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COLOUR RECIPES

Colour Recipes: Shadespire Steelheart’s Champions

Here are some Colour Recipes for Steelheart’s Champions from GALLERY: SHADESPIRE STEELHEART’S CHAMPIONS. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.

GOLDEN armour:

Black Undercoat,

Mix Rust metallic (Val) 1:1 Blackk metallic (Val), *

Bright Bronze (Val), *

Mix Bright Bronze (Val) 1:1 Brass Balls (P3),

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Mix Brass Balls (P3) 1:1 Shining Silver (AP), l&p

BLUE:

Steel Blue (Val),

Magic Blue (Val),

Mix Magic Blue (Val) 1:1 French Blue (Val), l

Mix Magic Blue (Val) 1:1:1 French Blue (Val), Off White (Val), l&p

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Baharroth Blue (GW), l&p

Guilliman Blue (Gw), glaze

Off White (Val), l&p

SCROLLS:

Khaki (Val), *

Bonewhite (Val), *

Mix flayed one Flesh (GW) 1:1 Off White (Val),

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Off White (Val), l&p

Hot Orange (Val), gl

Gloss Varnish (Val), p

METAL weapons:

Black Undercoat,

Warplock Bronze (GW),

Gun Metal (AP),

Shining Silver (AP), l&p

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Shining Silver (AP), l&p

GREY belts & strips:

Black Undercoat,

Panzer DK. Grey (Val),

Fenrisian Grey (GW), flbr

Pallid Wych Flesh (GW), l&p

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Off White (Val), l&p

ORANGE hafts:

Black Undercoat,

Cavalry Brown (Val),

Orange Brown (Val), l&p

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Orange Brown (Val), l&p

Lugganath Orange (GW), l&p

Off White (Val), l&p

Hot Orange (Val), gl

BASES:

Medium Sea Grey (Val), *

Light Grey (Val)*,

Pale Grey (Val),*

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Off White (Val), l&p

Dirt (Val), bl

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP), bl

l&p – lines and points,

p – points,

bl – blend,

gl – glaze,

drbr – drybrush,

flbr – flatbrush,

stpl – stippling,

*Airbrushed (with multiple layers and mixes)

Colour Recipes: Shadespire Garrek’s Reapers

Here are some Colour Recipes for Garrek’s Reavers from GALLERY: SHADESPIRE GARREK’S REAVERS. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.

SKULLS:

Black Undercoat,

Bonewhite (Val),

Skeleton Bone (AP),

Mix Skeleton Bone (AP) 1:1 Off White (AP), l&p

Off White (Val), l&p

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Off White (Val), l&p

SKIN:

Black Undercoat,

Red Terracotta (Val), *

Dwarf Skin (Val), *

Flesh (Val), *

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Dwarf Skin (Val), bl

Flesh (Val), b

Tanned Flesh (Val), gl

Flesh (Val), l&p

RED armour:

Black Undercoat,

Red Terracotta (Val), *

Khorne Red (GW),

Mephiston Red (GW),

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Fire Dragon Bright (GW), l&p

Lugganath Orange (GW), l&p

Streaking Grime (AK),

METAL armour:

Black Undercoat,

Warplock Bronze (GW),

Gun Metal (AP),

Shining Silver (AP), l&p

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Shining Silver (AP), l&p

BROWN belts & strips:

Red Terracotta (Val), * undercoat,

Pallid Wych Flesh (GW), flbr

Off White (Val), l&p

Mix: Scorched Brown (Val) 1:1:1 Dark Fleshtone (Val), Medium,

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

GREY clothes:

Black Undercoat,

Panzer DK. Grey (Val),

Fenrisian Grey (GW), flbr

Pallid Wych Flesh (GW), l&p

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Off White (Val), l&p

BASES:

Medium Sea Grey (Val), *

Light Grey (Val)*,

Pale Grey (Val),*

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Off White (Val), l&p

Dirt (Val), bl

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP), bl

Off White (Val), l&p

l&p – lines and points,

p – points,

bl – blend,

gl – glaze,

drbr – drybrush,

flbr – flatbrush,

stpl – stippling,

*Airbrushed (with multiple layers and mixes)

Colour Recipes: Shadespire Sepulchral Guard (blue)

Here are some Colour Recipes for Sepulchral Guard from GALLERY: SHADESPIRE SEPULCHRAL GUARD. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.

BONES:

Black Undercoat,

Dark Earth (Val), *

Khaki Brown (Val), *

Bonewhite (Val), *

Mix Bonewhite (Val) 1:1 White, *

Off White (Val), l&p, stpl

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Streaking Grime (AK),

Off White (Val), l&p, stpl

METAL armour:

Black Undercoat,

Warplock Bronze (GW),

Gun Metal (AP),

Shining Silver (AP), l&p

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Shining Silver (AP), l&p

Streaking Grime (AK),

BROWN belts & strips:

‘BONES’ undercoat,

Mix: Scorched Brown (Val) 1:1:1 Dark Fleshtone (Val), Medium,

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Flayed One Flesh (GW), l&p

Off White (Val), l&p

BLUE clothes:

Black Undercoat,

Stegadon Scale Green (GW),

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Stegadon Scale Green (GW),

Mix Stegadon Scale Green (GW) 5:1 Off White (Val),

Mix Stegadon Scale Green (GW) 4:1 Off White (Val),

Mix Stegadon Scale Green (GW) 3:1 Off White (Val), l&p

Mix Stegadon Scale Green (GW) 2:1 Off White (Val), l&p

Mix Stegadon Scale Green (GW) 1:1 Off White (Val), l&p

Off White (Val), l&p

BASES:

Medium Sea Grey (Val), *

Light Grey (Val)*,

Pale Grey (Val),*

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Off White (Val), l&p

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP), bl

Dirt (Val), bl

Off White (Val), l&p

l&p – lines and points,

p – points,

bl – blend,

drbr – drybrush,

flbr – flatbrush,

stpl – stippling,

*Airbrushed (with multiple layers and mixes)

Colour Recipes: Infinity Nomads (strong red)

Here are some Colour Recipes for Nomads from GALLERY: INFINITY OPERATION ICE STORM. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.

RED armour & uniforms:

Black Undercoat,

Scarlet Red (Val), *

Orange Brown (Val), *

Red RLM 23 (Val), *

Elf Skintone (Val), l&p

Red Tone Ink (AP),

Hot Orange (Val), B

Lugganath Orange (GW), L&p

BLACK/GREY outfits & weapons:

Black Undercoat,

Skavenblight Dinge (GW),

Fenrisian Grey (GW),

Pallid Wych Flesh (GW), l&p

Dark Tone Ink (AP),

Pallid Wych Flesh (GW), l&p

White, l&p

LIGHT GREY outfits:

Black/Grey outfits +

Pallid Wych Flesh (GW), l&p

Pale Grey Wash (Val),

Off White (Val), l&p

SKIN:

Bugmans Glow (GW),

Dwarf Flesh (GW),

Flesh (Val),

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Flesh (Val) l&p,

GREEN lights:

Sick Green (VAL),

Escorpena Green (VAL),

MIX: Escorpena Green (VAL) 1:1 Off White (VAL), l&p

Waywatcher Green (GW), glaze

Light Livery green (VAL), blend

l&p – lines and points,

p – points,

b – blend,

drbr – drybrush,

flbr – flatbrush,

stpl – stippling,

*Airbrushed (with multiple layers and mixes)

Colour Recipes: Necromunda Underhive Scenery

Here are some Colour Recipes for Necromunda scenery pieces from GALLERY: NECROMUNDA UNDERHIVE. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.

METAL:

Black Undercoat,

Warplock Bronze (GW), *

Gun Metal (AP),

Shining Silver (AP),

Strong Tone Ink (AP),

Shining Silver (AP), l&p

Streaking Grime (AK),

ORANGE’ish elements:

Black Undercoat,

Cavalry Brown (Val), *

Orange Brown (Val), *

Strong Tone Ink (AP),

Orange Brown (Val), stpl

Lugganath Orange (GW), l&p

Streaking Grime (AK), GREEN lights:

Duck Egg Green (Val), *

Light Livery Green (Val), *

Waywatcher Green (GW),

Off White (Val), l&p

l&p – lines and points,

p – points,

b – blend,

drbr – drybrush,

flbr – flatbrush,

stpl – stippling,

*Airbrushed (with multiple layers and mixes)

Colour Recipes: Infinity TAK

Here are some Colour Recipes for Infinity Haqqislam from GALLERY: INFINITY KAZAKS lvl 4. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.

GREEN armour & uniforms:

Black Undercoat,

Dark Green RLM (Val), *

Interior Green (Val), *

Mix Interior Green (Val) 3:2 Dead Flesh (Val), *

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Mix Interior Green 1:1:1 Flayed One Flesh (GW) Pale Wych Flesh (GW), l&p

BLACK/GREY outfits & weapons:

Black Undercoat,

Skavenblight Dinge (GW),

Fenrisian Grey (GW),

Pallid Wych Flesh (GW), l&p

Dark Tone Ink (AP),

Pallid Wych Flesh (GW), l&p

White, l&p

BROWN elements:

Olive Drab (Val),

Gorthor Brown (GW),

Mix Gorthor Brown (GW) 1:1 Pallid Wych Flesh (GW), l&p

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Karak Stone (GW), l&p

SKIN:

Bugmans Glow (GW),

Dwarf Flesh (GW),

Dwarf Flesh (GW) + Pale Flesh (Val),

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Pale Flesh (Val),

Mix Pale Flesh (Val) 1:1 Pallid Wych Flesh (GW), l&p

l&p – lines and points,

p – points,

b – blend,

drbr – drybrush,

flbr – flatbrush,

*Airbrushed (with multiple layers and mixes)

Colour Recipes: Infinity Nomads

Here are some Colour Recipes for Infinity Nomads from GALLERY: INFINITY NOMADS lvl 4-5. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.


RED armour:

Black Undercoat,

Sanguine Base (P3),

Wazdakka Red (GW),

Mix Wzdakka Red 2:1 Skeleton Bone (AP),

Mix Wzdakka Red 2:1:1 Skeleton Bone (AP), White, l&p

Strong Tone Ink (AP),

Mix Skeleton Bone 1:1 White, l&p

Red Tone Ink (AP),

Red Tone Ink (AP),

nomad wip
BLACK/GREY outfits:

Black Undercoat,

Skavenblight Dinge (GW),

Mix Skavenblight Dinge (GW) 1:1 Administratum Grey (GW),

Mix: Administratum Grey 2:1 Fenrisian Grey (GW),

Mix: Administratum Grey 2:1:1 Fenrisian Grey (GW), Pale Wych Flesh (GW), l&p

Pale Wych Flesh (GW), l&p

Dark Tone Ink (AP),

Pale Wych Flesh (GW), l&p

WEAPONS:

Skavenblight Dinge (GW),

Mix Skavenblight Dinge (GW) 1:1 Administratum Grey (GW),

Mix Administratum Grey 1:1 Flayed One Flesh (GW),

Mix Administratum Grey 1:1: Flayed One Flesh, Pale Wych Flesh (GW), l&p

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Flayed One Flesh (GW), l&p

Pale Wych Flesh (GW), l&p

SKIN:

Bugmans Glow (GW),

Dwarf Flesh (GW),

Dwarf Flesh (GW) + Pale Flesh (Vallejo),

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Pale Flesh (Vallejo),

Pale Flesh (Vallejo) + Pallid Wych Flesh (GW) l&p,

WHITE helmets:

TUTORIAL: PAINTING WHITE

BLACK metal:

TUTORIAL: PAINTING ‘INFINITY BLACK’

l&p – lines and points,

p – points,

b – blend,

drbr – drybrush,

flbr – flatbrush,

*Airbrushed (with multiple layers and mixes)

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Colour Recipes: Infinity Haqqislam (red/white/sand)

Here are some Colour Recipes for Infinity Haqqislam from GALLERY: INFINITY HAQQISLAM lvl 4. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.

SANDY armour:

Black Undercoat,

Light Brown (VAL),*

Bonewhite (Val),*

White, l&p

Soft Tone Ink (AP),

RED elements:

Sanguine Base (P3),

Mephiston Red (GW),

Evil Sunz Scarlet (GW),

Troll Slayer Orange (GW), l&p

Fire Dragon Broght (GW), l&p

GREEN lights:

Sick Green (VAL),

Escorpena Green (VAL),

MIX: Escorpena Green (VAL) 1:1 Off White (VAL), l&p

Waywatcher Green (GW), glaze

Light Livery green (VAL), blend

WHITE elements:

‘Sandy Armour’ base,

Pallid Wych Flesh (GW),

White,

White, corrections

BROWN elements:

‘Sandy Armour’ base,

Off White (VAL), l&p

Dark Fleshtone (VAL),

MIX: Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

l&p – lines and points,

p – points,

b – blend,

drbr – drybrush,

flbr – flatbrush,

*Airbrushed (with multiple layers and mixes)

Colour Recipes: Blood Bowl Human Team (green)

Here are some Colour Recipes for Blood Bowl Human Team from GALLERY: BLOOD BOWL HUMAN TEAM. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.

GREEN armour:

Black Undercoat,

Olive Green (VAL),*

Light Green Chrm. (Val),*

Escorpena Green (Val),*

Mix Escorpena Green (Val) 1:1 Duck Egg Green (Val),*

Light Livery Green (Val), b

Waywatcher Green (GW),

Dark Green (Val), b

Green Tone Ink (AP),

Skarsnik Green (GW), l&p

BROWN clothes:

Charred Brown (Val),

Calthan Brown (GW),

Gorthor Brown (GW),

Mix Strong Tone Ink (AP) 1:1:1 Soft Tone Ink (AP), Lahmian Medium (GW),

Karak Stone (GW), l&p

SKIN:

Bugmans Glow (GW),

Dwarf Flesh (GW),

Mix Dwarf Flesh (GW) 1:1 Elf Skintone (Val),

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Flesh (Val), l&p

YELLOW clothes:

Moldy Ochre (P3),

Pale Yellow (Val),

Pale Yellow (Val),

Flesh Tone Ink (AP),

METAL:

TUTORIAL: PAINTING ‘FIVE LAYERS’ METAL

l&p – lines and points,

p – points,

b – blend,

drbr – drybrush,

flbr – flatbrush,

*Airbrushed (with multiple layers and mixes)

Colour Recipes: Infinity Panoceania

Here are some Colour Recipes for Infinity Panoceania from GALLERY: INFINITY NEOTERRA lvl 5. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.

BLUE armour:

Black Undercoat,

French Blue (VAL),*

Light Sea Blue (Val),*

Mix Light Sea Blue (Val) 8:3 White,*

Mix Guilliman blue (GW) 1:1:1 Blue Tone Ink (AP), Lahmian Medium (GW),

Pale Wych Flesh (GW) l&p,

Light Sea Blue (Val) glaze,

White glaze & l&p,

Black Wash (Val) deep lining,

CREME/BROWN clothes:

Karak Stone (GW),

Flayed One Flesh (GW),

Flayed One Flesh (GW),

Mix Strong Tone Ink (AP) 1:1:1 Soft Tone Ink (AP), Lahmian Medium (GW),

Flayed One Flesh (GW) l&p

Mix Flayed One Flesh (GW) 1:1 Pale Wych Flesh (GW) l&p,

Dark Brown Wash (Val) deep lining,

SKIN:

Bugmans Glow (GW),

Dwarf Flesh (GW),

Mix Dwarf Flesh (GW) 1:1 Elf Skintone (Val),

Elf Skintone (Val) l&p,

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Flesh (Val) l&p,

RED helmets:

Sanguine Base (P3),

Mephiston Red (GW),

Evil Sunz Scarlet (GW),

Red Tone Ink (AP),

Bloodletter (GW) glaze points,

Troll Slayer Orange (GW) l&p,

Lugganath Orange (GW) l&p,

RED lights:

Evil Sunz Scarlet (GW),

Troll Slayer Orange (GW),

Lugganath Orange (GW) p,

Pale Wych Flesh (GW) p,

Bloodletter (GW),

Lugganath Orange (GW) p,

BASES:

Administratum Grey (GW),

/ Skeleton Bone (AP),

Mix Skeleton Bone (AP) 1:1 Pale Wych Flesh (GW),

/Frostbite (P3) drbr,

l&p – lines and points,

p – points,

drbr – drybrush,

*Airbrushed (with multiple layers and mixes)

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