Here are some Colour Recipes for Sa’Cea Tau from Gallery: Tau Sa’Cea. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends in between, that lead to the final product. It is supposed to be used as guideline not a step-by-step.
BLUE armour:
French Blue (Val), *
Ultramarine Blue (Val), *
Mix Ultramarine Blue (Val) 5:2 Light Sea Blue (Val), *
Black Wash For Dark Vehicles (Val), *
Hoeth Blue (GW), l&p
Glacier Blue (Val), l&p
GREY:
Dark Panzer Grey (Val), *
Cold Grey (Val), *
Wolf Grey (Val), l&p
Dark Tone Ink (AP), blend
ORANGE:
Macharius Solar Orange (GW),
Fire Dragon Bright (GW),
Elf Skintone (Val), l&p
GREEN OSL:
Duck Egg Green (Val), *
Light Livery Green (Val), *
Ivory (Val), l&p
SKIN:
Shadow Grey (GW),
Mix Shadow Grey (GW) 1:1 Frostbite (P3),
Mix Shadow Grey (GW) 1:2 Frostbite (P3), drbr
Frostbite (P3), Soft drbr
l&p – lines and points,
p – points,
bl – blend,
gl – glaze,
drbr – drybrush,
fltbr – flatbrush,
lobr – loaded brush,
stpl – stippling,
*Airbrushed (with multiple layers and mixes)
In this step-by-step tutorial I’m going to show you how to create Cityfight bases same way I did for Gallery: Tau Sa’Cea.
I used:
Step one: Special detail
Using a hobby knife I cut all the sticks, sprues, toothpicks, plasticard and tube into small pieces. I made sure to cut one side of each piece at an angle, to better position each piece on the base. I then glued random pieces on top of a base using Super glue.
Step two: Gravel
I applied PVA glue around previously glued pieces. I then applied Super glue on top of it and, before super glue hardened, covered entire thing with thick sand mixed with hobby gravel.
Step three: Texture
I then textured rest of the base using Games Workshop Astrogranite and Astrogranite Debris paints.
I started with Black Undercoat, then airbrushed a layer of Vallejo Cold Grey, followed short by Vallejo Stonewall Grey. I then washed everything black using Army Painter Dark Tone Ink and once it dried I drybrushed entire base with Games Workshop Administratum Grey.
For metal debris elements I used a mix of Games Workshop Warplock Bronze and Army Painter Gun Metal, followed by a highlight of Army Painter Shining Silver. I then washed all the pieces brown with Army Painter Strong Tone Ink.
For additional depth and effects I blended in some watered Vallejo Earth. Next I washed all metal debris with a mix of Vallejo Dark Red Ochre Pigment and Army Painter Soft Tone Ink. Lastly I drybrushed grey areas with Vallejo Ghost Grey.
Edges repainted black and job done!
You like this article? Don’t be a stranger! Let me know what you think in the comments below or at my Facebook profile! Cheers!
Welcome to Painting Daemonic Purple Skin tutorial. Here I will take you on a Step-by-step trip through the process of painting purple skin the same way as seen at: Gallery: Confrontation Mid-Nor
Before we start, some notes:
* This one requires basics of loaded brush technique.
* For the purpose of this tutorial I used a Confrontation Mid-Nor miniature that has a large detail and is better to show the steps on.
* As usual, please take note that what works for me might not necessarily work for you.
Ready to do this? I assume your miniature is already painted black (or in my case first layers of “Infinity Black“), so buckle up and let’s go!
* Start with a solid layer of Warpfiend Grey (GW). The layer does not have to be perfectly smooth. The goal is to make sure all deep areas are filled with paint. I tend to thin down the paint with a bit of water to fasten this step.
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* Time for a little bit of magic trickery. Wash with a mix of Purple Tone Ink (AP) 2:1:1 Strong Tone Ink (AP), Lahmian Medium (GW).
* Back to Slaanesh Grey (GW). Here's where loaded brush becomes handy. Repaint all the exterior areas with Slaanesh Grey. Might be a bit thinned, the paint has enough pigment to do the job.
* Now same thing, but with a mix of Slaanesh Grey (GW) with just a bit of Pale Flesh (Val). This time though focus in edges and middle points of larger areas.
…and that’s it. You can further highlight edges and important points adding more Pale Flesh (Val) to the mix. The end result looks like this:
Welcome to Painting Jade Bases tutorial. Here I will take you on a Step-by-step trip through the process of painting jade Sci-Fi bases the same way as seen at: Gallery: Aleph S.S.S.
Before we start, some notes:
* This one requires an Airbrush.
* What works for me might not necessarily work for you.
* I used Zen Terrain “Futura” base toppers.
* I started by airbrushing a thick layer of Vallejo Panzer Dark Grey.
* I followed with a layer of P3 Coal Black, mixed with Flow Improover.
* Next I applied a layers of Vallejo Turquoise, mixed with Flow Improover, but this time made sure to leave some spots of previous layer visible.
* Using a regular brush I then highlighted all the edges with Vallejo Turquoise.
* Next I partially higlighted the edges with Games Workshop Pale Wych Flesh.
* Back to airbruush, I applied a layer of Vallejo Light Livery Green on top of all lower parts of the base.
* I then washed all recess spots with Games Workshop Waywatcher Green, being careful not to leave stain outside the lower parts of the base.
* Finally I painted side edges black. Job done.
That’s all! If you followd this tutorial and painted your own bases this way, be sure to leave a comment and drop me some pics via Facebook 😉
Cheers!
Welcome to Painting Infinity Daofei Camo tutorial. Here I will take you on a Step-by-step trip through the process of painting Daofei Camo the same way as seen at: Gallery: Yu-Jing.
Before we start, some notes:
* This one requires no Airbrush.
* For better visibility there are two different sizes of the pattern.
* What works for me might not necessarily work for you.
* Start by applying a smooth layer of P3 Bastion Grey.
* Create basic pattern, applying Pale Wych Flesh spots leaving similar sized gaps inbetween .
* Next apply Panzer Dark Grey spots between Pale Wych Flesh, so that every new spot touches at least one from the previous layer.
* Follow up with a third layer of pattern, using Interior Green and following the same rules. Be sure to leave some spots of Bastion Grey visible.
* Lastly add tiny spots of Panzer Dark Grey on top of Pale Wych Flesh pattern. Some might touch the edges.
That’s it, you have painted the pattern. Congrats! Be sure to visit Infinity Yu-Jing gallery for further inspiration if need be 😉
Welcome to Painting “Guijia” tutorial. Here I will take you on a Step-by-step trip through almost entire process of painting Infinity the Game “Guijia” Special Project.
Before we start, some notes:
* This one requires an Airbrush.
* Paints are to be properly thinned before airbrush application.
* As usual, please take note that what works for me might not necessarily work for you.
Allright! Undercoat the miniature with black, check your gear and let’s do this!
* Start with a solid layer of airbrushed Val. Orange Brown. I applied mine in three delicate, overlaping layers. I went around the miniature, with top and bottom, focusing on Armor Plates areas.
* Next, airbrush Val. Scrofulous Brown. Mostly from the top and up to 45* degree, focusing on the most exposed areas. You can start building transitions to previous layer avoiding shadowed areas.
* I forgot to take a picture of this layer. That's on me. Fortunatelly the result can be seen on the next picture. The layer is a mix of Val. Scrofulous Brown and Val. Off White, applied from top onto the center of all exposed areas.
* Next, outline all the edges with Val. Ice Yellow
* Lastly, underline armor plates with Army Painter Soft Tone Ink. I also used strongly dilluted Soft Tone to apply some more shadow in certain 'over the edge' areas.
* This is the most difficult part of the process. Mix Val. Black (air) 1:5 with Val. Panzer Dark Grey (air) and apply it to everything, that is not external armour plates and blade. The difficult part is to not mess up all these sexy Orange-to-Yellow armour plates. If you do, you can try out Erasing Bloopers following one of my tutorials, still the airbrushed nature of the layer will make it extremely difficult.
* Next apply a watered down GW Fenrisian Grey over black areas. It is important not to fill any recesses. You can apply more than one thin layer, overlaping each other and even leave some irregularities - this will work to the overall paint job's advantage.
* Next, higlight edges with GW Pale Wych Flesh. This time no thinning down the paint. You can imitate some scratches, reflexions etc.
* Now wash it all with a thinned down Army Painter Dark Tone Ink. Once again be extra carefuul not to paint over finished armour plates.
* Now it's time to make it POP! Using GW Pale Wych Flesh and Val. Off White, highlight the edges and create some points of focus, scratches, reflections etc.
* Start by masking the Guijia's leg. I used a piece of foil and masking tape to cover areas that I didn;t wanted to get dirty. Then manually applu a layer of Val. Prussian Blue, avoiding areas of Black Mesh.
* Next airbrush a layer of Light Sea Blue, focusing on the most exposed areas of armour.
* Next, airbrush a mix of Val. Light Sea Blue with a bit of Val. White focusing on middle areas, creating a transition from previous layer.
* Next highlight the edges with GW Pale Wych Flesh.
* To seal Blue, wash it with thinned down GW Guilliman Blue Glaze. You can see that I have also painted some battle damage. I did it using Val. Cavalry Brown, underlined with Val. Off White.
I leave adding Black Under Armour and additional details to you. Now to the Sword… To be honest, because of strong light, pictures taken during this one’s painting process did not captured how the sword looked like and I really don’t like how they turned out. That being said – I will still show you the Sword and name the paints used, but instead of a Step-by-step tutorial, let’s just call it a BONUS.
List of paints:
Val. Warlord Purple,
Val. Off white,
GW. Pale Wych Flesh,
AP. Purple Tone Ink,
I leave the base and additional detail to you. Congratulations, you have painted a Guijia 🙂
Was this tutorial helpful? Did you enjoyed it? Leave me a comment 😉
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In this easy, step-by-step tutorial I’m going to show you how to create and paint a Lava Bases. I used these bases for Infinity the Game Combined Army – you can see how it turned out at Infinity COMBINED ARMY ‘Witness Me!’ gallery.
**Where I’m from there’s a small paper bag filled with moist absorbsion balls in every shoe box. If you can’t get that, just use some grains or make small balls out of green stuff or even modeling clay.
* I started by breaking a piece of Cork into smaller bitz.
* I then applied Super Glue over the bases in a random pattern. No need to be precise here.
* Pieces of Cork followed to form 'volcanic rocks' and future spots for the miniatures to be mounted on.
* Once Super Glue dried out I covered entire base with Basing Glue.
* I then dropped tiny balls (shoe moist absorbers) oon top of the Basing Glue, between 'volcanic rocks' to create an effect boiling lava bubbles.
* Next I applied Basing Glue over the bubbles.
* Black Undercoat.
* Mahogany (Val) airbrushed all over the base.
* Gorthror Brown (GW) drybrush over the Rocks.
* Gory Red (Val) airbrushed over Lava.
* Scrofulous Brown (Val) airbrushed over Lava.
* Scrofulous Brown (Val) + White airbrushed over Lava.
* Black spots added around Rocks
* Scrofulous Brown (Val) airbrushed over Black spots.
* Lamenters Yellow (GW) airbrushed over Lava.
* Hot Orange (Val) spots airbrushed over Black spots, White airbrushed over bubbles.
* Scrofulous Brown (Val) + Black, then pure Black glaze applied oved the Rocks.
* Gloss Varnish applied over Lava.
Painting skin – nightmare for some, EZ for others. Back in the days I’ve struggled with a proper skin tone, my miniatures turning out too dark, or skin being overall flat and uninterresting. Practicing ‘Five Layers Technique‘ for many years, led me to some realisations and now I am able to present to you my ultimate way of basic skin painting.
* Regular Brush,
* Bugmans Glow (GW),
* Dwarf Flesh (GW),
* Flesh (Val AIR),
* Strong Tone Ink (AP),
* Soft Tone Ink (AP),
* Pale Flesh (Val),
! You can achieve similar results using different paints and avoiding mixes, as long as you follow Five Layers Technique basics. For example Bugmans Glow (GW) might be switched for Tanned Flesh (AP) or Tan (Vallejo).
! You can start by applying first layer on any surface. This method does not require any special preparation, like re-painting surface to primer black etc.
1 I started by applying an underlayer of Bugmans Glow paint over any surface destined to become skin. This layer might be a bit messy and is not meant to be smooth, only to cover entire surface. For this particular layer I encourage thinning the paint a bit to help it flow into recesses.
2 Next I applied a main layer of Dwarf Flesh. This time I tried to keep paint from flowing into recesses and made sure that it will cover all big flat areas.
3 I then applied a layer made of a 1:1 mix of Dwarf Flesh and Flesh over all raised areas. This is suposed to be the first highligh and provides a difference in skin tones over the model. Don't worry if some piant flows into recesses, just try to avoid covering everything with it.
4 Here came the flood of wash. I applied a 1:1 mix of Army Painter's Strong Tone Ink with Soft Tone Ink. As usual I didn't bother to be subtle about it.
5 Once dried, I highlighted skin with a 1:1 mix of Elf Skintone and Pale Flesh. This usually is the final highlight and is meant to POP the skin.
! If I was to enchance skin a bit and move forward from this point, I would add points of focus with lines and dots of Pale Flesh. Some deeper spots can also be in-lined with Flesh Tone or some brown-ish wash to build contrast but that's for another article.
How about I show you a technique to paint brown military coats like a pro in a way so simple that it’ll make you wander why haven’t you painted like that before? Below is a simple Step-by-step tutorial on how to achieve awesome tattered and used up leather brown coat effect in just few simple steps.
First some home brewed theory.
Stippling: A technique of creating texture out of dozens of tiny dots of paint. Easiest way to achieve this is to use a Stippling Brush (round head, tip cut off – flat surface instead, resilient hair).
Blending: A technique of gently intermingling two or more colors to create a gradual transition or to soften lines. Below I will demonstrate a rather crude version of it.
* Stippling Brush (GW),
* Regular Brush,
* Olive Drab (Vallejo AIR),
* Pallid Wych Flesh (GW),
* Strong Tone Ink (AP),
1 You can start painting this on any dark surface, but for good result I recommend to prepare the surface, by following steps 1 to 3 of Painting 'Infinity' Black Tutorial. This will transition into a complex and interresting surface to work on. On a bright side neither these nor following layers require precision and are really fast to paint.
TUTORIAL: PAINTING ‘INFINITY’ BLACK
2 Time to stipple. I used a Stippling brush and Pallid Wych Flesh paint. I left the excess paint on the palette and randomly applied some dots onto the coat.
3 Next I mixed Olive Drab 1:1 with Strong Tone Ink and applied it all over the coat. This is the crude version of blending I mentioned earlier. It has not much to do with actual blending technique, except it changes the color and actually 'blends'.
4 Wash comes last. I applied a strong, wet layer of Strong Tone Ink all over the coat. Once dry - paint job is done.
! This might be the end to it, but if you preffer to take your paint job to a higher level you can for example 'edge' the coat with a brighter brown/leathery colour. From now on you have a great looking base to add detail to and it was achieved in no time.
This is a second installment in the ‘Painting Philosophy’ series in which I let you in on ‘how’ and especially ‘why’ I do some things in a certain way. “In my opinion a proper approach to painting is crucial to maintain healthy and rewarding experience. Final result depends on it in the same way as on techniques, know-how and tools used. Nowadays internet is full of painting tutorials yet it takes some inner understanding of our own capabilities to find what suits us best and fully benefit from all acquired knowledge. That being said – In this series I will reveal what works best for me as a painter. I hope you will find some wisdom in it…”
The edge, a plastic frontier between a piece of art and the rest of the world. It divides a miniature from the surrounding chaos. It defines the paint job. It underlines the final result of your work, enhancing the visual effect. In short, a properly painted edge of a base will enclose the miniature just like a frame around a painting. Can you imagine a ‘Mona Lisa’ in a dirty styrofoam frame? Well, that’s what I see each time I look upon a picture of awesomely painted miniature on a base, with dirty, unprepared edge. No matter the quality of paint job, a piece of art turns into a kid with chocolate smeared all over it’s face. I just can’t appreciate ‘that’. But is the difference so evident? Don’t take my word for it – see for yourself…
This actually IS the exact same miniature, with the only exception of one base’s edge being covered with a dirty base edge Photoshopped from a work in progress picture. But enough about ‘how I feel’ and let’s skip to ‘how I do’. For me there’s only one paint capable of fully POPing a miniature on the battlefield and it’s BLACK!
In light spectrum black is not even a color per se, being an ultimate lack of color instead. In the world of hobby paints black is technically a color, due to pigments used to create black paint. This particular colour will work with whatever color scheme you choose for a miniature, enhancing the effect of what’s on the base. It is worth mentioning, that black paint usually surpasses other colors when it comes to opacity, therefore it is much easier to provide a smooth, opaque layer using black than most other paints.
I go about it in a simple, old school manner – with regular medium sized brush and a good, trusted paint. After testing a lot of different black paints I chose Vallejo 74.602 Negro Surface Primer. It works great both with brush and surface. Usually one layer is all that is needed to fully cover the edge, if not – second one is always enough. This paint leaves a nice, smooth, thick layer, hiding some irregularities that might happen to cover the edge of the base. It is worth pointing out, that the base’s edge is always the last thing I paint, before finishing a project. First I thoroughly clean up my painting space of any project leftovers, then I apply varnish and just then move to painting black edges. This way both Varnish and edges are clear of any dust particles and unwanted stuff that might stick to them.
How do I deal with a situation, when a game requires the base to be marked / split or otherwise painted so that the arc of vision or other feature is clearly visible? I prefer to either:
* Use a modelled on-base feature to clearly indicate the direction a miniature is facing,
* Use a marker instead,
When painting a project for someone else I’m sometimes asked to add an ‘arc of sight’ on the base’s edge. If possible I provide small markings to minimize the other colors impact on the otherwise black edge. This seems to work pretty well and keeps the initial feel of a miniature being underlined.
So here we are, at an end of the second installment in the Painting Philosophy – a series that is meant to ‘infect’ you with some of my hobby ideals. Hope you found this one interesting and helpful.
As usual – I have put a lot of effort into preparing for this article, yet I am sure I missed something important. If you happen to have any questions or suggestions related to it – feel free to hit me with them. Also take note that what works for me, might not necessarily work for you – still there are many ways to accomplish certain things – mine is just one of them.
All right, sweethearts, you’re a team and there’s nothin’ to worry about. We come here, and we gonna conquer, and we gonna paint some, is that understood? That’s what we gonna do, sweethearts, we are going to go and paint some. All right, people, on the ready line! Are ya lean?