurrecting Games Workshop Glazes

Being a commission painter, or even just a casual hobbyist, might see you grow attached to a certain line of paints. What if suddenly these paints become out of production? Having to change one’s painting habits is rough. Being left in a middle of a project, without means to continue seems even worse!

I’ve been hobbying for over twenty years now. Easy to say I have seen my share of paints going OOP. Been on a receiving end of such blows far too many times. The most recent and by far most painful was Games Workshop’s removal of the amazing Glaze series. Using these as Washes, Glazes and even Mix ingredients I grew to love them. No amount of Contrast paints will fill the void, as these are a thing of their own with different qualities and behavior.

And thus after burning (or rather flowing) though my stash of GW Glazes I started searching for a stable source of substitute. I experimented with Army Painter, Privateer Press, Games Workshop and more. In the end salvation came from Vallejo. It turned out their Game Inks are already pretty close to old GW Glazes. Few tweaks saw these pretty much spot on. See for yourself.


Lamenters Yellow

Recipe:

Vallejo Game Ing 72.085 Yellow 1 drop

Water 2 drops


Bloodletter:

Recipe:

Vallejo Game Ink 72.086 Red 4 drops

Vallejo Game Ing 72.085 Yellow 1 drop

Water 10 drops


Waywatcher Green

Recipe:

Vallejo Game Ink 72.089 Green 3 drops

Vallejo Game Ing 72.085 Yellow 2 drops

Water 10 drops


Guilliman Blue

Recipe:

Vallejo Game Ink 72.088 Blue 1 drop

Water 2 drops

There you have it. I hope this will help you refill your own bottles of old GW Glazes.

If you like the article, consider sharing it with someone who likes hobbying around with miniatures. Find me on Facebook and Instagram. Most importantly have a great hobby time!

Tutorial: Painting KoW Armada Empire of Dust Monolith

Welcome to Painting Empire of Dust Monolith tutorial. Here I will present to you a Step-by-step of an easy and fast painting process for Mantic Games Empire of Dust Monolith as can be seen in Gallery: Armada Empire of Dust.

Before we start, some notes:

  • This tutorial require airbrush.
  • You can use any paints, not just the ones I recommend. You can use this chart to compare paints between different brands.
  • Please note pictures present a huge miniature under strong light that might result in a feel of messy and clumsy paint job.
  • As usual, please take note that what works for me might not necessarily work for you.

Step one: Undercoat

I started with a thorough layer of Games Workshop Chaos Black spray.

Step two: Deck

I airbrushed Vallejo Khaki (air) over main deck and all top structures. I then flatbrushed GW Flayed One Flesh on top of Khaki layer. 

 

Step three: Broadside

I airbrushed Vallejo Panzer Dark Grey (air), followed by a layer of Vallejo Cold Grey (air). 

 

Step four: Gold

I then painted front and side ornaments, plus some additional detail with GW Warplock Bronze, followed by a solid flatbrush of P3 Molten Bronze and a highlight of Army Painter Shining Metal.

 

Step five: Wash

I then applied a lot of wash mix of Army Painter Strong Tone Ink 1:1 Army Painter Soft Tone Ink.
(If you followed my other tutorials you know at this point that the mixture is one of my very best friends in all painting.)

 

Step six: Main highlights

Once wash was dry I drybrushed broadsides with Vallejo Medium Sea Grey and then with Vallejo Ghost Grey. (I forgot to take pics). I then flatbrushed deck and top structure elements with GW Flayed One Flesh and edge highlighted with Vallejo Off White.

 

Step seven: Blue

I added accents of blue by manually painting chosen elements with Vallejo Magic Blue (air). I then highlighted with Vallejo Electric Blue, followed with Vallejo Glacier Blue. Furthermore I applied a wash layer of GW Guilliman Blue (glaze). Finally I added points of focus and thin highlights with Vallejo Glacier Blue. 

 

Step Eight: Purple/Pink

I applied Vallejo Warlock Purple onto chosen areas, including top gem, piramid inner lines and catapult flames. I then applied couple successive highlights with different mixes of Vallejo Warlock Purple and Vallejo Off White. With few highlights made with pure Vallejo Off White I moved to glaze Army Painter Purple Tone Ink into few areas of choice. This was contained mostly to top gem and recesses in catapult flames (and around). 

 

Such prepared miniature I airbrushed with two coats of Vallejo Polyurethane Matt Varnish and mounted on a base, following Tutorial: KoW Armada Water Bases


I hope you find this tutorial interesting. Be sure to let me know your thoughts in the comments below or via Facebook or Instagram. I would also appreciate if you considered sharing this content with your friends, who might find it useful. Finally if you are looking for a professional miniatures painting service be sure to contact me with this contact form. I always reply within 24 hours, after which please check out your spam folder.

Tutorial: Painting Post-apo Survivors part 1 Stalkers

Welcome to Painting Road to Survival Stalkers tutorial. Here I will present to you a Step-by-step of an easy and fast painting process for Orzol Studio’s Stalkers team from the Post-apo Survivors Kickstarter.

Before we start, some notes:

  • This tutorial require airbrush.
  • You can use any paints, not just the ones I recommend. You can use this chart to compare paints between different brands.
  • Please note pictures present a huge miniature under strong light that might result in a feel of messy and clumsy paint job.
  • Pictures names don’t match steps in this tutorial. This is because I re-used pictures made for an Instagram tutorial. Sorry if this causes confussion.
  • As usual, please take note that what works for me might not necessarily work for you.

Step one: Undercoat

I applied a strong layer of Citadel Chaos Black spray. I prefer spray over manual application, but this is just a personal preference. Any matt black undercoat will do, as long as it’s thorough.



Step two: Uniform 

I started by applying a strong layer of Vallejo Dark Green RLM71 (air) onto entire uniform. I used an airbrush for this, but it is not necessary. This layer might as well be applied manually, but might take few runs to look smooth and solid. Although boots, weapons and other detail got painted alongside the uniform, it’s not a problem. If you switch to manual painting you don’t have to worry about messing these up at this stage of paint job.

Next I airbrushed Vallejo Interior Green (air) over previous layer. Similarly to Dark Green this one can be done manually and follows same philosophy.

I switched to manual painting and with a basecoat size brush, flatbrushed a mix of Vallejo Interior Green (air) 1:1 Vallejo Heavy Khaki over the miniature. I then used a more precise brush and highlighted some edges with the same color mix.



Step three: Vest

With a solid color underneath a single layer of Vallejo Russian Green (air) was enough to provide a smooth base for the vest. The key was to avoid messing up all the bright uniform around. Because of that I outlined the vest with a precise brush and only then switched for a larger brush to gain speed.

Next I flatbrushed a mix of Vallejo Russian Green 1:1 Vallejo Olive Green over previous layer. This provided nice thickness, something the upcoming Wash will work good on.



Step four: Boots, Gloves, Mask

Using a small brush I applied a strong, precise layer of Vallejo Panzer Dark Grey (air) onto boots, mask, gloves, weapons and buckles.

I then switched to Vallejo Medium Sea Grey, thinned it down with medium and applied a somehow misty, irregular layer over Panzer Dark Grey, leaving spots of previous color visible. I deliberately left weapons and buckles be for the time being.



Step five: Brown wash

Using a large, soft brush I applied a lot of Games Workshop Agrax Earthshade onto entire miniature. After a while I used a clean precise brush to strip some of the paint from areas where too much pigmentation covered all the detail. I left the miniature to dry after that.



Step six: Weapons

I applied a partially translucent layer of thinned down Vallejo Wolf Grey (air) onto weapons and buckles. I moved a brush alongside blade and barrel, trying to leave pigmentation on the edges.

I then highlighted weapons with Games Workshop Pallid Wych Flesh. Mostly on the edges and with no dillution.

I then followed up by applying Army Painter Dark Tone Ink. Similar to Agrax, I let the paint flow then removed the excess and let the thing dry.

Finally I edge highlighted with Games Workshop Pallid Wych Flesh. This time around I included gas mask filter plus added few scratches here and there.



Step seven: Skin & Eyes

I started painting skin by applying a solid layer of slightly thinned down Vallejo Tan. This layer had to be precise and I avoided going out of line and messing up paintjob around it. I deliberately started painting skin before applying Agrax Earthshade Wash from previous tutorial so that any corrections could be done much easier, if required.

I then applied Games Workshop Dwarf Flesh onto previous layer. Same premise, except I left just a bit of Tan visible in the recesses.

Next I highlighted skin with Vallejo Flesh (air), which due to it’s consistency produces a partially translucent effect. I then re-applied Flesh on top of the head, cheeks and nose.

I followed up with Agrax Earthshade wash (done at Step five: Brown wash).

Finally I highlighted with Games Workshop Dwarf Flesh. I also blended some of the Dwarf Flesh over wash made stains on top of the head.

Painting eyes is a topic on it’s own and I’m not trying to write a book here, so I used a simple method of a single white line followed by a black dot in the middle. Any necessary corrections can be done to your heart’s content by painting over and over till good results are produced.



Step eight: Backpack & Holsters

I started with a strong layer of Vallejo Charred Brown (air), ensuring not to leave a mess on top of any previous layer around the backpack.

I then flatbrushed Vallejo Beasty Brown over Charred Brown. No thinning, just paint straight from a bottle and onto a palette before application.

I used Games Workshop Karak Stone for gritty highlights plus painted a blanket strapped at the bottom of the backpack.

I then switched to Vallejo Panzer Dark Grey (air) and re-painted all the buckles grey.

Agrax Earthshade wash followed (done at Step five: Brown wash).

Finally I applied a highlight of Games Workshop Karak Stone onto the edges and middle areas.



Step nine: Mask Visor

I tried to keep this one extra simple. Started with a gritty, messy layer of Games Workshop Pallid Wych Flesh. No need to be overly precise, nor smooth. The more irregular, diverse the visor looks now, the better the end result.

I then applied slightly thinned down Vallejo Hot Orange (air). Once dry I applied another layer of the same stuff. Done.



Step ten: Teddy Bear

This one is such a cool detail. I decided to go purple/pink to make it stand out. I started with a solid layer of Vallejo Royal Purple.

I then applied Games Workshop Agrax Earthshade wash (done at Step five: Brown wash).

Once wash dried, I highlighted most exposed areas of the bear with Vallejo Warlord Purple.

I then used Vallejo Squid Pink for final highlight, applying dots and lines on top of most exposed areas.

To bring all layers together I applied a strong layer of Army Painter Purple Tone Ink.



Step eleven: Yellow Kneepad

Once again I decided for a feature to stand out. I started with a strong, precise layer of Vallejo Heavy Goldbrown.

I then applied an irregular highlight of Vallejo Pale Yellow.

Finally I washed it with Army Painter Soft Tone Ink, which brought both layers together and made the knee pad look darker and used thoroughly.



Step twelve: Basing

Time to finish the paint job with a proper looking base. For this purpose I decided to go with something easy to follow. One texture, one highlight and one tuft type for extra detail. I started with a large flat brush, applying a thick layer of AK Interactive Dark Earth texture. You can switch to any dark texture like for example Games Workshop Stirland Mud. I just prefer AK’s one because I find it easier to apply.

Once dry I drybrushed Dark Earth with Games Workshop Karak Stone.

Finally I glued an Army Painter Wasteland Tuft and re-painted base’s edge black afterwards.



I hope you find this tutorial interesting. Be sure to let me know your thoughts in the comments below or via Facebook.or Instagram. I would also appreciate if you considered sharing this content with your friends, who might find it useful. Finally if you are looking for a professional miniatures painting service be sure to contact me with this contact form. I always reply within 24 hours, after which please check out your spam folder.


Tutorial: Painting Blood Bowl Bogenhafen Barons

Welcome to Painting Blood Bowl Bogenhafen Barons tutorial. Here I will present to you a Step-by-step of an easy and fast painting process for Games Workshop Bogenhafen Barons as can be seen in Gallery: Bogenhafen Barons.

Before we start, some notes:

  • This tutorial require airbrush.
  • You can use any paints, not just the ones I recommend. You can use this chart to compare paints between different brands.
  • Please note pictures present a huge miniature under strong light that might result in a feel of messy and clumsy paint job.
  • Pictures names don’t match steps in this tutorial. This is because I re-used pictures made for an Instagram tutorial. Sorry if this causes confussion.
  • As usual, please take note that what works for me might not necessarily work for you.

Step one: Undercoat

I started with a thorough layer of Games Workshop Chaos Black spray. This is a standard procedure for me. Chaos Black spray is my go to choice when it comes to undercoat. 


Step two: Cream

I started by airbrushing Vallejo Bonewhite (air) all over feathers and clothes of the miniature, not caring if I mess up everything around. Paint was applied straight out of bottle, no dilution. I then moved to GW Pale Wych Flesh and
Flatbrushed it over previous layer. This layer was meant to build volume of paint and just a bit of highlight for the color, so that further ahead Wash could do a better job.


Step three: Grey

I applied Vallejo Air Panzer Dark Grey (air) manually, with natural dilution (air series). This paint is easy to control which helped me keep the layer precise. The color wasn’t strong but this layer didn’t had to. It was meant to prepare a background for future highlights of dark black-to-brown elements. Next I used slightly diluted Vallejo Glacier Blue and flatbrushed it over previous layer. Finally I applied few highlights with GW Pale Wych Flesh.


Step four: Skin

I begun painting skin with Vallejo Tan by applying a thin layer and concentrating on filling recesses. I added another thin layer on large flat areas to provide a solid color. Next I switched to GW Dwarf Flesh covered previous layer using flatbrush technique. Final highlights were made with Vallejo Flesh (air). I used the paint straight out of the bottle and applied it on the edges and on top of flat areas.


Step five: Browns

I took on Browns by manually applying Vallejo Dark Fleshtone (air) onto everything to-be-brown. Natural air series dilution allowed me to control the paint and avoid messing up other layers. I then switched to GW Karak Stone and Flayed One Flesh for classic highlights. Just few lines and dots on the edges and in center areas.


Step six: Metal

I started metal with GW Warplock Bronze, applying a thinned down layer on top of armor pieces. I then moved to P3 Molten Bronze for flatbrushed highlights. Finally I applied few highlights with AP Shining Silver.


Step seven: Violet

I applied a layer of Vallejo Violet on chosen parts of clothes and decorations. This was the last layer before wash so I ensured it didn’t leave a mess on top of previous elements. At this point of the paint job, anything could still be corrected with minimum effort, and I done so accordingly.


Step eight: Wash

This is where magic always happens. I applied a wet layer of AP Strong Tone Ink mixed with a tiny bit of Matt Varnish, onto entire miniature. I then ensured to remove any excess paint, from where detail got completely covered by pigmentation, with a clean brush.


Step nine: Highlights

Once wash dried up, I applied highlights of GW Pale Wych Flesh. Edge highlights, points of focus and lines in the middle areas for everything not metal or skin. I also applied a strongly thinned down layer of Pale Wych Flesh on top of Purple clothes creating a somehow mist-like effect.


Step ten: Purple

I then got back to violet (now more of a purple) and blended a layer of Vallejo Warlord Purple (air) on top of it. Air series does not require any thinning, but I added a bit of medium to leave texture difference visible underneath. With a strong and vibrant color I moved to Vallejo Pale Flesh for both an edge highlight and some random lines. I used this opportunity to add few dots and lines on top of skin, thus providing a final highlight.


Step eleven: Grey

Finally I painted belts and straps with thinned Vallejo Panzer Dark Grey (air) with previous layers being barely visible from underneath. It was then highlighted with Vallejo Ghost Grey to add contrast and keep it in line with rest of greys on the miniature.


Step twelve: Basing

Basing was made using AK Interactive Dark Earth texture, followed with a single layer drybrush of Games Workshop Karak Stone. I then airbrushed a line of pure white using a masking tape to protect the rest of the base (and miniature). Few Gamers Grass tufts and pure black edge later the job was done.

I hope you find this tutorial interesting. Be sure to let me know your thoughts in the comments below or via Facebook.or Instagram. I would also appreciate if you considered sharing this content with your friends, who might find it useful. Finally if you are looking for a professional miniatures painting service be sure to contact me with this contact form. I always reply within 24 hours, after which please check out your spam folder.

Tutorial: Painting KoW Armada Dwarf Fleet

Welcome to Painting KoW Armada Dwarf Fleet tutorial. Here I will present to you a Step-by-step of an easy and fast painting process for Mantic’s Armada Dwarfs as can be seen in Gallery: Armada Dwarfs.

Before we start, some notes:

  • This tutorial does not require airbrush.
  • You can use any paints, not just the ones I recommend. You can use this chart to compare paints between different brands.
  • Please note pictures present a huge miniature under strong light that might result in a feel of messy and clumsy paint job.
  • As usual, please take note that what works for me might not necessarily work for you.

Step one: Undercoat

I started with a thorough layer of Games Workshop Chaos Black spray. This is a standard procedure for me. Chaos Black spray is my go to choice when it comes to undercoat. 

Step two: Armor

I painted entire ship with slightly thinned Games Workshop Warplock Bronze. Once Warplock Bronze dried I flatbrushed entire miniature with Army Painter Gun Metal followed by another flatbrush, this time Army Painter Shining Silver. Finally I painted few elements with P3 Blighted Gold. 

Step three: Red

Next I added some color to the ship by painting roof and side balcony elements with Vallejo Burnt Red which was in turn highlighted with a single layer of Vallejo Flat Red.

Step four: Wash

I richly applied Army Painter Strong Tone Ink onto entire miniature. The paint might be glossy depending on particular pot you got. I recommend adding just a bit of Matt Varnish before use.

Step five: Highlights

With wash dried out nicely I applied a layer of Vallejo Flat Red in most exposed red areas. I then followed with edge highlights and few lines/dots of  Games Workshop Lugganath Orange. I then done the same for gold except I used GW Auric Armour Gold. For silver I went back to Army Painter Shining Silver, highlighting few exposed spots and edges.

Step six: Front slots

I decided to add additional touch to the front of the ship, by painting two frontal slots blue. I done this by applying a layer of thinned GW Fenrisian Grey and then a wash of GW Contrast Ultramarines Blue

Step seven: Basing

In simple terms I followed my own tutorial for Armada Basing, that you may find HERE, except I used standard hdf bases painted with a single layer of Vallejo UK Mediteranean Blue, followed by standard AK Interactive Pacific Blue, AK Interactive Water Effect and AK Interactive Water Foam textures. 

I hope you find this tutorial interesting. Be sure to let me know your thoughts in the comments below or via Facebook. I would also appreciate if you considered sharing this content to any groups or forums, where it might help someone paint their miniatures. Scarhandpainting is not just about professional miniatures painting service. I do my best to provide interesting tutorials and share my experience with other hobbyists. 

Tutorial: Water Bases for Armada

Welcome to Kings of War Armada Water Bases tutorial. Here I will take you on a Step-by-step trip through the process of creating and painting bases as can be found in the Gallery: Armada Basileans from Mantic Games Kings of War Armada.

Before we start, some notes:

  • I put aside realism and focused on simplicity and rule of cool instead.
  • As usual, please take note that what works for me might not necessarily work for you.

Introduction:

I plan to go all-in with Mantic’s KoW: Armada. This means a lot of ships from across numerous fleets. To keep my bases easy to paint and visually coherent I decided to limit myself to some water effects and simple tricks. Instead of going through a lot of effort, trying to build multiple layers of transparent water, I switched out standard MDF bases for clear acrylics. 
That doesn’t mean the method wouldn’t work with MDF’s. If you’d rather stick with Mantic’s bases – undercoat them white, then paint sides with some dark blue and you’d be ready to go. That being said, this method was developed with clear acrylic bases in mind so please take that into account when trying different approaches. 

The process:

Without further ado, let’s get these bases wet!
I used:

  • Pacific Blue Water Gel from AK Interactive Diorama Series
  • Water Foam from AK Interactive Diorama Series 
  • Water Gel effects from AK Interactive Diorama Series
  • White paint
  • Clear acrylic bases

Step one:

I used a large brush to apply AK Interactive Diorama Series: Pacific Blue Water Gel onto entire surface of the base. I then stippled a bit to create an uneven surface. Lastly I used a finger to remove the excess gel from the sides of the base.

Step two:

I repeated first step two more times, leaving the paint to dry between each repeat. This darkened the base significantly and resulten in a nice solid layer with a lot more detail on top of the first one.

Step three:

Once I was done painting ships I applied AK Interactive Pacific Blue Gel at the edges of each ship’s underside. I then followed with Super Glue through the middle and glued the ship on top of a base. Excess gel was queezed out and filled any holes between the ship and the base.

Step four:

I then applied more Pacific Blue Gel around the ship. It was a bit messy so I used a clean flat brush to move any excess gel from the ship’s sides and onto the base.

Step five:

Some time later I applied AK Interactive clear Water Gel effects around the ship. I used a small brush and slowly built the mass of splashing water at the front and on the sides of the ship. This time I didn’t care about messing up the hull.

Step six:

Next I applied AK Interactive Water Foam. Using a small brush I applied small dots of the effect on top of previous layer. This one is very white so I tried to avoid applying to much. Mistakes were removed with a clean flat brush – pushed into more tight lines, where necessary.

Step seven:

Lastly I mixed white paint, water and AK Interactive clear Water Gel effect and stippled a bit behind and around the ship to create a nice effect of dissolving water foam. 

Task complete! The fleet is now sailing into the unknown. I hope you like this tutorial. For more pictures of finished fleet visit Gallery: Armada Basileans

Be sure to let me know your thoughts on the method either in the comments below or at my facebook profile

Please link this tutorial to anyone who likes to learn new hobby tricks. 

Lastly I also invite you to follow me at Instagram, where I drop some nice pictures from time to time.

All speed ahead and see you in the next article!

Tutorial: Kings of War Armada Islands

Welcome to Kings of War Armada Islands tutorial. Here I will take you on a Step-by-step trip through the process of creating and painting DiY islands scenery for Mantic Games Kings of War Armada as presented in the picture below.

Before we start, some notes:

  • This one requires airbrush.
  • I put aside realism and focused on simplicity and rule of cool instead.
  • As usual, please take note that what works for me might not necessarily work for you.

Modelling:

Playing a friendly game on a set of fully painted and modeled scenery is  always a great experience. In my opinion there’s nothing better than to let yourself go “full immersion mode” during a game of plastic dudesmen, or in this case – resin boats. That’s why I decided to create a set of appropriate scenery and use this opportunity to let you in on some of my hobby secrets.

When planning the set and how to make it my priorities were ease of build (and copy), durability, stability and obviously cool looks! Thus choice of material being mostly PCV and stones. PCV sheets are easy to work with, stay flat and are very glue friendly, whereas stones provide cheap and easy to use terrain features that will add weight and improve stability of the scenery pieces. With that in mind – let’s begin!

Step one: Basic shapes

I started by cutting a island’s base out of 1mm thick PCV sheet with a pair of scissors. I then smoothed the edges with a piece of sandpaper.
Next, using a hobby knife, I cut the island itself. This time I used 3mm thick PCV and cut the edges at a 30-45* angle, leaving approximately 1,5cm of the base all around the island. Once done I glued both pieces together, using Army Painter’s Super Glue.

Step two: Rocky features

I then applied PVA glue to some areas on the island, followed by AP’s Super Glue and finally Rocks – repositioned to look interesting. I also added some bitz, but I leave it up to you to decide if you want to do the same.

Step three: Wooden piers

Next I decided to add a bit of character with an old, damaged wooden pier jutting into the sea. I used a piece of MDF cut into a thin strip as a base for the pier, but you can really use anything – including 1mm thick PCV. Just cut a strip, glued tiny bit underneath, then glued it on top of the island and it’s base. Finally marked tiny holes along the sides of the pier and ‘superglued’ toothpicks in place, just to cut them off close to the pier’s level. Done.

Step four: Palm trees

At that point I didn’t wanted to waste good toothpicks and here’s where palm trees idea originates from. I gently squeezed the blunt tip of a toothpick with cutters and moved it around. I made this every two or so mm on the length of the toothpick. I then cut a piece off and gently bent it. With palm trees trunks ready to be added on top to the island, I just pushed a sharp tool into the PCV to create tiny holes and glued the trunks into it.

Step five: Textures

Final modelling step was to apply textures. First I filled gaps and surrounding areas between stones with AK Interactive Concrete from diorama series. I then covered rest of the island with Vallejo Desert Sand texture.

Painting:

Sandy beaches, rocky coast and vibrant blue water around. With such theme in mind I started the paint job. 

Basics:

First step was to undercoat the islands black and then airbrush white all over it to create a nice base for both water and sand colors. 

Sand:

Sand was painted using airbrushed Vallejo Desert Sand, followed by Light Brown and finally drybrushed with Ice Yellow.

Rocks:

Rocks followed with a similarly easy recipe being airbrushed Vallejo Dark Panzer Grey, Cold Grey, Pale Grey Blue and drybrushed Ghost Grey.

Water:

Here’s the tricky one. I decided to go hard with stencil airbrushed Vallejo Light Sea Blue, Magic Blue and spots of airbrushed Army Painted Blue Ink. I then sealed it with airbrushed Gloss Varnish.

Final touches:

I added some final touches by manually applied AK Interactive effects creating waves and water foam. To add a nice color diversity on top of the island I also applied Gamers Grass Dry Green and Swamp tufts. Pal trees got finished with Shady Green tufts from Paint Forge.

First two islands discovered, I’m ready to head up for the unknown waters. More scenery to come, following the same template. If you stick a while at my blog you’re bound to see more islands and other scenery types, including deadly rocks and shipwrecks. Be sure to visit Scarhandpainting next time you hit a port! Ahoy!

Review/Tutorial: AK Interactive Diorama Series

Introduction:


AK – Interactive – a Spanish company behind a well established series of products for modelers. They managed to become one of the most recognized brands in the modeling world with continuously evolving range of paints, brushes, weathering products and effects.  I have been a fan of their products for years now. Recently I decided to take another step and expand a range of  texture paints at my disposal. Knowing the quality of AK’s products and lured by sweet pricing I went berserk and got a lot of Diorama Series textures. 
Now I’m here to share my impressions. 

Usually I do the entire Quality, Visuals, Functionality thing. This time though I decided to take a different approach and just jump right into testing the actual products, with pictures taken at every step. Consider this to be a Review/Tutorial hybrid. I will share my thoughts in the summary, so no worries 😉

Terrains Asphalt

Very happy with this one. Not too grainy. Perfect coloration. Two steps process with a final touch of white markings airbrushed through a stencil. End result – very satisfactory.

Terrains Dark Earth

Say goodbye to sand on PVA glue! This puppy is now my favorite two-steps basing for fantasy miniatures!

Terrains Dry Ground

Would have never expected to go with such a color, but seeing the end result I’m getting strong Star Wars The Last Jedi / Mad Max Salt Planes vibes… many possibilities! 

Terrains Sandy Desert

No need to explain – just look at this! Two steps and your miniature is based on a desert!

Terrains Concrete

This one didn’t hit the mark for me. I expected a more paste-like, smooth surface. More of a Dark & Dry Crackle end result (below). Either way the product itself is solid, just not what I expected, thus once dried, I didn’t follow up on it. I plan to give it another go on my next project so who knows…

Dark & Dry Crackle Effects

This one required a third step to bring out the cracks as they are super tiny. The end result is very interesting. I’m sure that a mix with Dark Earth will bring magnificent results. Right now it looks like a trampled ground, or a road. Will definitely use.

Wet Crackle Effect

Well… not what I’ve expected. Tried few times, taking different routes. End result is pretty disappointing. So much so that I just skipped further work with this.

Light & Dry Crackle Effects

Now that’s “crackled”! Three steps and it looks great! I bet it would look even better with Terrain Dry Ground. Count me in babe! 

Impressions:

Working with these products was very comfortable. These are definitely high quality and very user friendly. I used a large brush to apply all the effects and simply cannot stress enough how great and easy it was! Growing up on Games Workshop’s products, moving onto these I felt like if I switched a worn out car for a new one, straight out of the factory! No more “fishing” for dry’ish conglomerates of grains to try and smear them onto a base. Nothing of the sort! Smooth. Great to use. Very easy. Zero stress. Just awesome! 
Now Wet Crackle Effect turned out to be a disappointment, but all the rest behaved as they should and brought awesome results. The rest is so good that I’m willing to give Wet Crackle a benefit of a doubt and assume I’ve used it incorrectly. Will go back to it at some point and try to bring forth it’s full potential. 

Other than that – these are pure gold! I love them. I will be working with them from now on and definitely prefer them over other products that I used until now. 

Price:

Price factor is very important, especially with paints. You know how it is – you spill half of it, then use up like a one third and the rest dries out 😛 Just kidding, still I’m sure we can all agree that for many hobbyists pricing matters a lot. Just take a look at this:

  • AK Interactive Sandy Desert 250ml = 8,95€ (10ml = 0,36€)
  • Vallejo Desert Sand 200ml = 8,5€ (10ml = 0,42€)
  • Games Workshop Armageddon Dust 24ml = 6,3€ (10ml = 2,62€)

What else is there to add? 🙂

Summary:

Except for the Wet Crackle, the AK – Interactive’s Terrains series is a solid 10/10. On top of being extremely easy to use and very efficient, the effects look great. Full recommendation on my end. 

I hope you enjoyed this little Review/Tutorial. Share your thoughts in the comments below. Cheers!

 

Where to buy:

You can get these straight from AK’s web store, or if you happen to live in Poland, go to a well equipped Vanaheim online store.