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Monthly Archive March 2016

Special Project: The Colony part three

Ever been in a situation when you really wanted to work on a certain project but couldn’t? I just found myself in such. I’m almost ready to paint my gaming table, with almost all of the pieces already assembled. I even purchased a big stock of sprays and paints required to complete “The Colony” in one go. (Yup – at this point I already picked a perfect Colour Scheme for “The Colony”, being White-Creeme with addition of Grey and Orange elements.)  If you read “The Colony” Special Project part two – then you know that once I’m into something – I usually do it at once, regardless of weariness and time required to do it. This time I feel like a trapped animal. The erge to continue my project is killing me, but I cannot proceed without vital pieces that are still to arrive. That’s why I decided to deceive the system.

THE COLONY - part three: DECEIVING SYSTEM

Being unable to proceed with “The Colony” buildings I focused on add-ons instead. I had some cool ideas for new ‘filler’ type terrain pieces, along with some old ones that needed refitting. If you have a gaming table than you know that buildings provide a variety of different levels and shooting corridors, but it is the fillers that build up the table’s theme and atmosphere. Just take a look at this picture:

ao m clear

Looks kinda empty doesn’t it? Well that’s because it is completely devoid of climate. Just like my old ‘White Boxes’ were. Ok – it is still very playable, with all the additional features, but for a gaming table to have a soul – there must be a plenty of small, sweet looking fillers to attrack the sight. As I am very impressed with Zen Terrain’s design, I decided to incorporate some of their style and colour scheme around my rather industrialised, cumbersome buildings.

Zen Fillers

Not much to say about these, except for a fact that they are just awesome – It’s love from the first sight 🙂

ao kebab

ao Neon City Signs 1

ao Neon City Signs 2

ao Planters

MAS Fillers

Micro Art Studio’s Kickstarter campaign just finished and I’m sure to purchase some of their new fillers. What I like the most are standing tripple-holo-ads and benches, but since these are not available for purchase right now – I concentrated on repainting a set of best in the market MAS Holo-Ads. One cannot complete an Infinity Gaming Table if one does not possess these!

ao HoloAds

Old DIY Fillers

I already had a lot of fillers made for my previous gaming table. You can see them all in Tutorial: ‘Do it Yourself’ Gaming Terrain article. All of them could use some additional paint job, or rebasing to better suit the new theme, but the ones that needed it the most were: medium sized walls and (my favorite) futuristic sculptures. I really wanted to provide them with some extra love, cause they looked like this:

x2

murek 1

I invested some time to redevelop these pieces, adding cool looking plants and a new-themed paint job. I also used a Zen-based pieces to solidify the theme. The end result is exactly as it should – futuristic & juicy.

ao Sculptures

ao Walls

New DIY Fillers

Inspiration strikes like a lightning and I’m pumped with urge of creation. New ideas come and go – some of them just too good to be skipped. One of such ideas came to me more than a year ago, when I saw a pile of leaflets. These were so ‘Infinity’ styled, that I took couple to use them at some point. As it happened – now, with a new project on the run – these funny, 3d hologram leaflets were perfect to base a terrain piece on. Just some PCV, MDF pieces and twenty minutes provided me with two of these:

add 1

ao AD Walls 2

ao AD Walls 1

Another idea came to me last week, during shower. It sounds stupid, but once you see the end result, you won’t be laughting 🙂 This was certainly the best idea of 2016, yet to be beaten. Infinity 3d Consoles instead of usual tokens, born out of thin air in a matter of two days.

ao Consoles

You can read some more about how these were made in Tutorial: Infinity DIY Console. If you like them – be sure to spread the word, so that more people will see them 🙂

Leftover Fillers

Having so much terrain pieces left me with a dilemma of what to do with some of them. Gaming on “White Boxes” required a lot of playable fillers to expand table’s properties. Now, with brand new design some pieces are too big, or too many to be used. Still don’t know if I should try to sell these, strip bare and re-use the parts or redesign against reason…

ao cutouts 2

ao cutouts

Themed

Now you have seen all the fillers I currently worked on. Why are they so important? Well… do you still remember that poor looking terrain at the top of this article? Take a look at this and tremble with ecstatic shiver!

ao m full

Epilogue

There were supposed to be at least three parts of this article. With outdoor Objective Room in development, buildings awaiting some substantial parts, new table’s playability being regularly tested, Now I’m pretty sure that two to three more are yet to come. Who knows – If I have to wait more for a delivery of resin pieces – I might loose some of my sanity but also come up with some more ideas! Stay tuned for “THE COLONY” SPECIAL PROJECT part four!

Tutorial: DIY Infinity Console

Welcome to Modelling Infinity Console tutorial, a short Step-by-step trip through a process of creating Consoles perfect for objective markers in Infinity the Game and other Sci-fi wargames. 
You may consider this article to be an extension of “Tutorial: Infinity ‘Do It Yourself’ Gaming Terrain”, in which I tried to inspire you to hunt for some awesome everyday items. Pieces of what might be considered garbage, and yet an awesome source of unlimited potential, when it comes to scenery making.

 

Before we start, some notes:

  • This article is from 16 March 2016 and was (thanks to popularity of over 13000 visits!) recently refreshed with new pictures and description. 
  • Consoles presented in the pictures might be a bit tattered due to being old.
  • As usual, please take note that what works for me might not necessarily work for you.

 

Backstory:

The story behind the idea is rather trivial. Years back I was taking a shower, saw my wife’s shower gel bottle and was instantly struck by a surge of inspiration. Colored, clear top element was just too cool to pass by. Transformation from a shower gel plug to a tiny console came natural. Just see for yourself.

 

Modelling:

I used:

  • Fa Shower Gel plug,
  • Hobby Knife, Hobby Cutters, Super Glue,
  • Random trash,

 

Step one: Main Body

I started by cutting off the plug and pulling out the acrylic part. I then used a hobby knife to thin down the bottom of the acrylic part so that it went in and out smoothly. 

Step two: Support

Back in the days I cut 3mm thick PCV and created four legs for the console. On the next attempt, being more experienced, I used an old Spray nozzle. Since then I tested a lot of random stuff, but given a choice I prefer the nozzle above anything else. One man’s trash is another man’s awesome Console support!

Step three: Detail

Thin pieces of PCV, lollipop sticks, Airsoft Gun ceramic balls, plastic miniatures bitz – anything will do for an awesome filler. The idea behind the console is a 3d hologram of a city space, or and enhanced molecule view. Whatever is put inside and sprayed white will look great. I leave this to your imagination.

Step four: Paint job

I painted entire console white to fit my own gaming board. Looking back I strongly recommend painting the inside white to take advantage of the vibrant color mounted on top. Other than that anything will do. 

Final result:

Since 2016 I made few dozen consoles. These, being the first set, will always have a special place in my heart. 

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Bonus Pic: (different scenery piece)

I hope you like the article. If it ever inspires you to make your own Fa Shower Gel consoles, be sure to tag me at Facebook @scarhandpainting or Instagram _scarhandpainting so I can enjoy your work. Cheers!

Special Project: The Colony part two

Last time I wrote about how “The Colony” Special Project came to life. A road from a tiny speck of an idea to a fully developed gaming table is a long one and I just begun my travel. I have gathered almost all of the items required to build my terrain set. I have revised my ideas and made peace with some circumstantial decisions. I was ready to start the construction process!

THE COLONY - part two: CONSTRUCTION FREENZY

It all happened so quickly. One day I was engaged in my usual activities, painting miniatures, checking out facebook, writing articles… The other I got up to find myself knee deep in bitz, terrain elements, empty glue bottles and with my hands thickened with too much of dried out glue. It was as much glorious as scary. I couldn’t stop. Half kneeling on the ground, due to my workdesk being currently occupied with THIS – I felt like a child playing LEGO. Well – when inspiration comes a man is gotta do what a man is gotta do – I let myself be swallowed by passion and worked till all the buildings were ready to enter next stage.

Before

2 BEFORE

So – this is what I had to work with. My ‘white boxes’ in all their glory. So many different sizes, that excluding six thin ones, no two are alike! I really love these boxes. Thanks to them I was able to play a lot of Infinity games and they received a really good feedback from my oponents. Of course I adorned them with different smaller terrain pieces for the purpose of quality gaming. Still these are my favorites and I can’t imagine gaming at my place with a different buildings set. That was the main reason why I choose to expand their properties instead of exchanging the whole set…

2 BEFORE 2

2 BEFORE 3

inf ter tut 26

Metamorphosis

Fortunatelly for me both ReyCast and Micro Art Studio delivered a variety of cool pieces required to evolve my ‘to be’ buildings. It wasn’t easy and took over twelve hours to achieve, but I prevailed – I sorted all the pieces, counted them, divided them into groups (a separate group for each building type), marked my ‘white boxes’ for their corresponding rooftops and started putting walls together. A single test building at first, then whole set. I knelt on the ground, surrounded by a gaming table comming to life all around me…

Test building,

SMALL HOUSE BEFORE

MAT SMALL HOUSE

SMALL HOUSE 2

SMALL HOUSE 1

blok 1

blok 5

Mass production,

WALLS 1

WALLS 2

WALLS 3

hands

New Form

Somewhere about twelve hours, five Army Painter’s Super Glues spilled on my hands, their fumes stuck firm in my nosdrils, thousands of MDF pieces put together, dozen back hurts, hunders sporradic insane scientist’s laughters and one sympathetic look on my wife’s face, later – I was finally done! Done both literally and methaphisically, as my evil slavemaster – the muse – pushed me into yet another task. Battered, with my hands dirty and glued, with my head being dizzy – I started to write the first part of this article. I wasn’t even sure if it will be interresting to other hobbyists – just needed to write it. Couldn’t stop. Some of you know this feel for sure. But I’m starting to miss the topic – My gaming table was finally taken one step further on a road to it’s ultimate form.

2 5

2 4

2 3

2 2

2 11

2 1

Epilogue

Base layering stage is now complete. The buildings are ready to enter next stage, which is external layering along with addition of some cool looking details. Unfortunatelly I can’t proceed before receiving my order from the Titan-Forge. I don’t mind it, as except for the muse nagging me to work on this project, there’s no reason to rush things. At least I’m able to game on my good ol’ gaming table, taking advantage of all these cool new features. I just can’t wait to test these buildings next week. I’m sure they will not dissapoint me! If I’m lucky – delivery will come right after next game and I’ll be able to proceed to “THE COLONY” SPECIAL PROJECT part three. Keep your fingers crossed for me 😉

Battle Report: Infinity Corregidor vs Yu-Jing

Hello there my awesome readers! As some of you may know – I play Infinity the Game. A new form of global Campaign is currently on the run – you can check it out at OPERATION: FLAMESTRIKE, but for now I invite you to read my latest blog entry – a Battle Report from my Campaign game against Yu Jing army!

batrep vs

LOCATION: Zhurong Power Plant

SCENARIO: Engineering Deck

ARMY: Nazroth – Corregidor vs Garran – Yu Jing,

batrep corregidor

batrep yu jing

PROLOGUE:

This time I took my Corregidor on a ride to a Chełmża city, close by. There’s a strong gaming community there along with an arsenal of terrain and a pretty awesome gaming place – “Chełmżyński Ośrodek Klutury” (Chełmża’s Culture Center) – CHOK. I game there from time to time, participating in a local Infinity league. We all agreed in advance to use Flamestrike rules so this time I was prepared, with my Camera being on standby, notes and destined scenario at hand. I arrived just in time to form a pair with a local Warcor – Garran, which happend to be a great coincidence, as we haven’t had chance to game against each other yet! We both agreed to fight for Zhurong Power Plant. (I was eager to finally play a scenario that I failed to pick last time while Garran is a Yu Jing player – so the choice was pretty obvious.)

STRATEGIC TANGO:

Along with some small talk we have exchanged our open information and rolled Wip’s. My Leutenant failed (as usual) and I was thrown into defensive by Garran’s decision to keep the initiative. (I actually like to play second as both my roster and game style are mostly defensive. Playing a rather ‘shooty & tricky’ army I tend to deny the field to enemy, covering vital movement/shooting corridors with Koalas and firepower. Once my Reactive turn is over I move to eliminate high value threats with precise amount of offense power. It works for me most of the time.)

batrep battlefield

Battle for CHOK

I used the opportunity to pick up the Deployment Zone, and asked Garran to deploy first. He covered both sides of his Deployment Zone with specialists and the Yao Zao’s. He also hid Kuang Shi’s and set up a Rui Shi in the center of his Depzone. Now was my turn to do my tricks…

batrep YJ

Seeing a rather symmetric deployment I choose to keep left flank covered with my Alguacil Link. They had a really nice, covered spot there and were deployed to ARO one Cuang Shi and Rui Shi at the first sign of movement. Having Rui Shi covered I deployed my MSR Intruder on the high spot, far to the right – adding an ARO punch against Rui Shi if needed and covering the whole right side of the table. HMG Intruder is both my agressive unit and backup in case of Sniper’s death so I deployed him in the middle of my Depzone along with a Daktari and one Smoke-giving Jaguar. While Daktari was close to one Objective Console I choose to cover another one with Alguacil Hacker, hidden just around a corner on the right. Moran Maasai Hunter infiltrated a nice spot outside the Objective Room, with both Koalas being spread wide and in cover. I also hid my last Jaguar behind a small piece of cover and hoped for the best.

batrep CRGD

Garran made a wise decision and deployed Su Jian from reserve onto my right flank (far away from my death dealing Link).

I responded with a counter-unit, hiding Lunokhod behind a high wall on the same flank as Su Jian. I made my prayers and let him enter the sloughterhouse…

batrep 6

LET THE GAME BEGIN!:

G  Garran 1st turn:

– I use a Command Token to restraint Su Jian’s wild charge (-2 Orders from the 1st Combat Group).
The game then started for good with Garran’s Impetous units.
– Firstblood went to Lupe Balboa for obliterating Shaolin with a short burst from her Combi-Rifle.
– Soon after one of Kuang Shis followed to the land of the dead, guided by missiles from Alguacil’s HMG.
(I have deployed after Garran so I covered these miniatures with ARO’s from both girls.)
– Su Jian used the first order from it’s group, moving ahead. MSR Intruder reacted to this fast moving targed with a single round. A burst from Su Jian’s Spitfire was not enough to overshoot my “Sniper’s” Critical Hit and it lost 1 STR.
– Not intimidated, Su Jiand moved along it’s selected route and closing in for better distance against my Sniper. This time more ARO’s replied as Su Jian’s movement took it throug a path covered by HMG Intruder and one rearguard Alguacil. Let’s say that NWI state was the least punishment it could have received.
Battered and a bit helpless Su Jian Cosy cuddled behind a medium piece of cover for the time being and the action moved to the other side of the combat zone.
– Hac Tao appeared out of thin air. Both of my linked Combat Beasts (Lupe and HMG Alguacil) replied with fire, overshooting Hac Tao and peppering him with holes. One Panzerfaust hit and Hac Tao was halved in W attribute.
– Still Hac Tao is a tough bastard. Regardless of his wound he shrugged and sprayed my girls with another burst. One shot vs Lupe missed, while HMG specialist got hit with three rounds. I laughed loud while she saved all three of them. Garran not so much 🙂
– With persistence worth a commendation Hac Tao tried his best to eliminate my Link once more. This time tho HMG Alguacil went freenzy like Blain from Predator the movie and cut him down screeming!
– At that point I was pretty sure that Hac Tao’s reing has ended, but Garran corrected me with a successful heal delivered to the fallen warrior by a Yao Zao standing in base contact, just behind a short wall. (“not again” – I thought, seeing this behemoth of steel rising up from the ashes and threatening my Alguacils once more.) For the worst of it – a successful healing provided Garran with a Victory Point as he choose ‘Experimental Drug’ as one of his Hidden Objectives!
– The sounds of fire begun anew whith Hac Tao shooting three rounds against my HMG specialist and one vs Lupe. Both girsl survived and I decided to fail Guts Roll and let them rest behind a cover for a bit. (Shame to loose them at this point, where one solid burst of 5 could cut down that Hac Tao bastard for good at my turn).
– I turned out that Garran was waiting just for that, as soon after he moved his Rui Shi and forced my ARO’ing MSR Intruder into a defensive.
– A bit late, still Celestial Guard Hacker buffed Rui Shi with Marksmanship L2, thus increasing it’s chance against my covered long-barreled killer. One Critical Hit later my MRS Intruder was a memory as his headless carcass fell to the ground.
– Free of his terror Su Jian came to life once again, leaning out of cover and shooting against second Intruder, who replied with an ARO but achieved nothing.
– With most of my forces occupied by hiding behind cover the field was clear for Garran’s forces to advance. Keisotsu Paramedic choose this moment to climb the stairs and connect a Console (YJ table half, on my right flank).
– Last ‘Irregular’ Order sought my Jaguar being slain by advancing Has Tao, as Garran exchanged it for a Regular one with a Command Token.

TURN 1 SUMMARY: Lost: Shaolin, Kuang Shi, / Killed: Intruder MSR, Jaguar Chain, / Objective: 1 Console, 1 Hidden (experimental Drug),

batrep 1

N  Nazroth 1st turn:

With order count of 8/4 and two miniatures lost I was sure to hit back hard. Advancing enemy forces were exactly where I wanted them – with their fronts turned to my forces. Both Hac Tao and Su Jian were bleeding out with a single hit required to send them flying. Discarding these two, only Rui Shi was posing a threat to my strike units (Lunokhod and HMG Intruder). I waged my options and opened with a gambit:
– I moved onto the board with a Tomcat Engineer (left flank, behind Hac Tao and Toketsu Engineer) forsing them to either turn around or face certaind doom. To my surprise Engineer failed to face the newcomer, while Hac Tao turned a bit just to see my Tom’C if he decided to climb the building wall and get him.
– I then moved the action onto the central part of my Depzone, where Jaguar crawled a bit and smoked the way for HMG Intruer.

STP READINg, GO TO YOUTUBE, PLAY THIS TRACK, GO BACK TO READING 😉

TURN 1 SUMMARY: Tomcat Engineer, / Killed: Celestial Guard (KSCD), Rui Shi, Tokusetsu Engineer, Hac Tao (u), / Objectives: 1 Console,

batrep 2

ROUND 1 SUMMARY:

Garran: Lost: Shaolin, Kuang Shi, Celestial Guard (KSCD), Rui Shi, Tokusetsu Engineer, Hac Tao (u) / Objective: 1 Console, 1 Hidden (Experimental Drug),
Nazroth: Lost: Intruder MSR, Jaguar Chain, Tomcat Engineer, / Objectives: 1 Console,

G  Garran 2nd turn:

– Loss of Leutenant saw Garran’s forces in dissaray. Impetous warriors moved and lost yet another of their brethren due to HAM Alguacil’s fire.
– Toketsu Doctor moved Yao Zao risking G:servant’s life in an attemt to heal Hac Tao. With a final effort Yao Zao bringed Hac Tao from the verge of death, then his lights went off ang he stop moving himself. Both Alguacil girls made surethat it won’t heal anyone else.
– The dance of death begun anew as Hac Tao tried his chances vs my girls with no avail, as my indestructible ladies rolled saves, laughing wildly. (One Irregular Order exchanged for a Regular with Command Token.)
– Garran made his last attemt so silent my Linked heroines, exchanging his last Command Token. This time HMG Alguacil had no mercy and cut Hac Tao’s body in half with a concentraded fire from her Heavy MG’.
– An order later Su Jian avenged his death by slaying my second Intruder.
– Having nothing better to do Guilang opened the door to the Security Room.

TURN 2 SUMMARY: Lost: Kuang Shi, Hac Tao, Yao Zao (doc), / Killed: Intruder HMG, / Objectives: Objective: 1 Console, 1 Hidden (Experimental Drug),

batrep 3

N  Nazroth 2nd turn:

Left with no Intruders I had only one universal assault unit at my disposal – the Lunokhod. With order count of 7/4 I left the things be and started activations.
– I first tried to eliminate a potential threat to my Lunokhod in form of enemy Hacker. I used my own Hacker to do that, shuffling him behind cover and sending a burst meant for the hostile unit. He dodged and hid from LOF.
– Now I could move Lunokhod from behind his initial cover, so he went straight for Su Jian. I kept him hidden, occasionally shooting enemy Hacker once he was revealed. First attempt failed as Lunokhod’s Heavy Shotgun range is rather short, but I hit the mark during another activation. I also los a Koala, who was careless enough to cross Su Jian’s line of fire.
– Third Lunokhod’s activation took him out into Su Jian’s ARO but Heavy Shotgun prooved to be enough to finally slay the beast.
(Enemy in retreat and with Loss of Leutenant – I moved to gain advantage in Objective Points. Zhurong Power Plant and Nomad’s wellbeing were on the line!).
– I cleared the path killing a Guilang FO with a single Burst of ‘5’ shot by Alguacil HMG specialist.
– Path cleared, Moran Maasai Hunter broke into the Security Room and Connected central Console at second attempt.
– Alguacil Hacker followed, moving forward and connetcing the Console on my right flank.
– I was left with no competitive options, but to try and complete my Hidden Objectives which was “Experimental Drug” (lol, yea, whatever) and “HVT: Designation”. I went for the last one, first leaning Mooran out of the Security Room and targeting enemy HVT, then using him as a repeater for Alguacil Hacker and Spotlight’ing the target with my final order.

TURN 2 SUMMARY: Lost: none, / Killed: Celestial Guard Hacker, Su jian, Guilang FO, Objectives: 3 Consoles, 1 Hidden (HVT: Designation),

batrep 4

ROUND 2 SUMMARY:

Garran: Lost: Shaolin, 2x Kuang Shi, Celestial Guard (KSCD), Rui Shi, Tokusetsu Engineer, Hac Tao, Yao Zao (doc), Su jian, Celestial Guard Hacker, Guilang FO, / Objective: 1 Console, 1 Hidden (Experimental Drug),
Nazroth: Lost: Intruder MSR, Jaguar Chain, Tomcat Engineer, Intruder HMG, / Objectives: 3 Consoles, 1 Hidden (HVT: Designation),

G  Garran 3rd. turn:

Garran’s forces were in Retreat along with a Loss of Leutenant. (Which was the missfortunate Guilang FO.)
Not many options with both Kuang Shi being far away from combat, and near to all specialist troops gone.
– Garran took a final attempt of earning Victory Points by mowing his regular Keisotsu into my HVT’s Zone of Control. The plan failed by Keisotsu being shredded with ARO fire from my Alguacil Link.
No need for further actions – we shook hands of one another and counted our remaining points.

TURN 3 SUMMARY: Lost: Keisotsu, / Killed: none, / Objectives: 1 Console, 1 Hidden (Experimental Drug),

batrep 5

GAME SUMMARY:

Garran: Lost: Shaolin, 2x Kuang Shi, Celestial Guard (KSCD), Rui Shi, Tokusetsu Engineer, Hac Tao, Yao Zao (doc), Su jian, Celestial Guard Hacker, Guilang FO, Keisotsu, / Objective: 1 Console, 1 Hidden (Experimental Drug),
Nazroth: Lost: Intruder MSR, Jaguar Chain, Tomcat Engineer, Intruder HMG, / Objectives: 3 Consoles, 1 Hidden (HVT: Designation),

batrep wincon

EPILOGUE:

I got back home around 16:30, sat straight to this Battle Report. It’s past 23:00 now so as you can see – writing something like that is a lot of work. I really respect the work of guys from Corvus Belli and other cool content authors, as right now I want only to take a bath and ‘Reset’ 🙂 Hope you like my article – be sure to ‘Commend it’ at Flamestrike Campaign official site 😉

 

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Special Project: The Colony part one

First of all I would like to announce that this project is huge. It is wast on a scale not seen here at Scarhandpainting.com ever before. The genesis of this project reaches January 2015, yet back then, I didn’t knew how things will go for this particular concept. To think that it started with a bunch of hardboard boxes being sprayed white makes me wanna laught. Right now some of you may recall ‘white boxes’ from my Tutorial: ‘Do it yourself’ Gaming Terrain. That is the right course of thinking as that gaming terrain and this Special Project have a particular thing in common – “Infinity the Game”. The hero of this article is none other than INFINITY GAMING TABLE: “THE COLONY”.

THE COLONY - part one: GENESIS

At first it was supposed to be, a cheap and easy to make, gaming terrain set. Me and my friends were hyped for Infinity and needed a proper table with a variety of terrain pieces. I am a man of action so in few days I had my first Infinity Gaming Table fully thinked through and half way done. The terrain set expanded steadily throughout the year to finally crystallize into a fully developed and densely packed gaming table. That was the end of stage one and a beggining of an entirely new concept. In the late 2015 I was pretty much sure that my gaming table is very playable. I got a lot of feedback from more experienced gamers  and got to know Infinity as much as to make a final decision – I decided to use both my financial and material resources to transform my gaming table into a new and extraoridinary form. Once again I was overwhelmed by the need of creation and started to work…

The Prototypes

makieta próbka 1

The easiest and most effective way to improove my existing terrain was to prepare a template for basic pieces and then use them to decorate my ‘white boxes’. The ideas came to me one by one and it took less than two hours to cut a sample for each type of piece needed. As they say – “One’s man trash is another’s man treasure” and that is more than true as I supported myself with some trash left out of Micro Art Studio’s bridge set. All the basic pieces you now see, were made using just a couple of HMD leftovers and a hobby knife. This way I prepared two major templates:

Walls: Designed as 7/11cm pieces to let me decorate each and every ‘white box’ from all sides. Some additional fillers were also designed, to fill the space, if a box happens to be too long for a certain number af wall pieces. I hoped to keep wall pieces separate to let players position their miniatures in selective cover, move with causions movement etc. Once these were done I used some Warhammer 40,000 bitz to see how the overall will look before painting. It passed the test.

makieta próbka 2
Bridges: It seemed that all the bridges in the market lacked something. In my opinion they were either cool looking and not very playable or playable but ugly. Left with no other choice I designed my own bridge to fit into my new gaming table theme and provide a good cover.

bridge 1

bridge 2

Now the only matter to attend was to copy these templates a dozen times and more. At that moment I knew that to achieve my goal I will need some help…

The Allies

1  REYCAST

I went forth and back through Facebook in search of possible allies. An obvious choice appeared in form of ReyCast.pl who evidently had hype for Infinity terrain and seemed to be an honest guy. Not only he prooved to be just that but also joined me in my quest for glory. Once I provided him with my prototype he took the burden of drawing and then producing a Bridge. He also designed roofs that would later be used for my ‘white boxes’ and all for a really fair price.

My initial drawing and prototype:

M 1

M 2

M 3

makieta próbka 6Final product:

M 4

M 6

M 5

M 7

ReyCast did a magnificent work for me and I was very satisfied with the results. The one thing he couldn’t provide was quantity. I required only couple of bridges and roofs but the walls – pieces varried in quantity from thirty up to four hundred with a total of over one and a half thousand pieces! We both decided that it would be better if I try and find another provider for these.

2  MICRO ART STUDIO

Thus I went straight to my good old friends from Micro Art Studio. We have a history me and MAS – For long time we gamed Warhammer 40,000 together at many tournaments. At some point I used to order a lot of different things from them including gaming tokens, bases and designs ‘for demand’. The final product they provided was always of the best quality and good price. Now I wonder why didn’t I go to them in the first place – but, spur of a moment – ReyCast was there, he was eager to cooperate and I was in the middle of my creation battle rage. I do not regret it as ReyCast did a hell of a good job for me and hopefully not for the last time. So I sent my project to Micro Art Studio and well… must say that they delivered in a crazy, fckn’ awesome way!

My initial drawings and prototype:

kształty

MAT 1

prototyp reklam copy

Final product:

mas 2

MAT 2

And the package… I felt like if I had my tenth birthday. Let’s say that the guys from MAS bought my eternal loyalty and gratitude.

mas 1

mas 3

mas 4

3  TITAN FORGE

For the final set of pieces – an enormous quantity of ventilators, electric boxes and other stuff used to decorate, I went to my friends fom Titan Forge. They possess both the technology and expertise needed to provide me with such quantity. Unfortunatelly I’m still waiting for this gargantuan order to be fulfilled – but hopefully I won’t be waiting long.

Other Essentials

In modelling you never know what you will need unless you stumble upon it by accident. For me it happened during a local Infinity Tournament where I stumbled upon a gaming table designed by Zen Terrain. Soon after that, I purchased a set of sweet looking Neon City Signs and Planters. Surely I could have made my own but Zen Terrain has a unique desing that I just fell in love with.

I also ordered a set of plants to use in the end step of decorating my gaming table. As it happened the courier delivered these in less than two hours after MAS’s package came in. I was just finnishing a test building which can be seen in the picture below 🙂

PLANTS

Epilogue

After two months of waiting I was finally able to lay my hands on most of the items needed to continue my project. I managed to wall-up all the ‘white boxes’ which from now on are no more boxes, but buildings. All bridges are also done. I’m eager to share some pictures, but it is really late and I’m weary after over twelve hours of terrain making. “This projecs it huge” and it deserves at least three entries as much as I deserve some sleep. Let this building be a glorious end of the first part of this article. See you soon in “THE COLONY” SPECIAL PROJECT part two 😉

CONCEPT HOUSE 2

CONCEPT HOUSE