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Tag Archives: Infinity

Tutorial: Painting Infinity Daofei Camo

Welcome to Painting Infinity Daofei Camo tutorial. Here I will take you on a Step-by-step trip through the process of painting Daofei Camo the same way as seen at: Gallery: Yu-Jing.

Before we start, some notes:

* This one requires no Airbrush.
* For better visibility there are two different sizes of the pattern.
* What works for me might not necessarily work for you.

I used:

  • Bastion Grey (P3),
  • Pale Wych Flesh (GW),
  • Panzer Dark Grey (Val, air),
  • Interior Green (Val, air),

Let’s begin!

*  Start by applying a smooth layer of P3 Bastion Grey.

*  Create basic pattern, applying Pale Wych Flesh spots leaving similar sized gaps inbetween .

*  Next apply Panzer Dark Grey spots between Pale Wych Flesh, so that every new spot touches at least one from the previous layer.

*  Follow up with a third layer of pattern, using Interior Green and following the same rules. Be sure to leave some spots of Bastion Grey visible.

*  Lastly add tiny spots of Panzer Dark Grey on top of Pale Wych Flesh pattern. Some might touch the edges.

That’s it, you have painted the pattern. Congrats! Be sure to visit Infinity Yu-Jing gallery for further inspiration if need be 😉


Nazroth

TUTORIAL: PAINTING “GUIJIA” part 3 TACTICAL ROCK

Welcome to Painting “Guijia” tutorial. Here I will take you on a Step-by-step trip through almost entire process of painting Infinity the Game “Guijia” Special Project. This is part 3 focused on Black Under Armour.

Before we start, some notes:

* Visit Tutorial: Painting “Guijia” part 2 Black Mesh to see how it got to this point.
* This one requires an Airbrush.
* Paint’s are to be properly thinned before airbrush application.
* As usual, please take note that what works for me might not necessarily work for you.

Right now you should be after  Tutorial: Painting “Guijia” part 2 Black Mesh with a miniature in this state:

*  Start by masking the Guijia's leg. I used a piece of foil and masking tape to cover areas that I didn;t wanted to get dirty. Then manually applu a layer of Val. Prussian Blue, avoiding areas of Black Mesh.

*  Next airbrush a layer of Light Sea Blue, focusing on the most exposed areas of armour.

*  Next, airbrush a mix of Val. Light Sea Blue with a bit of Val. White focusing on middle areas, creating a transition from previous layer.

*  Next highlight the edges with GW Pale Wych Flesh.

*  To seal Blue, wash it with thinned down GW Guilliman Blue Glaze. You can see that I have also painted some battle damage. I did it using Val. Cavalry Brown, underlined with Val. Off White.

I leave adding Black Under Armour and additional details to you. Now to the Sword… To be honest, because of strong light, pictures taken during this one’s painting process did not captured how the sword looked like and I really don’t like how they turned out. That being said – I will still show you the Sword and name the paints used, but instead of a Step-by-step tutorial, let’s just call it a BONUS.

BONUS:

List of paints:
Val. Warlord Purple,
Val. Off white,
GW. Pale Wych Flesh,
AP. Purple Tone Ink,

I leave the base and additional detail to you. Congratulations, you have painted a Guijia 🙂

Was this tutorial helpful? Did you enjoyed it? Leave me a comment 😉

Nazroth

TUTORIAL: PAINTING “GUIJIA” part 2 BLACK MESH

Welcome to Painting “Guijia” tutorial. Here I will take you on a Step-by-step trip through almost entire process of painting Infinity the Game “Guijia” Special Project. This is part 2 focused on Black Under Armour.

Before we start, some notes:

* Visit Painting “Guijia” tutorial part 1 to see how it got to this point.
* This isn’t a real deal ‘Non Metallic Metal’ – just a hibrid.
* As usual, please take note that what works for me might not necessarily work for you.

Assuming the Tutorial: Painting “Guijia” part 1 Orange Armour is where we left off, here’s the miniature in it’s current state:

*  This is the most difficult part of the process. Mix Val. Black (air) 1:5 with Val. Panzer Dark Grey (air) and apply it to everything, that is not external armour plates and blade. The difficult part is to not mess up all these sexy Orange-to-Yellow armour plates. If you do, you can try out Erasing Bloopers following one of my tutorials, still the airbrushed nature of the layer will make it extremely difficult.

TUTORIAL: ERASING BLOOPERS

*  Next apply a watered down GW Fenrisian Grey over black areas. It is important not to fill any recesses. You can apply more than one thin layer, overlaping each other and even leave some irregularities - this will work to the overall paint job's advantage.

*  Next, higlight edges with GW Pale Wych Flesh. This time no thinning down the paint. You can imitate some scratches, reflexions etc.

*  Now wash it all with a thinned down Army Painter Dark Tone Ink. Once again be extra carefuul not to paint over finished armour plates.

*  Now it's time to make it POP! Using GW Pale Wych Flesh and Val. Off White, highlight the edges and create some points of focus, scratches, reflections etc.

Congratulations! By following these five steps you should now have most of the work behind you. Next week: Tactical Rock and bonus Sword…

Nazroth

TUTORIAL: PAINTING “GUIJIA” part 1 ORANGE ARMOUR

Welcome to Painting “Guijia” tutorial. Here I will take you on a Step-by-step trip through almost entire process of painting Infinity the Game “Guijia” Special Project. This is part 1 focused on Orange/Yellow Armour.

Before we start, some notes:
* This one requires an Airbrush.
* Paints are to be properly thinned before airbrush application.
* As usual, please take note that what works for me might not necessarily work for you.

Allright! Undercoat the miniature with black, check your gear and let’s do this!

*  Start with a solid layer of airbrushed Val. Orange Brown. I applied mine in three delicate, overlaping layers. I went around the miniature, with top and bottom, focusing on Armour Plates areas.

*  Next, airbrush Val. Scrofulous Brown. Mostly from the top and up to 45* degree, focusing on the most exposed areas. You can start building transitions to previous layer avoiding shadowed areas. 

*  I forgot to take a picture of this layer. That's on me. Fortunatelly the result can be seen on the next picture. The layer is a mix of Val. Scrofulous Brown and Val. Off White, applied from top onto the center of all exposed areas.

*  Next, outline all the edges with Val. Ice Yellow

*  Lastly, underline armour plates with Army Painter Soft Tone Ink. I also used strongly dilluted Soft Tone to apply some more shadow in certain 'over the edge' areas.

If it all sounds easy it’s because it actually is. The real challenge comes with next step, but that’s for next week’s tutorial…

Nazroth

TUTORIAL: MODELLING SEED-EMBRYO

In this easy, step-by-step tutorial I’m going to show you how to create a Seed-Embryo marker, same as from Infinity SHASVASTII lvl 5 ‘Witness Me!’ gallery.

I USED:

  • Super Glue,
  • Basing Glue,
  • Office Clips,
  • Toothpicks,
  • Small balls (airsoft gun ammo)
  • Hobby Cutters & Hobby Tweezers,

*  I started by straightening two office clips, leaving both ends curved.

*  I then wraped them around one another and once done, cut a piece with hobby cutters.

*  Next I applied a drop of basing glue, followed by a drop of super glue onto a base.

*  Then I glued wraped up office clip piece on top of the super glue spot.

*  Airsoft gun ammo ball followed, on top of the office clip piece. First a drop of super glue, then basing glue, then I slightly dipped the ball in super glue and glued it on.

*  Lastly I modelled three growth pieces on top of the ball, applying a small dose of basing glue with a tootpick, then covering it with super glue.

And that’s it! The Seed-Embryo markers ready in few minutes. Just make sure you let them dry before painting – I recommend about 4 hours for super glue – basing glue mix to fully dry out and produce awesome texture.


Do you like this tutorial? Have you made your own Seed-Embryo markers? Be sure to let me know in the commets below!

Nazroth

BATTLE REPORT: ‘UNEXPECTED BUMP’

Every year I try to put painting miniatures aside, even if just for a bit, to bring to you a Battle Report. Infinity the Game is still my favorite miniatures game and once again I participate in a yearly online campaign. Keeping the story short – it’s that time of the year and to uphold to tradition – I’m back with this year’s Infinity the Game Battle Report. (Apologies to all those who have no idea about Infinity and it’s lore).

SUICIDE KINGS - UNEXPECTED BUMP

 

After berely surviving ALEPHS incursion at Wotan blokade the Dong Peyote repurposed freighter fled to deep space for vital repair. It took a year to fix the ship, during which it’s crew kept a low profile, gathering reasources necessary to rejoin Nomad military operations. Couple of weeks ago DeePee’s long range radio scanner picked up a call for help from Johhny-5 Arachne Node, based on planet Dawn. The ship and it’s crew burned their engines dry to finally arrive at planet Dawn just in time. Battered yet unbroken, Dong Peyote entered the atmosphere of Dawn using a meteor shower to disquise it’s signature from Ariadna low-tech scanners, the same night as Vince McMahogany news of conflict erupting at Novyy Cimmeria shocked public media of the Human Sphere.

It was Zhàn Huó Firebase that picked Dong Peyote’s approach before it’s mighty load could be dropped at J-5 Node. To avoid being shot down, captain of the ship decided to fall back to low orbit. This did not sit well with the crew, eager to aid their Nomad brethren in defense of the node. Small elite squads were formed and then dropped over entire island in assault pods. Each squad was to carry it’s own mission, to then converge at the J-5 node, all the while Dong Peyote would support them from orbit…

Team ‘Kraken’ ,named after Kriza Borac suit of power armour that formed it’s core, crash landed at the no man’s land between Panoc-23 Multi-Base and the outskirts J-5 installation. Their secret mission doomed to fail, the team received orders to head north and intercept a heavy armoured Panoceania kill-squad. Guided by the all seeing eye of the Dong Peyote, team Kraken layed the trap…

Setup:

After setting up the trap Nomads layed in wait. [Won the roll-off and kept the Initiative, which resolved in setting up first.] The plan was to take Panoceanians by surprise, going in loud and hard, Full-Auto to cover Wraith (Spectre) advance and enable him to deploy Repeaters. That in turn would allow team’s Interventor to turn the tables on top of approaching Panoceania Heavy Infantry. Kitty, the Chimera was kept in reserve – being a fast runner, capable of crossing long distances and taking the enemy by surprise. A good simple plan. Exactly the type that might go wrong…

Nomad First Turn:

Critko was barely able to contain Kraken’s lust for blood. The big man was breathing heavily over the comms and Critko knew all to well that the time he had to cover a firelane with area of White Noise was counted in merely seconds. No one said that being LT was easy, especially when commanding a group composed of individuals from all three mothersships. He closed his eyes, counted to five and screamed loud ‘NOW!’ over the comms. (LT order and 4 regular orders for the White Noise to succeed. Like WTF?!)…

Entire team reacted almost instantly, springing into action. Kraken led the charge opening up with a wide salvo from his heavy mashine gun. Hot ultra-sonic rounds zipped through the air and over the heads of surprised Magister Knights, who tossed themeselves sideways and into cover. Blinded by the area of White Zone, a Black Friar reacted too late and was shredded to pieces. ‘First blood!’ roared Kraken, just as enemy panzerfaust missiles started exploding around him…

Enemy shock lasted less than five seconds. Just enough for Wraith to throw himself forward and behind cover. ‘These Pano Knights are a real deal’ he murmured to his team, deploying first of the repeaters. ‘They surely are’ whispered a voice behind him. The Spektr noded, more to himself than to Mighty Dong Peyote shadowing him, still being Camoed. ‘Allright Dong, one more repeater and you can go in. Oh, the sweet surprise these guys are about to get.’ He cackled…

Panoceania First Turn:

Heavy mashine gun shots peppered the air around Magister Knights yet they regained composure in a matter of seconds. With a loud ‘Deus Vult’ booming from their helmet speakers, they threw themeselves in the direction of incomming fire, swords raised high. The leading knight was first to fall into the trap. Critko Isolated him with ease, denying leadership to the entire squad. One more knight got Gotcha!’ed before the rest realised what’s going on and backed away…

An Order Sergeant de-camoed on a rufftop and opened fire at aRGee (Riotgrrl ML) damaging her armour. She ducked for cover, AP rounds bouncing off her armoured shoulder guard. That’s when comms exploded with a scream of agony. Kitty, the Chimera got shot in the back by a rapidly decelerating AD troop. Crusader Brethren landed in a cloud of dust and sent another volley from his spitfire. He then switched to supressive fire, blocking entire fire lane and covering the howling Chimera against any attempts of Nomads trying to aid her…

Nomad Secoond Turn:

Except for immobilized leader, knights were falling back behind cover. That was an opening Kraken waited for. He rushed in, taking the statue-like Panoceanian out of his misery with a short, well placed series of HMG fire. He gained momentum and steered his heavy armour to a new direction, moving around a low building and outflanking remaining knights. ‘Bullseye’ he murmured to himself, once his armour’s targeting lenses caught new signatures. Crouched behind cover and protected by a Magister Knight was Panoceania’s Leutenant. Kraken pulled the trigger and the world around was set ablaze by the light of high-speed tracking rounds. Both Panoceanians returned fire, but it was too late. Smoke rising from the holes in their blooded armour, Panoceanias barely touched the ground when Kraken exploded into action once again. He covered half the distance between them and jumped onto a ladder, holstering the HMG on his back. Strong pulls from his massive hands saw him emerge on a rooftop across Panoceanian Sniper. Termo Optic Camo haze danced all over sniper’s silhouette, while he pumped round after round pinning aRGee and Aby behind cover, across the battlefield. Kraken had just the right tool for the job. Full-Automatic fire cut poor Panoceanian in half…

At the other side of the battlefield a nameless Zero shimmered into being. Spitfire wielding Crusader Brethren was unlucky enough to find himself at the receiving end of Zero’s Combi Rifle. Kitty was barely alive but not beyond reach of heavy drugs mixed with some Aby’s magic…

Panoceania Second Turn:

Sudden redeployment of Kriza Borac allowed the two remaining knights to attack through empty firelane. As one, they threw themeselves out into the open and charged. The first knight to emerge from behind corner, in hope of rounding up on Wraith, had a nasty surprise waiting for him. The Mighty Dong Peote (Bran DoCastro) dropped Camo and Engaged the knight, moving under the barrel of his shotgun and closing the distance in a blink of an eye. The knight took a wide swing with his sword, but the Mighty Dong Peyote parried it easily and put the knight down with a strong punch of his energised brass knuckles. Second knight joined the fight eager to drew Nomad blood. Mouth opened, Wraith watched in ave as the Mighty Dong Peyote whirled and danced around the knights, using one of them to throw himself into air and laying a devastating punch on another knight’s helmet. For a moment there, it looked like a strange mix of blue armour, Nomad mask, smoke and blood. Entire fight lasted less than half a minute and then it ended just as suddenly as it begun…

Kraken allowed himself to be distracted by close combat that took place below. Energy discharges and blood dropplets seem to slow down before his eyes. This was a sign that the suit pumped a fresh coctail of drugs into his bloodstream just to keep him standing. He turned to survey the battlefield, just in time to see a boarding Shotgun wielding Crusader comming at him from behind. He squeezed the trigger hard but a rain of bullets never came. The display showed ’empty’. Kraken had no time to reflect on this, cause a Borading Shotgun slug hit him square in the chest and sent his heavy suit to the ground. Another round blasted a huge gap in his thigh, blood and nano-oil exploding in every direction. Kraken roared like a wounded animal. With inhuman effort he unholstered his pistol and sent few rounds in the direction of the assailant, but it was already too late – his vision blurred, he let himself be embraced by blackness…

Kraken woke up suddenly, surrounded by chaos. Screams of the wounded and the dying were accompanied by constant gunfire somewhere in the background. High walls decorated with ‘J-5’ signs surrounded a vast hall, filled with makeshift beds, each being occupied by a wounded soldier. Aby stood over him arguing passionately with what seemed to be one of the cat-eared Daktaris. ‘Where are we?’ he wanted to say, but a short, rough gasp was all that managed to leave his dried lips. ‘Shh big boy, you lost a lot of blood’ said Aby and put her hand on his bare, muscled shoulder. The touch of her warm hand made him realize he’s been stripped of his armour and this sent a burst of adrenaline into his brain. He tried to sit straigh but couldn’t. Something was wrong. Something was very, very wrong. He looked down his body. ‘Where’s my fucking leg?!’ he roared through cracked lips. Aby just smiled at him gently. ‘Don’t worry big guy. We’ll get you a new one’…

This battle of Firefight was fought between me and my dear friend Astharis. At the end of turn two, Panoceania retreated, but not before earning a honourable one Victory Point, by taking out Nomad Data Tracker with two well placed Boarding Shotgun rounds.

The end result was 8 for the Nomads who managed to:
*kill more Lieutenants than the adversary (2 Objective
Points).
*kill more Army Points than the adversary (3 Objective
Points).
*kill the enemy DataTracker (1 Objective Point).
*accomplish two Classyfied Objectives (Extreme Prejudice & Secure HVT).

against 1 for the Military Orders who :
*killed the enemy DataTracker (1 Objective Point).

We had a lot of fun as the game was plagued by rolls that broke stathistics, some really cinematic moments and funny situations.

Highlights:

* I totally lost faith in Critko (Interventor) who up to now was always a reliable, almost godlike hacker. 5 rolls to place a single White Noise was just beyond rotfl.

* Kraken (Kriza Borac HMG) was vital to achieving vistory. The HMG beast is fast and was able to outflank Panoceanians and take out some vital targets. He was ultra badass, even tho last Pano effort to earn some OP’s actually took him out (Unconscious).

* In this game Intruder HMG done literally nothing, except providing orders XD

* Double Repeater trap combined with Kriza’s AROs was a bullseye, that allowed me to keep the Magister Knights at bay.

* The Mighty Dong Peyote (Bran DoCastro) was insane in this match, overcoming two Magister Knights in a glorious and brutal CC.

* I expected to see more TO: Camo. Imagine my surprise when first Crusader entered the board behind my troops and killed the Chimera. Imagine my surprise when second Crusader entered the board and took out the Kriza XD If my forces weren’t spread wide or if I lost the Initiative – these guys would be devastating.

See the original in Kurage Crisis Warconsole

Nazroth

COLOUR RECIPES: INFINITY TOHAA purple

Here are some Colour Recipes for Combined Armys from GALLERY: INFINITY TOHAA lvl 4. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.

 

BLACK/GREY armour & weapons:

Black Undercoat,

Panzer Dark Grey (Val),*

Fenrisian Grey (GW), l&p

Pallid Wych Flesh (GW), l&p

Dark Tone Ink (AP),

Pallid Wych Flesh (GW), l&p

PURPLE Symbiont & clothes:

Hexen Lichen (Val),

Genestealer Purple (GW), flbr

Dechala Lilac (GW), l&p

Purple Tone Ink (AP),

Dechala Lilac (GW), l&p

Pallid Wych Flesh (GW), l&p

BONE armour:

Mix Fenrisian Grey (GW) 1:5 Wolf Grey (Val),

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Pale Wych Flesh (GW), l&p

CHAKSA skin:

Sand Yellow (Val),

US Light Grey (Val),

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Flayed One Flesh (GW), l&p

GREEN light:

Duck Egg Green (Val), p

Light Livery Green (Val), *

Waywatcher Green, glaze

l&p – lines and points,

p – points,

bl – blend,

gl – glaze,

drbr – drybrush,

flbr – flatbrush,

stpl – stippling,

*Airbrushed (with multiple layers and mixes)

Nazroth

COLOUR RECIPES: INFINITY COMBINED ARMY

Here are some Colour Recipes for Combined Armys from GALLERY: INFINITY COMBINED ARMY lvl 5. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.

BLACK/GREY armour & weapons:

Black Undercoat,

Panzer Dark Grey (Val),*

Light Grey (Val),*p

Fenrisian Grey (GW), l&p

Pallid Wych Flesh (GW), l&p

Dark Tone Ink (AP),

Wolf Grey (Val), blend

Pallid Wych Flesh (GW), l&p

Red Terracota (Val), blend

Off White (Val), l&p

ORANGE fibers:

Mix Hot Orange (Val) 9:1 Troll Slayer Orange (GW), wash

Mix Hot Orange (Val) 1:1 Troll Slayer Orange (GW), wash

Mix Troll Slayer Orange (GW) 9:1 Mix Hot Orange (Val),

Mix Troll Slayer Orange (GW) 9:1:X Mix Hot Orange (Val), Pale Wych Flesh (GW), l&p

Pale Wych Flesh (GW), p

Mix Strong Tone Ink (AP) 1:1:1:1 Soft Tone Ink (AP), Bloodletter (GW), Medium,

Hot Orange (Val), blend

RED lights:

Lugganath Orange (GW), l&p

Gory Red (Val), glaze

LAVA bases:

Mahogany (Val), *

Gorthor Brown (GW), drbr rocks

Gory Red (Val), * lava

Scrofulous Brown (Val), * lava

Mix Scrofulous Brown (Val) 2:1 White, * lava

Black, p lava

Scrofulous Brown (Val), *p lava

Lamenters Yellow (Val), * lava

Hot Orange (Val), * lava

White, * bubbles

Mix Scrofulous Brown (Val) 5:1 Black, * rocks

Black, blend rocks

Gloss Varnish, lava

 

l&p – lines and points,

p – points,

bl – blend,

gl – glaze,

drbr – drybrush,

flbr – flatbrush,

stpl – stippling,

*Airbrushed (with multiple layers and mixes)

Nazroth

TUTORIAL: PAINTING CORREGIDOR BASES (BASIC)

In this Step-by-Step tutorial I would like to take you on a spin with some Micro Art Studio’s Corregidor Bases. Guys from MAS did a fantastic job painting this product, but I have my own way which I would like to share with you. Buckle up and let’s get to it!

I USED:

* Regular Brush,

* Stippling Brush,

* Black,

* Tin Bitz / Warplock Bronze (GW)

* Eshin Grey (GW),

* Strong Tone Ink (AP),

* Gun Metal (AP),

* Shining Silver (AP),

* Scorched Brown (GW),

* Calthan Brown (GW),

* Ryza Rust (GW),

* Lugganath Orange (GW),

* Flayed One Flesh (GW),

 

!  You can achieve similar results using different paints as long as you followTutorial's basics. For example Eshin Grey (GW) might be switched for Panzer Dark Grey (Val).

1  I started by applying a layer of Eshin Grey (GW) to  all raised areas of the base, over Black undercoat. Just a hint that applying two slightly diluted layers goes much faster and produces a similar result.

2  I then moved to the mesh areas and painted them with Warplock Bronze (GW). Once again this paint might be diluted but this time no need to apply two layers - one will suffice.

3  Once Warplock Bronze dried out, I applied a layer of Gun Metal (AP). For best results I did this with regular brush and using a Flatbrush technique following:

Five Layers Technique – Metal  basis

4  Next Shining Silver (AP) came in. I applied one layer over Gun Metal with regular brush, Flatbrushing.

5  I then applied a wet, thick layer of Strong Tone Ink (AP) over entire base. Once it dried out - I applied another, identical layer. (Picture seem grey'ish - in real life this would look more brown and juicy)

!  orem ipsum dolor sit amet, Integer commodo tristiqu odio, aliquet ut. Maecenas sed justo imperdiet bibendum. Vivamus nec sapien imperdiet diam. Aliquam erat volutpat. Sed onsectetur suscipit nunc et rutrum. Lorem ipsum dolor sit amet,volutpat. Sed onsectetur suscipit nunc et rutrum. Lorem ipsum dolor sit amet, volutpat.

1  Using either a Stippling brush or a well used up large brush I applied stains of Scorched Brown (GW) over all raised areas. Was carefull not to use too much paint.

2  I then drybrushed edges and some large parts of raised areas using Calthan Brown (GW).

3  Next I Stippled some Ryza Rust (GW) on top of previous layer, ensuring to leave some Calthan Brown visible.

4  Same technique, different paint. I stippled Lugganath Orange (GW) on top of Ryza Rust layer, leaving previous layer visible on the sides of the new one.

!  From this layer onward I usually paint over both raised and mesh areas. For the purpose of this Tutorial I left mesh parts clean, but do not be alarmed if you see pictures of my own bases with a less differentiated colour scheme.

5  Flayed one Flesh (GW) followed. This time I Drybrushed over Lugganath Orange layer and then used regular brush to paint thin lines on the edges.

6  Adding a final touch I painted edges smooth Black to add contrast and keep the paint job clean.

That’s it – you have followed me on my short journey from black undercoat to finished Corregidor Bases. Below you will find some examples of finished Corregidor Bases. Each bunch turns out slightly different from the rest. That’s because a slight difference in surface coverage or layer to layer proportion might result in change of how eye can see these bases. Either way – here they are:

Nazroth

“THE COLONY” SPECIAL PROJECT part ten

“The Colony” – an Infinity gaming board project that streaches in time and space.

Yes – The Colony Special Project lives on and dayum! I almost run out of space to store it! Last time (“THE COLONY” SPECIAL PROJECT part nine) I was pretty sure that once I airbrush a bit here and there, The Colony would finally be completed. Imagine my surprise when I saw how the project expanded since last article. So, let’s dive straight into it…

THE COLONY - part ten: NEW HEIGHTS

Leave no MDF behind

It finally happened – The Colony is now fully painted with no MDF, be it white or regular, visible. The project was set aside for few months, when all of a sudden I got new buildings from Gingermane and painted them to match my existing set. I then followed through with all the rest including bridges, food booths, walls and ad stands. Fortunatelly for me, Bocian from Gingermane is a cool bruh of mine and he cut thin paper pieces to cover all illustrations adorning his designs. I only had to take care to cover plexi elements by myself. Once done – my work went fast and easy. Few evenings was all it took.

Urban Peaks

The Colony is vast already, but there’s always room for some extra terrain pieces. With new Gingermane designs appearing every month it’s difficult to stop expanding . It gets even harder, as he let’s me peek on work in progress designs and I sometimes get to buy some before release. Obviously when I saw ‘SF024 The Tower’ I freaked out and demanded these be handed to me emmediately. Gosh how I love these two…

Moarrr Crates

Another addition to The Colony – ‘SF010 Cargo Crates’. Slowly my own designs and scrap-built scenery are forced off the gaming board. I don’t mind it, cause at this point I’m already hooked on Gingermane’s stuff either way 😛

Dark Adjustements

With ‘SF024 The Tower’ I intorudced black/grey colour to The Colony’s overall scheme. It seem to compliment the board so I followed up on this, going back to older scenery pieces. I wander if these, once paper box, buildings will ever rest…

Epilogue

One day ‘The Colony’ will be finished, but seeing how it changes time and time again I can only say TO BE CONTINUED…

 

Nazroth