Here are some Colour Recipes for Steelheart’s Champions from GALLERY: SHADESPIRE STEELHEART’S CHAMPIONS. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.
GOLDEN armour:
Black Undercoat,
Mix Rust metallic (Val) 1:1 Blackk metallic (Val), *
Bright Bronze (Val), *
Mix Bright Bronze (Val) 1:1 Brass Balls (P3),
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Mix Brass Balls (P3) 1:1 Shining Silver (AP), l&p
BLUE:
Steel Blue (Val),
Magic Blue (Val),
Mix Magic Blue (Val) 1:1 French Blue (Val), l
Mix Magic Blue (Val) 1:1:1 French Blue (Val), Off White (Val), l&p
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Baharroth Blue (GW), l&p
Guilliman Blue (Gw), glaze
Off White (Val), l&p
SCROLLS:
Khaki (Val), *
Bonewhite (Val), *
Mix flayed one Flesh (GW) 1:1 Off White (Val),
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Off White (Val), l&p
Hot Orange (Val), gl
Gloss Varnish (Val), p
METAL weapons:
Black Undercoat,
Warplock Bronze (GW),
Gun Metal (AP),
Shining Silver (AP), l&p
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Shining Silver (AP), l&p
GREY belts & strips:
Black Undercoat,
Panzer DK. Grey (Val),
Fenrisian Grey (GW), flbr
Pallid Wych Flesh (GW), l&p
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Off White (Val), l&p
ORANGE hafts:
Black Undercoat,
Cavalry Brown (Val),
Orange Brown (Val), l&p
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Orange Brown (Val), l&p
Lugganath Orange (GW), l&p
Off White (Val), l&p
Hot Orange (Val), gl
BASES:
Medium Sea Grey (Val), *
Light Grey (Val)*,
Pale Grey (Val),*
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Off White (Val), l&p
Dirt (Val), bl
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP), bl
l&p – lines and points,
p – points,
bl – blend,
gl – glaze,
drbr – drybrush,
flbr – flatbrush,
stpl – stippling,
*Airbrushed (with multiple layers and mixes)
Here are some Colour Recipes for Garrek’s Reavers from GALLERY: SHADESPIRE GARREK’S REAVERS. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.
SKULLS:
Black Undercoat,
Bonewhite (Val),
Skeleton Bone (AP),
Mix Skeleton Bone (AP) 1:1 Off White (AP), l&p
Off White (Val), l&p
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Off White (Val), l&p
SKIN:
Black Undercoat,
Red Terracotta (Val), *
Dwarf Skin (Val), *
Flesh (Val), *
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Dwarf Skin (Val), bl
Flesh (Val), b
Tanned Flesh (Val), gl
Flesh (Val), l&p
RED armour:
Black Undercoat,
Red Terracotta (Val), *
Khorne Red (GW),
Mephiston Red (GW),
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Fire Dragon Bright (GW), l&p
Lugganath Orange (GW), l&p
Streaking Grime (AK),
METAL armour:
Black Undercoat,
Warplock Bronze (GW),
Gun Metal (AP),
Shining Silver (AP), l&p
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Shining Silver (AP), l&p
BROWN belts & strips:
Red Terracotta (Val), * undercoat,
Pallid Wych Flesh (GW), flbr
Off White (Val), l&p
Mix: Scorched Brown (Val) 1:1:1 Dark Fleshtone (Val), Medium,
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
GREY clothes:
Black Undercoat,
Panzer DK. Grey (Val),
Fenrisian Grey (GW), flbr
Pallid Wych Flesh (GW), l&p
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Off White (Val), l&p
BASES:
Medium Sea Grey (Val), *
Light Grey (Val)*,
Pale Grey (Val),*
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Off White (Val), l&p
Dirt (Val), bl
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP), bl
Off White (Val), l&p
l&p – lines and points,
p – points,
bl – blend,
gl – glaze,
drbr – drybrush,
flbr – flatbrush,
stpl – stippling,
*Airbrushed (with multiple layers and mixes)
Here are some Colour Recipes for Sepulchral Guard from GALLERY: SHADESPIRE SEPULCHRAL GUARD. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.
BONES:
Black Undercoat,
Dark Earth (Val), *
Khaki Brown (Val), *
Bonewhite (Val), *
Mix Bonewhite (Val) 1:1 White, *
Off White (Val), l&p, stpl
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Streaking Grime (AK),
Off White (Val), l&p, stpl
METAL armour:
Black Undercoat,
Warplock Bronze (GW),
Gun Metal (AP),
Shining Silver (AP), l&p
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Shining Silver (AP), l&p
Streaking Grime (AK),
BROWN belts & strips:
‘BONES’ undercoat,
Mix: Scorched Brown (Val) 1:1:1 Dark Fleshtone (Val), Medium,
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Flayed One Flesh (GW), l&p
Off White (Val), l&p
BLUE clothes:
Black Undercoat,
Stegadon Scale Green (GW),
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Stegadon Scale Green (GW),
Mix Stegadon Scale Green (GW) 5:1 Off White (Val),
Mix Stegadon Scale Green (GW) 4:1 Off White (Val),
Mix Stegadon Scale Green (GW) 3:1 Off White (Val), l&p
Mix Stegadon Scale Green (GW) 2:1 Off White (Val), l&p
Mix Stegadon Scale Green (GW) 1:1 Off White (Val), l&p
Off White (Val), l&p
BASES:
Medium Sea Grey (Val), *
Light Grey (Val)*,
Pale Grey (Val),*
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Off White (Val), l&p
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP), bl
Dirt (Val), bl
Off White (Val), l&p
l&p – lines and points,
p – points,
bl – blend,
drbr – drybrush,
flbr – flatbrush,
stpl – stippling,
*Airbrushed (with multiple layers and mixes)
Here are some Colour Recipes for Nomads from GALLERY: INFINITY OPERATION ICE STORM. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.
RED armour & uniforms:
Black Undercoat,
Scarlet Red (Val), *
Orange Brown (Val), *
Red RLM 23 (Val), *
Elf Skintone (Val), l&p
Red Tone Ink (AP),
Hot Orange (Val), B
Lugganath Orange (GW), L&p
BLACK/GREY outfits & weapons:
Black Undercoat,
Skavenblight Dinge (GW),
Fenrisian Grey (GW),
Pallid Wych Flesh (GW), l&p
Dark Tone Ink (AP),
Pallid Wych Flesh (GW), l&p
White, l&p
LIGHT GREY outfits:
Black/Grey outfits +
Pallid Wych Flesh (GW), l&p
Pale Grey Wash (Val),
Off White (Val), l&p
SKIN:
Bugmans Glow (GW),
Dwarf Flesh (GW),
Flesh (Val),
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Flesh (Val) l&p,
GREEN lights:
Sick Green (VAL),
Escorpena Green (VAL),
MIX: Escorpena Green (VAL) 1:1 Off White (VAL), l&p
Waywatcher Green (GW), glaze
Light Livery green (VAL), blend
l&p – lines and points,
p – points,
b – blend,
drbr – drybrush,
flbr – flatbrush,
stpl – stippling,
*Airbrushed (with multiple layers and mixes)
Here are some Colour Recipes for Necromunda scenery pieces from GALLERY: NECROMUNDA UNDERHIVE. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.
METAL:
Black Undercoat,
Warplock Bronze (GW), *
Gun Metal (AP),
Shining Silver (AP),
Strong Tone Ink (AP),
Shining Silver (AP), l&p
Streaking Grime (AK),
ORANGE’ish elements:
Black Undercoat,
Cavalry Brown (Val), *
Orange Brown (Val), *
Strong Tone Ink (AP),
Orange Brown (Val), stpl
Lugganath Orange (GW), l&p
Streaking Grime (AK), GREEN lights:
Duck Egg Green (Val), *
Light Livery Green (Val), *
Waywatcher Green (GW),
Off White (Val), l&p
l&p – lines and points,
p – points,
b – blend,
drbr – drybrush,
flbr – flatbrush,
stpl – stippling,
*Airbrushed (with multiple layers and mixes)
Here are some Colour Recipes for Infinity Haqqislam from GALLERY: INFINITY KAZAKS lvl 4. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.
GREEN armour & uniforms:
Black Undercoat,
Dark Green RLM (Val), *
Interior Green (Val), *
Mix Interior Green (Val) 3:2 Dead Flesh (Val), *
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Mix Interior Green 1:1:1 Flayed One Flesh (GW) Pale Wych Flesh (GW), l&p
BLACK/GREY outfits & weapons:
Black Undercoat,
Skavenblight Dinge (GW),
Fenrisian Grey (GW),
Pallid Wych Flesh (GW), l&p
Dark Tone Ink (AP),
Pallid Wych Flesh (GW), l&p
White, l&p
BROWN elements:
Olive Drab (Val),
Gorthor Brown (GW),
Mix Gorthor Brown (GW) 1:1 Pallid Wych Flesh (GW), l&p
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Karak Stone (GW), l&p
SKIN:
Bugmans Glow (GW),
Dwarf Flesh (GW),
Dwarf Flesh (GW) + Pale Flesh (Val),
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Pale Flesh (Val),
Mix Pale Flesh (Val) 1:1 Pallid Wych Flesh (GW), l&p
l&p – lines and points,
p – points,
b – blend,
drbr – drybrush,
flbr – flatbrush,
*Airbrushed (with multiple layers and mixes)
Here are some Colour Recipes for Infinity Nomads from GALLERY: INFINITY NOMADS lvl 4-5. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.
Black Undercoat,
Sanguine Base (P3),
Wazdakka Red (GW),
Mix Wzdakka Red 2:1 Skeleton Bone (AP),
Mix Wzdakka Red 2:1:1 Skeleton Bone (AP), White, l&p
Strong Tone Ink (AP),
Mix Skeleton Bone 1:1 White, l&p
Red Tone Ink (AP),
Red Tone Ink (AP),
Black Undercoat,
Skavenblight Dinge (GW),
Mix Skavenblight Dinge (GW) 1:1 Administratum Grey (GW),
Mix: Administratum Grey 2:1 Fenrisian Grey (GW),
Mix: Administratum Grey 2:1:1 Fenrisian Grey (GW), Pale Wych Flesh (GW), l&p
Pale Wych Flesh (GW), l&p
Dark Tone Ink (AP),
Pale Wych Flesh (GW), l&p
WEAPONS:
Skavenblight Dinge (GW),
Mix Skavenblight Dinge (GW) 1:1 Administratum Grey (GW),
Mix Administratum Grey 1:1 Flayed One Flesh (GW),
Mix Administratum Grey 1:1: Flayed One Flesh, Pale Wych Flesh (GW), l&p
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Flayed One Flesh (GW), l&p
Pale Wych Flesh (GW), l&p
SKIN:
Bugmans Glow (GW),
Dwarf Flesh (GW),
Dwarf Flesh (GW) + Pale Flesh (Vallejo),
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Pale Flesh (Vallejo),
Pale Flesh (Vallejo) + Pallid Wych Flesh (GW) l&p,
WHITE helmets:
BLACK metal:
TUTORIAL: PAINTING ‘INFINITY BLACK’
l&p – lines and points,
p – points,
b – blend,
drbr – drybrush,
flbr – flatbrush,
*Airbrushed (with multiple layers and mixes)
Here are some Colour Recipes for Infinity Haqqislam from GALLERY: INFINITY HAQQISLAM lvl 4. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.
SANDY armour:
Black Undercoat,
Light Brown (VAL),*
Bonewhite (Val),*
White, l&p
Soft Tone Ink (AP),
RED elements:
Sanguine Base (P3),
Mephiston Red (GW),
Evil Sunz Scarlet (GW),
Troll Slayer Orange (GW), l&p
Fire Dragon Broght (GW), l&p
GREEN lights:
Sick Green (VAL),
Escorpena Green (VAL),
MIX: Escorpena Green (VAL) 1:1 Off White (VAL), l&p
Waywatcher Green (GW), glaze
Light Livery green (VAL), blend
WHITE elements:
‘Sandy Armour’ base,
Pallid Wych Flesh (GW),
White,
White, corrections
BROWN elements:
‘Sandy Armour’ base,
Off White (VAL), l&p
Dark Fleshtone (VAL),
MIX: Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
l&p – lines and points,
p – points,
b – blend,
drbr – drybrush,
flbr – flatbrush,
*Airbrushed (with multiple layers and mixes)
Here are some Colour Recipes for Blood Bowl Human Team from GALLERY: BLOOD BOWL HUMAN TEAM. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.
GREEN armour:
Black Undercoat,
Olive Green (VAL),*
Light Green Chrm. (Val),*
Escorpena Green (Val),*
Mix Escorpena Green (Val) 1:1 Duck Egg Green (Val),*
Light Livery Green (Val), b
Waywatcher Green (GW),
Dark Green (Val), b
Green Tone Ink (AP),
Skarsnik Green (GW), l&p
BROWN clothes:
Charred Brown (Val),
Calthan Brown (GW),
Gorthor Brown (GW),
Mix Strong Tone Ink (AP) 1:1:1 Soft Tone Ink (AP), Lahmian Medium (GW),
Karak Stone (GW), l&p
SKIN:
Bugmans Glow (GW),
Dwarf Flesh (GW),
Mix Dwarf Flesh (GW) 1:1 Elf Skintone (Val),
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Flesh (Val), l&p
YELLOW clothes:
Moldy Ochre (P3),
Pale Yellow (Val),
Pale Yellow (Val),
Flesh Tone Ink (AP),
METAL:
TUTORIAL: PAINTING ‘FIVE LAYERS’ METAL
l&p – lines and points,
p – points,
b – blend,
drbr – drybrush,
flbr – flatbrush,
*Airbrushed (with multiple layers and mixes)
Here are some Colour Recipes for Infinity Panoceania from GALLERY: INFINITY NEOTERRA lvl 5. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.
BLUE armour:
Black Undercoat,
French Blue (VAL),*
Light Sea Blue (Val),*
Mix Light Sea Blue (Val) 8:3 White,*
Mix Guilliman blue (GW) 1:1:1 Blue Tone Ink (AP), Lahmian Medium (GW),
Pale Wych Flesh (GW) l&p,
Light Sea Blue (Val) glaze,
White glaze & l&p,
Black Wash (Val) deep lining,
CREME/BROWN clothes:
Karak Stone (GW),
Flayed One Flesh (GW),
Flayed One Flesh (GW),
Mix Strong Tone Ink (AP) 1:1:1 Soft Tone Ink (AP), Lahmian Medium (GW),
Flayed One Flesh (GW) l&p
Mix Flayed One Flesh (GW) 1:1 Pale Wych Flesh (GW) l&p,
Dark Brown Wash (Val) deep lining,
SKIN:
Bugmans Glow (GW),
Dwarf Flesh (GW),
Mix Dwarf Flesh (GW) 1:1 Elf Skintone (Val),
Elf Skintone (Val) l&p,
Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),
Flesh (Val) l&p,
RED helmets:
Sanguine Base (P3),
Mephiston Red (GW),
Evil Sunz Scarlet (GW),
Red Tone Ink (AP),
Bloodletter (GW) glaze points,
Troll Slayer Orange (GW) l&p,
Lugganath Orange (GW) l&p,
RED lights:
Evil Sunz Scarlet (GW),
Troll Slayer Orange (GW),
Lugganath Orange (GW) p,
Pale Wych Flesh (GW) p,
Bloodletter (GW),
Lugganath Orange (GW) p,
BASES:
Administratum Grey (GW),
/ Skeleton Bone (AP),
Mix Skeleton Bone (AP) 1:1 Pale Wych Flesh (GW),
/Frostbite (P3) drbr,
l&p – lines and points,
p – points,
drbr – drybrush,
*Airbrushed (with multiple layers and mixes)