• contact@scarhandpainting.com

PAINTING LEVELS

PAINTING LEVELS

I have grouped painting methods and price adequate to achieve a certain painting effects into six groups called LEVELS.

Some things are impossible to define in set frames. Sometimes these levels overlap each other. Sometimes i use advanced tricks or cheap Wow! Effect to pump the overall impression of a miniature. Please note that these pictures are only indicative examples and does not cover all features used at different painting levels. The best way to make sure that your models will look exactly as you want is to contact me so we can talk it through. We can always make additional agreements.

LEVEL 1: 'Trash Mob' *

lvl 1 copy

No glory in that. This is exactly what chinese prisoners do for the most of the day.
One Primary colour made of two layers, Base Colours, Wash Finishing with most of the details being skipped. Simple sand covered, Drybrushed bases.

*  Features:

* Cheap Undercoat,
* Basic Basing,
* Primary Colours, (1)
* Wash/Dip Finishing,

*Level 1 ‘Trash Mob’ is currently blocked due to impending commissions. It might be unlocked in special cases.

LEVEL 2: 'Cannon Fodder' *

lvl 2 copy

For some, this level is ‘tabbletop ready’, for me it’s more like ‘ready to begin painting’. The colours will have a bit more juice but it’s not what will make your opponents jealous. Still your army will look battle-ready and earn some Tournament points for the looks completion.
Two Primary Colours made of two layers, Base Colours, Base Higlights, Wash Finishing with some of the details being skipped. Standard sand covered, Drybrushed bases with some additions (stones, static grass etc.).

*  Features:

* Model Preparation,
* Cheap Undercoat,
* Allows Standard Basing,
* Primary Colours, (2)
* Basic Highlights, (1 layer)
* Wash/Dip Finishing,

*Level 2 ‘Cannon Fodder’ is currently blocked due to impending commissions. It might be unlocked in special cases.

LEVEL 3: 'Fast & Furious'

Fully painted and battle ready. Especially effective with line models in huge armies. All details are in place, colours have enough juice and there’s a Wow! Effect when you stand above the gameboard and look at your units altogether.
Two to three Primary Colours, two to three layers of Highlights including Washes. Key points of the miniature are being extra cared for. Standard sand covered, Drybrushed bases with some additions (stones, static grass etc.).

*  Features:

* Model Preparation,
* Standard Undercoat, (GW spray / Airbrush)
* Allows Standard Basing,
* Simple Colour Scheme,
* Primary Colours, (2-3)
* Medium Highlights, (2-3 layers)
* Cheap Wow! Effect,

 

LEVEL 4: 'Chrome & Shiny'

Good for champions, veteran units and line models for Skirmish Games. Each individual model is worth stealing a glance or two. Colours are strong, highlights smooth and there’s additional lined contrast. Here and there you can see some Object Source Lighting.
At least three Primary Colours, two to four layers of Highlights including Washes, one or two layers of Lining. No details being skipped. Key points of the miniature are being extra cared for. Basic Object Source Lighting. If possible, the miniature pose and arrangement is dinamic and anatomically correct. Advanced bases with different layers of height and visually appealing additions (large stones, gear fragments, snow, etc.).

*  Features:

* Model Preparation,
* Allows Dynamic Pose,
* Standard Undercoat, (GW spray / Airbrush)
* Allows Advanced Basing,
* Primary Colours, (3+)
* Medium Highlights, (2-4 layers)
* Basic Lining, (1-2 layers)
* Basic OSL,
* Wow! Effect,

LEVEL 5: 'Witness me!'

Recommended for army generals and important models for Skirmish Games. Each individual model will tempt to take a closer look at the paintjob.
At least three Primary Colours, three or more layers of Highlights including Washes, two or more layers of Lining. No details being skipped. Key points of the miniature are being EXTRA cared for. Advanced Object Source Lighting. Basic Freehands. If possible, the miniature pose and arrangement is dinamic and anatomically correct. Advanced bases with different layers of height and visually appealing additions (large stones, gear fragments, snow, etc.).

*  Features:

* Model Preparation,
* Allows Dynamic Pose,
* Standard Undercoat, (GW spray / Airbrush)
* Allows Advanced Basing,
* Primary Colours, (3+)
* Advanced Highlights, (3+ layers)
* Advanced Lining, (2+ layers)
* Advanced OSL,
* Basic Freehands,
* Fire in the hole! Effect,

LEVEL 6: 'Heroes Never Die!'

Level 6 ‘Heroes Never Die!’ is where all visual tricks are allowed. This level is designed to please the eye, regardless of the enviroment the miniature occupies, be it on a gaming board or in the confines of a showcase.
On top of all colours being treated as Primary Colours, which includes all the options from previous level, all main points on the miniature are being EXTRA cared for. While Blending smothers transitions between layers, Recess Lining ensures that important details are nicely underlined. If possible, the miniature pose and arrangement is dinamic and anatomically correct. Advanced bases with different layers of height and visually appealing additions (large stones, gear fragments, snow, etc.).

*  Features:

* Model Preparation,
* Allows Dynamic & Epic Pose,
* Standard Undercoat, (GW spray / Airbrush)
* Allows Advanced Basing or Diorama,
* Primary Colours (all),
* Advanced Highlights, (3+ layers)
* Advanced Lining, (3+ layers)
* Recess Lining,
* Blending,
* Advanced OSL,
* Freehands,
* NMM, (Non metallic metal)
* Fire in the hole! Effect,
* More Work in Progress pictures and consultations,

LEVEL 7: 'Nerf This!'

I unleash my full potential and give your miniature true love it deserves. Will reserve sufficient time just for that particular miniature. The goal of this level is to aim high and use a variety of techniques regardless of how challenging they are. In some cases I will paint step-by-step with advanced tutorials and consult other painters for the effect to be epic.

*  Features:

* Model Preparation,
* Allows Dynamic & Epic Pose,
* Standard Undercoat, (GW spray / Airbrush)
* Allows Advanced Basing or Diorama,
* Primary Colours (all),
* Advanced Highlights, (as much as needed)
* Advanced Lining, (as much as needed)
* Recess Lining,
* Advanced Blending,
* Weathering,
* Advanced OSL,
* Freehands,
* NMM, (Non metallic metal)
* A lot of Work in Progress pictures and consultations, (as much as you like)
* Literally anything I am capable of,

VIEW GALLERY

Zapisz

Zapisz

Zapisz

Zapisz

Zapisz

Zapisz

Zapisz

Zapisz

Nazroth