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Monthly Archives:March 2018

EVENT: VETO AIRBRUSH CLASSES

Scarhandpainting Events have just became a reality. At August 11th, between 12:00 – 15:00 (UTC+01:00) I will be leading Airbruush Classes at VETO – Game Center in Kraków (Poland). The event is apparently aimed at local customers, but if you happen to be in Kraków at the time – come by to say hi 🙂 If this kicks in Airbrush Classes might become a regular thing and this would mean a very interrestind development in my hoobby career.

Nazroth

BATTLE REPORT: ‘UNEXPECTED BUMP’

Every year I try to put painting miniatures aside, even if just for a bit, to bring to you a Battle Report. Infinity the Game is still my favorite miniatures game and once again I participate in a yearly online campaign. Keeping the story short – it’s that time of the year and to uphold to tradition – I’m back with this year’s Infinity the Game Battle Report. (Apologies to all those who have no idea about Infinity and it’s lore).

SUICIDE KINGS - UNEXPECTED BUMP

 

After berely surviving ALEPHS incursion at Wotan blokade the Dong Peyote repurposed freighter fled to deep space for vital repair. It took a year to fix the ship, during which it’s crew kept a low profile, gathering reasources necessary to rejoin Nomad military operations. Couple of weeks ago DeePee’s long range radio scanner picked up a call for help from Johhny-5 Arachne Node, based on planet Dawn. The ship and it’s crew burned their engines dry to finally arrive at planet Dawn just in time. Battered yet unbroken, Dong Peyote entered the atmosphere of Dawn using a meteor shower to disquise it’s signature from Ariadna low-tech scanners, the same night as Vince McMahogany news of conflict erupting at Novyy Cimmeria shocked public media of the Human Sphere.

It was Zhàn Huó Firebase that picked Dong Peyote’s approach before it’s mighty load could be dropped at J-5 Node. To avoid being shot down, captain of the ship decided to fall back to low orbit. This did not sit well with the crew, eager to aid their Nomad brethren in defense of the node. Small elite squads were formed and then dropped over entire island in assault pods. Each squad was to carry it’s own mission, to then converge at the J-5 node, all the while Dong Peyote would support them from orbit…

Team ‘Kraken’ ,named after Kriza Borac suit of power armour that formed it’s core, crash landed at the no man’s land between Panoc-23 Multi-Base and the outskirts J-5 installation. Their secret mission doomed to fail, the team received orders to head north and intercept a heavy armoured Panoceania kill-squad. Guided by the all seeing eye of the Dong Peyote, team Kraken layed the trap…

Setup:

After setting up the trap Nomads layed in wait. [Won the roll-off and kept the Initiative, which resolved in setting up first.] The plan was to take Panoceanians by surprise, going in loud and hard, Full-Auto to cover Wraith (Spectre) advance and enable him to deploy Repeaters. That in turn would allow team’s Interventor to turn the tables on top of approaching Panoceania Heavy Infantry. Kitty, the Chimera was kept in reserve – being a fast runner, capable of crossing long distances and taking the enemy by surprise. A good simple plan. Exactly the type that might go wrong…

Nomad First Turn:

Critko was barely able to contain Kraken’s lust for blood. The big man was breathing heavily over the comms and Critko knew all to well that the time he had to cover a firelane with area of White Noise was counted in merely seconds. No one said that being LT was easy, especially when commanding a group composed of individuals from all three mothersships. He closed his eyes, counted to five and screamed loud ‘NOW!’ over the comms. (LT order and 4 regular orders for the White Noise to succeed. Like WTF?!)…

Entire team reacted almost instantly, springing into action. Kraken led the charge opening up with a wide salvo from his heavy mashine gun. Hot ultra-sonic rounds zipped through the air and over the heads of surprised Magister Knights, who tossed themeselves sideways and into cover. Blinded by the area of White Zone, a Black Friar reacted too late and was shredded to pieces. ‘First blood!’ roared Kraken, just as enemy panzerfaust missiles started exploding around him…

Enemy shock lasted less than five seconds. Just enough for Wraith to throw himself forward and behind cover. ‘These Pano Knights are a real deal’ he murmured to his team, deploying first of the repeaters. ‘They surely are’ whispered a voice behind him. The Spektr noded, more to himself than to Mighty Dong Peyote shadowing him, still being Camoed. ‘Allright Dong, one more repeater and you can go in. Oh, the sweet surprise these guys are about to get.’ He cackled…

Panoceania First Turn:

Heavy mashine gun shots peppered the air around Magister Knights yet they regained composure in a matter of seconds. With a loud ‘Deus Vult’ booming from their helmet speakers, they threw themeselves in the direction of incomming fire, swords raised high. The leading knight was first to fall into the trap. Critko Isolated him with ease, denying leadership to the entire squad. One more knight got Gotcha!’ed before the rest realised what’s going on and backed away…

An Order Sergeant de-camoed on a rufftop and opened fire at aRGee (Riotgrrl ML) damaging her armour. She ducked for cover, AP rounds bouncing off her armoured shoulder guard. That’s when comms exploded with a scream of agony. Kitty, the Chimera got shot in the back by a rapidly decelerating AD troop. Crusader Brethren landed in a cloud of dust and sent another volley from his spitfire. He then switched to supressive fire, blocking entire fire lane and covering the howling Chimera against any attempts of Nomads trying to aid her…

Nomad Secoond Turn:

Except for immobilized leader, knights were falling back behind cover. That was an opening Kraken waited for. He rushed in, taking the statue-like Panoceanian out of his misery with a short, well placed series of HMG fire. He gained momentum and steered his heavy armour to a new direction, moving around a low building and outflanking remaining knights. ‘Bullseye’ he murmured to himself, once his armour’s targeting lenses caught new signatures. Crouched behind cover and protected by a Magister Knight was Panoceania’s Leutenant. Kraken pulled the trigger and the world around was set ablaze by the light of high-speed tracking rounds. Both Panoceanians returned fire, but it was too late. Smoke rising from the holes in their blooded armour, Panoceanias barely touched the ground when Kraken exploded into action once again. He covered half the distance between them and jumped onto a ladder, holstering the HMG on his back. Strong pulls from his massive hands saw him emerge on a rooftop across Panoceanian Sniper. Termo Optic Camo haze danced all over sniper’s silhouette, while he pumped round after round pinning aRGee and Aby behind cover, across the battlefield. Kraken had just the right tool for the job. Full-Automatic fire cut poor Panoceanian in half…

At the other side of the battlefield a nameless Zero shimmered into being. Spitfire wielding Crusader Brethren was unlucky enough to find himself at the receiving end of Zero’s Combi Rifle. Kitty was barely alive but not beyond reach of heavy drugs mixed with some Aby’s magic…

Panoceania Second Turn:

Sudden redeployment of Kriza Borac allowed the two remaining knights to attack through empty firelane. As one, they threw themeselves out into the open and charged. The first knight to emerge from behind corner, in hope of rounding up on Wraith, had a nasty surprise waiting for him. The Mighty Dong Peote (Bran DoCastro) dropped Camo and Engaged the knight, moving under the barrel of his shotgun and closing the distance in a blink of an eye. The knight took a wide swing with his sword, but the Mighty Dong Peyote parried it easily and put the knight down with a strong punch of his energised brass knuckles. Second knight joined the fight eager to drew Nomad blood. Mouth opened, Wraith watched in ave as the Mighty Dong Peyote whirled and danced around the knights, using one of them to throw himself into air and laying a devastating punch on another knight’s helmet. For a moment there, it looked like a strange mix of blue armour, Nomad mask, smoke and blood. Entire fight lasted less than half a minute and then it ended just as suddenly as it begun…

Kraken allowed himself to be distracted by close combat that took place below. Energy discharges and blood dropplets seem to slow down before his eyes. This was a sign that the suit pumped a fresh coctail of drugs into his bloodstream just to keep him standing. He turned to survey the battlefield, just in time to see a boarding Shotgun wielding Crusader comming at him from behind. He squeezed the trigger hard but a rain of bullets never came. The display showed ’empty’. Kraken had no time to reflect on this, cause a Borading Shotgun slug hit him square in the chest and sent his heavy suit to the ground. Another round blasted a huge gap in his thigh, blood and nano-oil exploding in every direction. Kraken roared like a wounded animal. With inhuman effort he unholstered his pistol and sent few rounds in the direction of the assailant, but it was already too late – his vision blurred, he let himself be embraced by blackness…

Kraken woke up suddenly, surrounded by chaos. Screams of the wounded and the dying were accompanied by constant gunfire somewhere in the background. High walls decorated with ‘J-5’ signs surrounded a vast hall, filled with makeshift beds, each being occupied by a wounded soldier. Aby stood over him arguing passionately with what seemed to be one of the cat-eared Daktaris. ‘Where are we?’ he wanted to say, but a short, rough gasp was all that managed to leave his dried lips. ‘Shh big boy, you lost a lot of blood’ said Aby and put her hand on his bare, muscled shoulder. The touch of her warm hand made him realize he’s been stripped of his armour and this sent a burst of adrenaline into his brain. He tried to sit straigh but couldn’t. Something was wrong. Something was very, very wrong. He looked down his body. ‘Where’s my fucking leg?!’ he roared through cracked lips. Aby just smiled at him gently. ‘Don’t worry big guy. We’ll get you a new one’…

This battle of Firefight was fought between me and my dear friend Astharis. At the end of turn two, Panoceania retreated, but not before earning a honourable one Victory Point, by taking out Nomad Data Tracker with two well placed Boarding Shotgun rounds.

The end result was 8 for the Nomads who managed to:
*kill more Lieutenants than the adversary (2 Objective
Points).
*kill more Army Points than the adversary (3 Objective
Points).
*kill the enemy DataTracker (1 Objective Point).
*accomplish two Classyfied Objectives (Extreme Prejudice & Secure HVT).

against 1 for the Military Orders who :
*killed the enemy DataTracker (1 Objective Point).

We had a lot of fun as the game was plagued by rolls that broke stathistics, some really cinematic moments and funny situations.

Highlights:

* I totally lost faith in Critko (Interventor) who up to now was always a reliable, almost godlike hacker. 5 rolls to place a single White Noise was just beyond rotfl.

* Kraken (Kriza Borac HMG) was vital to achieving vistory. The HMG beast is fast and was able to outflank Panoceanians and take out some vital targets. He was ultra badass, even tho last Pano effort to earn some OP’s actually took him out (Unconscious).

* In this game Intruder HMG done literally nothing, except providing orders XD

* Double Repeater trap combined with Kriza’s AROs was a bullseye, that allowed me to keep the Magister Knights at bay.

* The Mighty Dong Peyote (Bran DoCastro) was insane in this match, overcoming two Magister Knights in a glorious and brutal CC.

* I expected to see more TO: Camo. Imagine my surprise when first Crusader entered the board behind my troops and killed the Chimera. Imagine my surprise when second Crusader entered the board and took out the Kriza XD If my forces weren’t spread wide or if I lost the Initiative – these guys would be devastating.

See the original in Kurage Crisis Warconsole

Nazroth

COLOUR RECIPES: INFINITY TOHAA purple

Here are some Colour Recipes for Combined Armys from GALLERY: INFINITY TOHAA lvl 4. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.

 

BLACK/GREY armour & weapons:

Black Undercoat,

Panzer Dark Grey (Val),*

Fenrisian Grey (GW), l&p

Pallid Wych Flesh (GW), l&p

Dark Tone Ink (AP),

Pallid Wych Flesh (GW), l&p

PURPLE Symbiont & clothes:

Hexen Lichen (Val),

Genestealer Purple (GW), flbr

Dechala Lilac (GW), l&p

Purple Tone Ink (AP),

Dechala Lilac (GW), l&p

Pallid Wych Flesh (GW), l&p

BONE armour:

Mix Fenrisian Grey (GW) 1:5 Wolf Grey (Val),

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Pale Wych Flesh (GW), l&p

CHAKSA skin:

Sand Yellow (Val),

US Light Grey (Val),

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP),

Flayed One Flesh (GW), l&p

GREEN light:

Duck Egg Green (Val), p

Light Livery Green (Val), *

Waywatcher Green, glaze

l&p – lines and points,

p – points,

bl – blend,

gl – glaze,

drbr – drybrush,

flbr – flatbrush,

stpl – stippling,

*Airbrushed (with multiple layers and mixes)

Nazroth

June 2018

June, sweet June. I’m back in the saddle – painting stuff and enjoying hobby time. Surrounded by a large supply of miniatures to paint I was able to regain my usual positive hobby attitute. First of all, entire months was about Infinity the Game, which I love to paint. That being said – I begun the month working on an awesome Combined Army Avatar project (which by the way will be continued in the near future). I then jumped straight into a grand project composed of over 30 Tohaa miniatures. This one was special because I was working with someone elses conversions and that was cool! Next I’ve painted a small Panoceania wave and finished with a grand new Special Project, that must stay a secret for about ten more days – fear not tho, I will reveal it once I get a ‘go’. Am very excited about all this stuff and upcomming month!

Infinity COMBINED ARMY ‘Witness Me!’ – View gallery…

Infinity TOHAA ‘Chrome & Shiny’ – View gallery…

Infinity PANOCEANIA ‘Chrome & Shiny’ – View gallery…

 

Nazroth

TUTORIAL: MODELLING LUSH BASES

In this easy, step-by-step tutorial I’m going to show you how to create a Lush Base. I designed these bases to fit Infinity the Game Tohaa ‘tactical rocks’ – you can see how it turned out at Infinity TOHAA ‘Witness Me!’ gallery.

I USED:

  • Super Glue,
  • Basing Glue,
  • Stirland Battlemire (GW texture paint),
  • Paint Forge Tufts,
  • Random Tufts,
  • Dried out Grape branch,

*  I started by separating Grape mounts from the dried out Grape branch. Being rather soft, their topf have been removed to improove durability and shape.

*  I then applied a drop of basing glue onto the base, followed up shortly by another drop - this time super glue.

*  Before mixed glue drop was able to dry out I've planted Grape mount on top of it, creating strange looking plant.

*  Once glue dried up I've painted the bases following choosen colour scheme (see below). I then added some texture on top of them with Stirland Battlemire texture paint.

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*  Last step was to apply regular tufts. I used some noname tufts in large numbers filling most of the flat areas. Job done.

BONUS COLOUR RECIPE:

:

Black Undercoat,

Stirland Battlemire (GW), texture

Karak Stone (GW), stones & plants

Flayed One Flesh (GW), flatbrush stones & plants

Mix Strong Tone Ink (AP) 1:1 Soft Tone Ink (AP), wash

Nazroth

COLOUR RECIPES: INFINITY COMBINED ARMY

Here are some Colour Recipes for Combined Armys from GALLERY: INFINITY COMBINED ARMY lvl 5. Please take note that this is a simple colour scheme, not covering multiple overlapping layers and blends inbetween, that lead to the final product. It is supposed to be used as guidline not a step-by-step.

BLACK/GREY armour & weapons:

Black Undercoat,

Panzer Dark Grey (Val),*

Light Grey (Val),*p

Fenrisian Grey (GW), l&p

Pallid Wych Flesh (GW), l&p

Dark Tone Ink (AP),

Wolf Grey (Val), blend

Pallid Wych Flesh (GW), l&p

Red Terracota (Val), blend

Off White (Val), l&p

ORANGE fibers:

Mix Hot Orange (Val) 9:1 Troll Slayer Orange (GW), wash

Mix Hot Orange (Val) 1:1 Troll Slayer Orange (GW), wash

Mix Troll Slayer Orange (GW) 9:1 Mix Hot Orange (Val),

Mix Troll Slayer Orange (GW) 9:1:X Mix Hot Orange (Val), Pale Wych Flesh (GW), l&p

Pale Wych Flesh (GW), p

Mix Strong Tone Ink (AP) 1:1:1:1 Soft Tone Ink (AP), Bloodletter (GW), Medium,

Hot Orange (Val), blend

RED lights:

Lugganath Orange (GW), l&p

Gory Red (Val), glaze

LAVA bases:

Mahogany (Val), *

Gorthor Brown (GW), drbr rocks

Gory Red (Val), * lava

Scrofulous Brown (Val), * lava

Mix Scrofulous Brown (Val) 2:1 White, * lava

Black, p lava

Scrofulous Brown (Val), *p lava

Lamenters Yellow (Val), * lava

Hot Orange (Val), * lava

White, * bubbles

Mix Scrofulous Brown (Val) 5:1 Black, * rocks

Black, blend rocks

Gloss Varnish, lava

 

l&p – lines and points,

p – points,

bl – blend,

gl – glaze,

drbr – drybrush,

flbr – flatbrush,

stpl – stippling,

*Airbrushed (with multiple layers and mixes)

Nazroth

TUTORIAL: MODELLING LAVA BASES

In this easy, step-by-step tutorial I’m going to show you how to create and paint a Lava Bases. I used these bases for Infinity the Game Combined Army – you can see how it turned out at Infinity COMBINED ARMY ‘Witness Me!’ gallery.

I USED:

  • Super Glue,
  • Basing Glue,
  • Cork,
  • Shoe moist absorbers**

**Where I’m from there’s a small paper bag filled with moist absorbsion balls in every shoe box. If you can’t get that, just use some grains or make small balls out of green stuff or even modeling clay.

*  I started by breaking a piece of Cork into smaller bitz.

*  I then applied Super Glue over the bases in a random pattern. No need to be precise here.

*  Pieces of Cork followed to form 'volcanic rocks' and future spots for the miniatures to be mounted on.

*  Once Super Glue dried out I covered entire base with Basing Glue.

*  I then dropped tiny balls (shoe moist absorbers) oon top of the Basing Glue, between 'volcanic rocks' to create an effect boiling lava bubbles.

*  Next I applied Basing Glue over the bubbles.

BONUS PAINTING STEP-BY-STEP:

:

*  Black Undercoat.

*  Mahogany (Val) airbrushed all over the base.

*  Gorthror Brown (GW) drybrush over the Rocks.

*  Gory Red (Val) airbrushed over Lava.

*  Scrofulous Brown (Val) airbrushed over Lava.

*  Scrofulous Brown (Val) + White airbrushed over Lava.

*  Black spots added around Rocks

*  Scrofulous Brown (Val) airbrushed over Black spots.

*  Lamenters Yellow (GW) airbrushed over Lava.

*  Hot Orange (Val) spots airbrushed over Black spots, White airbrushed over bubbles.

*  Scrofulous Brown (Val) + Black, then pure Black glaze applied oved the Rocks.

*  Gloss Varnish applied over Lava.

 

 

 

Nazroth

May 2018

May was quite a well planned month. It was supposed to be filled to the brim with awesome Infinity the game miniatures along with some oldschool Rakham stuff. Instead it turned out to be a month of missfortune and dissapointment. Not only Rakham stuff got cancelled unanounced (no hard feelings, shit happens) – customs held a shipment of Infinity that was supposed to get here early into the month. On top of this my usual help in minis preparation took a sudden break. This resulted in me waiting for customs to release the shipment and catching a downer. I tried to fill the time painting my own Shadespire Steelheart’s Champions warband, but afterwards I just gave up and spent some regular family time. Managed to get back to shape late into the month, once two Infinity projects finally got here. Prepped all and following a wave od hype managed to add a batch to Infinity TOHAA collection. In the end it was fine, but I hope months like this won’t happen again. I’m too young to be on a painting rehab…

Shadespire STEELHEART’S CHAMPIONS ‘Witness Me!’ – View gallery…

Infinity TOHAA ‘Witness Me!’ – View gallery…

Nazroth

PAINTING PHILOSOPHY part four ANATOMY OF BASING

PROLOGUE:

Welcome to the fourth installment into the ‘Painting Philosophy’ series, where “I let you in on ‘how’ and especially ‘why’ I do some things in a certain way. In my opinion a proper approach to painting is crucial to maintain healthy and rewarding experience. Final result depends on it in the same way as on techniques, know-how and tools used. Nowadays internet is full of painting tutorials yet it takes some inner understanding of our own capabilities to find what suits us best and fully benefit from all acquired knowledge. That being said – In this series I will reveal what works best for me as a painter. I hope you will find some wisdom in it…”

PAINTING PHILOSOPHY: BASING LIKE A PRO

Today I would like to talk less about painting and more about basing and composition, cause it does not matter how great your paint job is – if you based a miniature poorly it will look off, so there’s that. By ‘basing and composition’ I understand the way a miniature is set up on a base. It’s not enough that a miniature is just mounted on top of a base. In the end base is a display for our miniature and together they create a composition, that should be both stable on the gaming board and tell a little story about the miniature itself…

What is this about?

Basically, every humanoid miniature has a center of gravity. In most cases it is located slightly below the chest and over the pelvis of a miniature. If a miniature is armed with giant gun or standing with hands spread, the center of gravity might shift a little to encompass additional weight. In these cases both gun (big, heavy part) and main body of the miniature are treated as a single ‘body’ and the center of gravity is shifted away from natural position and towards additional part/parts evenly.

How I do it?

The key is to base a miniature so that it’s center of gravity is alligned with the center of the base. It does not have to be exact, but let’s just say the closer the better. In case of more complex miniatures it is possible that aligning shifted center of gravity with center of the base will move main body of the miniature to one side of the base (for example to the back of the base). This is ok for as long as the miniature stays within the invisible lines of the base’s edge and seem to still occupy the top of the base evenly.

Why do this?

To put it simply – because it looks better and adds feeling of ‘physics’ to the composition. As mentioned before a base and miniature are a single composition. This means that the way you mount a miniature on the base will translate into a short story about what is actually going on. Imagine a base to be a visualisation of physics of your miniature. For example:

‘Bakunin Taskmaster charging, using his right pauldron like a battering ram to slam through enemies…’ You can see this guy is heavy and moving forward. This is achieved by shifting center of gravity to the back of miniature, towards extended armed hand and aligning it with center of the base. This guy is moving forward and you can actually see his immediate destination on the base he’s moving over.

Now imagine how stupid it would look like if Bakunin Taskmaster was mounted with his feet at the center of the base instead. You don’t actually have to imagine, cause I will show you. Now this giant of steel, polimer and fiber muscles looks like he lost his footing and is jumping off a cliff as a result. Entire right hand and part of the pauldron is off the base and seem to drag the rest of the miniature along.

EXAMPLES:

Here’s a set of examples I dug in the web and how I see them performed.

EPILOGUE:

You have now finished the fourth Painting Philosophy article. This series is all about sharing forbidden knowledge so if it drove you insane, just stay calm and paint some. You get back to normal once it settles up in your mind. As usual – ‘Please take note that what works for me, might not necessarily work for you – still there are many ways to accomplish certain things – mine is just one of them’. If you find this article helpful – be sure to leave me some feedback. Have a nice hobbying 😉

“Many fall in the face of chaos. But not this one, not today.”

Nazroth

TUTORIAL: PAINTING CORREGIDOR BASES (BASIC)

In this Step-by-Step tutorial I would like to take you on a spin with some Micro Art Studio’s Corregidor Bases. Guys from MAS did a fantastic job painting this product, but I have my own way which I would like to share with you. Buckle up and let’s get to it!

I USED:

* Regular Brush,

* Stippling Brush,

* Black,

* Tin Bitz / Warplock Bronze (GW)

* Eshin Grey (GW),

* Strong Tone Ink (AP),

* Gun Metal (AP),

* Shining Silver (AP),

* Scorched Brown (GW),

* Calthan Brown (GW),

* Ryza Rust (GW),

* Lugganath Orange (GW),

* Flayed One Flesh (GW),

 

!  You can achieve similar results using different paints as long as you followTutorial's basics. For example Eshin Grey (GW) might be switched for Panzer Dark Grey (Val).

1  I started by applying a layer of Eshin Grey (GW) to all raised areas of the base, over Black undercoat. Just a hint that applying two slightly diluted layers goes much faster and produces a similar result.

2  I then moved to the mesh areas and painted them with Warplock Bronze (GW). Once again this paint might be diluted but this time no need to apply two layers - one will suffice.

3  Once Warplock Bronze dried out, I applied a layer of Gun Metal (AP). For best results I did this with regular brush and using a Flatbrush technique following:

Five Layers Technique – Metal  basis

4  Next Shining Silver (AP) came in. I applied one layer over Gun Metal with regular brush, Flatbrushing.

5  I then applied a wet, thick layer of Strong Tone Ink (AP) over entire base. Once it dried out - I applied another, identical layer. (Picture seem grey'ish - in real life this would look more brown and juicy)

!  orem ipsum dolor sit amet, Integer commodo tristiqu odio, aliquet ut. Maecenas sed justo imperdiet bibendum. Vivamus nec sapien imperdiet diam. Aliquam erat volutpat. Sed onsectetur suscipit nunc et rutrum. Lorem ipsum dolor sit amet,volutpat. Sed onsectetur suscipit nunc et rutrum. Lorem ipsum dolor sit amet, volutpat.

1  Using either a Stippling brush or a well used up large brush I applied stains of Scorched Brown (GW) over all raised areas. Was carefull not to use too much paint.

2  I then drybrushed edges and some large parts of raised areas using Calthan Brown (GW).

3  Next I Stippled some Ryza Rust (GW) on top of previous layer, ensuring to leave some Calthan Brown visible.

4  Same technique, different paint. I stippled Lugganath Orange (GW) on top of Ryza Rust layer, leaving previous layer visible on the sides of the new one.

!  From this layer onward I usually paint over both raised and mesh areas. For the purpose of this Tutorial I left mesh parts clean, but do not be alarmed if you see pictures of my own bases with a less differentiated colour scheme.

5  Flayed one Flesh (GW) followed. This time I Drybrushed over Lugganath Orange layer and then used regular brush to paint thin lines on the edges.

6  Adding a final touch I painted edges smooth Black to add contrast and keep the paint job clean.

That’s it – you have followed me on my short journey from black undercoat to finished Corregidor Bases. Below you will find some examples of finished Corregidor Bases. Each bunch turns out slightly different from the rest. That’s because a slight difference in surface coverage or layer to layer proportion might result in change of how eye can see these bases. Either way – here they are:

Nazroth